Player Matchup

Hou Yi
Hou Yi
MilfNCoolkies
Hou Yi
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 15L
866 Elo+
Party 1
Hachiman
Hachiman
MrJLightning
Hachiman
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
866 Elo+
Party 1
Ra
Ra
SPARTANGOD77
Ra
Level 46
God Stats
0W - 3L
1,274 SR
Queue Stats
13W - 38L
866 Elo+
Party 1
Team Averages
Level 29
1,425 SR
866 Elo+

VS

Team Averages
Level 80
1,494 SR
1,340 Elo+
Nu Wa
Nu Wa
FGH_MaSsaCre
Nu Wa
Level 146
God Stats
4W - 2L
1,648 SR
Queue Stats
178W - 186L
1,368 Elo+
Solo
Arachne
Arachne
GUSTAVO291083
Arachne
Level 58
God Stats
6W - 5L
1,531 SR
Queue Stats
87W - 91L
1,339 Elo+
Solo
Jormungandr
Jormungandr
XenophobiaNT
Jormungandr
Level 37
God Stats
21W - 42L
1,303 SR
Queue Stats
76W - 103L
1,313 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 0
9,657
568
6,134
15,828
6,332
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hachiman
MrJLightning
Hachiman
15
0 / 4 / 0
9,321
548
6,250
14,965
5,690
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 10 / 0
9,175
540
6,597
14,710
6,115
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 11
11,945
703
14,776
7,822
3,287
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
18
11 / 0 / 4
13,034
767
10,554
13,773
12,289
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jormungandr
XenophobiaNT
Jormungandr
17
6 / 0 / 10
12,814
754
12,591
11,506
17,526
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
43
0
Kills
18
18
Deaths
1
0
Assists
25
Player
Kills
Deaths
Assists
KDA
W
1
1
11
6.5
W
Arachne
11
0
4
13
L
0
4
0
0
L
Hachiman
MrJLightning
Hachiman
0
4
0
0
L
0
10
0
0
W
Jormungandr
XenophobiaNT
Jormungandr
6
0
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,981
Damage
37,921
45,503
Taken
33,101
18,137
Mitigated
33,102
5,241
Healing
2,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,776
4,041
0
0
7,822
3,287
748
1,004
6,818
60,161
1,588
W
Arachne
10,554
7,654
0
2,402
13,773
12,289
794
3,241
10,436
0
38,249
L
6,134
3,513
0
2,530
15,828
6,332
0
9,799
5,918
0
48,384
L
Hachiman
MrJLightning
Hachiman
6,250
3,215
0
1,317
14,965
5,690
0
11,090
3,765
0
23,085
L
6,597
793
415
979
14,710
6,115
0
6,212
8,426
49,535
0
W
Jormungandr
XenophobiaNT
Jormungandr
12,591
2,048
0
232
11,506
17,526
613
2,280
9,091
44,296
782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,153
Gold Earned
37,793
195
Minions Killed
199
0
Camps Cleared
0
786,256
Distance Traveled
906,059
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,945
703
75
4
0
254,389
6
W
Arachne
13,034
767
45
3
0
320,869
0
L
Hou Yi
9,657
568
75
4
0
256,740
0
L
Hachiman
9,321
548
30
2
0
323,819
0
L
Ra
9,175
540
90
5
0
205,697
0
W
Jormungandr
12,814
754
79
5
0
330,801
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role