Player Matchup

Anubis
Anubis
Buberino
Anubis
Level 106
God Stats
2W - 1L
1,692 SR
Queue Stats
123W - 125L
1,407 Elo+
Solo
Hou Yi
Hou Yi
ColoColino14075
Hou Yi
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
135W - 129L
1,405 Elo+
Party 2
Thanatos
Thanatos
FosforosCopihue
Thanatos
Level 103
God Stats
8W - 15L
1,378 SR
Queue Stats
444W - 413L
1,411 Elo+
Party 2
Cthulhu
Cthulhu
Gaspacho2k20
Cthulhu
Level 115
God Stats
19W - 15L
1,507 SR
Queue Stats
535W - 516L
1,415 Elo+
Party 2
Mulan
Mulan
zek1517
Mulan
Level 85
God Stats
5W - 2L
1,633 SR
Queue Stats
346W - 316L
1,436 Elo+
Party 2
Team Averages
Level 87
1,542 SR
1,415 Elo+

VS

Team Averages
Level 69
1,438 SR
1,342 Elo+
Gilgamesh
Gilgamesh
Chico Amaro9874
Gilgamesh
Level 98
God Stats
2W - 3L
1,477 SR
Queue Stats
197W - 219L
1,413 Elo+
Solo
Anubis
Anubis
DidierDZ
Anubis
Level 38
God Stats
3W - 5L
1,376 SR
Queue Stats
5W - 8L
1,397 Elo+
Party 1
Thanatos
Thanatos
FloatyPotato610
Thanatos
Level 62
God Stats
22W - 23L
1,463 SR
Queue Stats
86W - 101L
1,325 Elo+
Solo
Izanami
Izanami
MarcoSB3554
Izanami
Level 7
God Stats
0W - 1L
1,267 SR
Queue Stats
0W - 5L
1,132 Elo+
Party 1
Zeus
Zeus
VulcanCDI
Zeus
Level 142
God Stats
5W - 7L
1,605 SR
Queue Stats
526W - 523L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Buberino
Anubis
16
4 / 6 / 4
9,994
555
10,412
16,683
9,329
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
0 / 4 / 1
8,009
445
3,965
10,521
3,863
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thanatos
15
5 / 3 / 3
9,244
514
5,591
13,694
5,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Gaspacho2k20
Cthulhu
14
2 / 3 / 4
9,107
506
5,453
15,789
8,851
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mulan
zek1517
Mulan
19
12 / 0 / 2
13,077
727
18,948
17,681
16,108
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Chico Amaro9874
Gilgamesh
10
2 / 2 / 4
7,571
421
5,379
13,731
10,620
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
DidierDZ
Anubis
13
4 / 6 / 2
8,244
458
7,797
13,010
7,188
Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
13
3 / 5 / 4
8,147
453
7,294
14,652
5,792
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Izanami
MarcoSB3554
Izanami
14
0 / 7 / 0
8,682
482
4,480
12,117
4,000
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Zeus
16
5 / 4 / 1
9,599
533
11,281
14,295
4,641
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
25
23
Kills
14
16
Deaths
24
14
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Anubis
Buberino
Anubis
4
6
4
1
L
Gilgamesh
Chico Amaro9874
Gilgamesh
2
2
4
2
W
0
4
1
0.13
L
Anubis
DidierDZ
Anubis
4
6
2
0.83
L
Thanatos
3
5
4
1
W
Thanatos
5
3
3
2.17
W
Cthulhu
Gaspacho2k20
Cthulhu
2
3
4
1.33
L
Izanami
MarcoSB3554
Izanami
0
7
0
0
L
Zeus
5
4
1
1.38
W
Mulan
zek1517
Mulan
12
0
2
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,369
Damage
36,231
74,368
Taken
67,805
43,592
Mitigated
32,241
26,820
Healing
18,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Buberino
Anubis
10,412
581
0
3,144
16,683
9,329
0
8,140
8,543
82,671
1,508
L
Gilgamesh
Chico Amaro9874
Gilgamesh
5,379
1,039
0
3,147
13,731
10,620
0
3,596
10,135
0
28,965
W
3,965
1,873
0
1,425
10,521
3,863
796
2,292
8,229
0
49,223
L
Anubis
DidierDZ
Anubis
7,797
356
0
2,734
13,010
7,188
38
3,110
9,900
51,731
237
L
Thanatos
7,294
2,908
0
6,741
14,652
5,792
0
2,934
11,718
0
51,190
W
Thanatos
5,591
1,309
0
9,828
13,694
5,441
38
2,847
10,847
0
51,634
W
Cthulhu
Gaspacho2k20
Cthulhu
5,453
285
62
2,972
15,789
8,851
105
4,730
11,059
44,554
965
L
Izanami
MarcoSB3554
Izanami
4,480
3,848
0
664
12,117
4,000
1,179
1,222
10,895
0
68,417
L
Zeus
11,281
1,931
0
5,607
14,295
4,641
593
4,627
9,668
81,556
518
W
Mulan
zek1517
Mulan
18,948
2,524
0
9,389
17,681
16,108
327
5,066
12,615
325
117,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,431
Gold Earned
42,243
476
Minions Killed
419
0
Camps Cleared
0
1,762,220
Distance Traveled
1,478,614
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,994
555
116
6
0
320,678
2
L
Gilgamesh
7,571
421
32
2
0
268,712
8
W
Hou Yi
8,009
445
71
4
0
316,592
0
L
Anubis
8,244
458
69
4
0
323,041
0
L
Thanatos
8,147
453
71
4
0
275,811
0
W
Thanatos
9,244
514
70
4
0
406,912
0
W
Cthulhu
9,107
506
59
3
0
347,879
7
L
Izanami
8,682
482
128
7
0
294,330
0
L
Zeus
9,599
533
119
7
0
316,720
0
W
Mulan
13,077
727
160
9
0
370,159
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role