Player Matchup

Mulan
Mulan
AngelScience
Mulan
Level 151
God Stats
5W - 0L
1,687 SR
Queue Stats
92W - 95L
1,466 Elo+
Solo
Fafnir
Fafnir
Rakkan-teki
Fafnir
Level 146
God Stats
1W - 0L
1,540 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ra
Ra
S1N-1D_-II
Ra
Level 107
God Stats
14W - 22L
1,405 SR
Queue Stats
66W - 73L
1,408 Elo+
Solo
Nu Wa
Nu Wa
escarleeth11_
Nu Wa
Level 127
God Stats
220W - 208L
1,404 SR
Queue Stats
248W - 277L
1,407 Elo+
Solo
Artemis
Artemis
krutziphix
Artemis
Level 158
God Stats
308W - 303L
1,528 SR
Queue Stats
602W - 643L
1,522 Elo+
Solo
Team Averages
Level 138
1,513 SR
1,461 Elo+

VS

Team Averages
Level 122
1,474 SR
1,478 Elo+
Cupid
Cupid
 
Cupid
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
DMND Predator
Chronos
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 53L
1,432 Elo+
Solo
Vulcan
Vulcan
Red Son Kal El
Vulcan
Level 101
God Stats
7W - 4L
1,585 SR
Queue Stats
84W - 104L
1,472 Elo+
Party 1
Eset
Eset
VictoriaVixx
Eset
Level 69
God Stats
1W - 3L
1,380 SR
Queue Stats
257W - 346L
1,502 Elo+
Party 1
Chernobog
Chernobog
krissy2445
Chernobog
Level 125
God Stats
11W - 11L
1,405 SR
Queue Stats
118W - 126L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 2 / 3
7,946
1,135
5,219
8,289
6,663
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fafnir
12
2 / 2 / 6
7,669
1,096
2,300
7,609
9,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
0 / 0 / 6
7,588
1,084
5,244
3,622
1,665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

12
0 / 1 / 4
6,953
993
3,341
3,679
2,066
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
krutziphix
Artemis
13
2 / 0 / 6
7,348
1,050
5,628
5,135
2,231
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
12
1 / 1 / 1
6,665
952
3,176
3,717
1,406
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chronos
12
2 / 3 / 2
7,374
1,053
4,696
8,562
3,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
1 / 2 / 0
6,564
938
2,114
3,892
1,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 3 / 2
6,321
903
2,262
4,453
1,450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chernobog
krissy2445
Chernobog
13
1 / 2 / 3
7,129
1,018
5,673
6,380
2,480
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
13
11
Kills
5
5
Deaths
11
25
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
1
1
1
1.5
W
7
2
3
4.25
L
Chronos
2
3
2
1
W
Fafnir
2
2
6
2.5
L
1
2
0
0.5
W
0
0
6
3
L
0
3
2
0.33
W
0
1
4
2
L
Chernobog
krissy2445
Chernobog
1
2
3
1.25
W
Artemis
krutziphix
Artemis
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,732
Damage
17,921
28,334
Taken
27,004
21,746
Mitigated
9,752
6,460
Healing
4,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
3,176
1,139
138
1,347
3,717
1,406
0
1,227
2,450
0
14,668
W
5,219
229
0
2,147
8,289
6,663
0
2,853
5,310
0
16,198
L
Chronos
4,696
1,017
0
1,892
8,562
3,146
949
2,742
5,581
19,938
1,519
W
Fafnir
2,300
435
0
1,078
7,609
9,121
253
1,657
5,912
5,925
0
L
2,114
157
0
478
3,892
1,270
54
1,393
2,355
10,211
0
W
5,244
603
1,068
1,254
3,622
1,665
255
2,209
1,309
28,154
238
L
2,262
390
88
212
4,453
1,450
57
1,913
2,419
6,264
51
W
3,341
1,041
0
61
3,679
2,066
1,088
311
3,368
19,777
461
L
Chernobog
krissy2445
Chernobog
5,673
2,731
0
422
6,380
2,480
1,162
2,820
3,476
0
23,362
W
Artemis
krutziphix
Artemis
5,628
2,307
0
852
5,135
2,231
2,218
1,398
3,697
0
19,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,504
Gold Earned
34,053
173
Minions Killed
143
0
Camps Cleared
0
721,889
Distance Traveled
592,634
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
6,665
952
27
4
0
111,098
0
W
Mulan
7,946
1,135
23
3
0
142,347
0
L
Chronos
7,374
1,053
39
6
0
128,467
0
W
Fafnir
7,669
1,096
11
2
0
140,766
0
L
Vulcan
6,564
938
25
4
0
107,462
0
W
Ra
7,588
1,084
64
9
0
157,749
0
L
Eset
6,321
903
14
2
0
98,315
0
W
Nu Wa
6,953
993
42
6
0
134,853
0
L
Chernobog
7,129
1,018
38
5
0
147,292
0
W
Artemis
7,348
1,050
33
5
0
146,174
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role