Player Matchup

Amaterasu
Amaterasu
Gold III
Snaggaru
Amaterasu
Gold III
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 68L
1,399 MMR
Party 1
Chronos
Chronos
Gold II
lm Snoopy
Chronos
Gold II
Level 110
God Stats
7W - 3L
1,681 SR
Queue Stats
172W - 163L
1,535 MMR
Party 1
Martichoras
Martichoras
Gold III
qbsf
Martichoras
Gold III
Level 78
God Stats
24W - 10L
1,735 SR
Queue Stats
102W - 97L
1,494 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 101
1,639 SR
1,476 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 140
1,569 SR
1,520 MMR
King Arthur
King Arthur
Silver III
 
King Arthur
Silver III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Aphrodite
Aphrodite
Gold IV
SrtaAlice
Aphrodite
Gold IV
Level 154
God Stats
6W - 3L
1,927 SR
Queue Stats
41W - 33L
1,561 MMR
Party 2
Izanami
Izanami
Bronze III
julhoka
Izanami
Bronze III
Level 108
God Stats
0W - 1L
1,281 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Snaggaru
Amaterasu
15
6 / 3 / 5
10,089
776
10,630
14,901
11,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
lm Snoopy
Chronos
16
1 / 2 / 6
9,526
733
11,937
9,395
4,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Martichoras
qbsf
Martichoras
16
5 / 1 / 6
10,101
777
18,339
13,531
6,559
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
AgniKuzenboVulcanBacchusAchilles

VS

Bans
KumbhakarnaCthulhuCabrakanJormungandrSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
14
2 / 4 / 4
8,878
683
10,573
17,995
15,375
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Aphrodite
SrtaAlice
Aphrodite
13
4 / 5 / 0
8,888
684
10,399
13,878
8,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Izanami
julhoka
Izanami
13
0 / 3 / 2
7,939
611
6,361
15,893
5,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
12
12
Kills
6
6
Deaths
12
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
2
4
4
1
W
Amaterasu
Snaggaru
Amaterasu
6
3
5
2.83
L
Aphrodite
SrtaAlice
Aphrodite
4
5
0
0.8
L
Izanami
julhoka
Izanami
0
3
2
0.33
W
Chronos
lm Snoopy
Chronos
1
2
6
2
W
Martichoras
qbsf
Martichoras
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,906
Damage
27,333
37,827
Taken
47,766
22,312
Mitigated
29,913
9,782
Healing
16,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
10,573
216
0
2,833
17,995
15,375
0
4,744
13,115
0
33,152
W
Amaterasu
Snaggaru
Amaterasu
10,630
3,489
0
2,476
14,901
11,435
0
4,699
10,202
1,885
32,580
L
Aphrodite
SrtaAlice
Aphrodite
10,399
568
4,955
5,411
13,878
8,706
0
3,866
9,844
23,914
695
L
Izanami
julhoka
Izanami
6,361
4,007
307
2,877
15,893
5,832
0
4,492
11,275
0
31,976
W
Chronos
lm Snoopy
Chronos
11,937
3,336
0
1,861
9,395
4,318
2,163
2,480
6,915
51,870
569
W
Martichoras
qbsf
Martichoras
18,339
5,807
0
5,445
13,531
6,559
35
2,891
10,640
0
49,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,716
Gold Earned
25,705
198
Minions Killed
109
0
Camps Cleared
0
697,035
Distance Traveled
662,651
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,878
683
33
3
0
236,901
0
W
Amaterasu
10,089
776
44
3
0
238,062
0
L
Aphrodite
8,888
684
19
1
0
227,750
0
L
Izanami
7,939
611
57
4
0
198,000
3
W
Chronos
9,526
733
73
6
0
233,878
0
W
Martichoras
10,101
777
81
6
0
225,095
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role