Player Matchup

Lancelot
Lancelot
DeathInGeneral
Lancelot
Level 143
God Stats
1W - 2L
1,619 SR
Queue Stats
129W - 121L
1,577 Elo+
Solo
Bake Kujira
Bake Kujira
Firestormzii
Bake Kujira
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
298W - 277L
1,529 Elo+
Solo
Vulcan
Vulcan
Hail Insomniac
Vulcan
Level 143
God Stats
0W - 2L
1,575 SR
Queue Stats
18W - 30L
1,479 Elo+
Solo
Odin
Odin
King_iXzist
Odin
Level 153
God Stats
1W - 2L
1,381 SR
Queue Stats
103W - 100L
1,500 Elo+
Solo
Artemis
Artemis
MrDeadxPool
Artemis
Level 117
God Stats
32W - 16L
1,780 SR
Queue Stats
265W - 232L
1,533 Elo+
Solo
Team Averages
Level 135
1,571 SR
1,524 Elo+

VS

Team Averages
Level 133
1,588 SR
1,501 Elo+
Neith
Neith
ElFhappo
Neith
Level 144
God Stats
1W - 1L
1,534 SR
Queue Stats
37W - 39L
1,521 Elo+
Party 1
Artemis
Artemis
JaceLogan-
Artemis
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 25L
1,460 Elo+
Party 2
Sylvanus
Sylvanus
Joshkeithl-
Sylvanus
Level 90
God Stats
2W - 1L
1,569 SR
Queue Stats
21W - 23L
1,458 Elo+
Party 2
Scylla
Scylla
RNutz
Scylla
Level 195
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 29L
1,539 Elo+
Party 1
Erlang Shen
Erlang Shen
kiqai
Erlang Shen
Level 129
God Stats
17W - 8L
1,834 SR
Queue Stats
366W - 299L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
12
1 / 0 / 1
6,400
492
6,764
13,079
5,911
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bake Kujira
Firestormzii
Bake Kujira
10
0 / 2 / 2
6,651
512
5,356
10,264
9,181
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
4 / 4 / 1
7,476
575
10,973
8,185
3,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

10
0 / 6 / 0
5,761
443
3,313
12,544
7,673
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
MrDeadxPool
Artemis
12
3 / 2 / 0
6,603
508
8,312
7,990
3,278
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ElFhappo
Neith
12
3 / 3 / 1
7,319
563
6,924
12,192
4,334
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Artemis
JaceLogan-
Artemis
11
0 / 2 / 1
6,102
469
5,245
9,590
3,520
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sylvanus
Joshkeithl-
Sylvanus
11
2 / 1 / 1
7,002
539
5,478
11,179
7,226
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
RNutz
Scylla
14
3 / 2 / 0
7,527
579
7,743
11,394
3,850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Erlang Shen
kiqai
Erlang Shen
14
6 / 0 / 1
9,317
717
10,701
13,586
10,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
18
8
Kills
14
14
Deaths
8
4
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Lancelot
1
0
1
1.5
W
Neith
ElFhappo
Neith
3
3
1
1.17
L
Bake Kujira
Firestormzii
Bake Kujira
0
2
2
0.5
L
4
4
1
1.13
W
Artemis
JaceLogan-
Artemis
0
2
1
0.25
W
Sylvanus
Joshkeithl-
Sylvanus
2
1
1
2.5
L
0
6
0
0
L
Artemis
MrDeadxPool
Artemis
3
2
0
1.5
W
Scylla
RNutz
Scylla
3
2
0
1.5
W
Erlang Shen
kiqai
Erlang Shen
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,718
Damage
36,091
52,062
Taken
57,941
29,406
Mitigated
29,150
12,931
Healing
21,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
6,764
1,379
0
4,847
13,079
5,911
0
3,089
9,942
0
55,317
W
Neith
ElFhappo
Neith
6,924
1,377
0
2,397
12,192
4,334
212
6,467
5,463
0
49,595
L
Bake Kujira
Firestormzii
Bake Kujira
5,356
2,398
0
3,535
10,264
9,181
0
3,997
6,221
33,584
1,522
L
10,973
365
0
625
8,185
3,363
686
1,490
6,695
50,939
0
W
Artemis
JaceLogan-
Artemis
5,245
1,961
0
1,858
9,590
3,520
0
1,479
8,111
0
41,853
W
Sylvanus
Joshkeithl-
Sylvanus
5,478
1,587
2,263
3,368
11,179
7,226
0
3,179
7,895
24,945
3,526
L
3,313
990
0
1,945
12,544
7,673
0
1,056
10,951
0
34,056
L
Artemis
MrDeadxPool
Artemis
8,312
2,465
0
1,979
7,990
3,278
0
3,069
4,921
0
56,793
W
Scylla
RNutz
Scylla
7,743
1,155
0
6,214
11,394
3,850
0
4,138
7,164
63,325
2,937
W
Erlang Shen
kiqai
Erlang Shen
10,701
5,591
0
5,767
13,586
10,220
0
401
13,185
0
68,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,891
Gold Earned
37,267
372
Minions Killed
429
0
Camps Cleared
0
1,340,361
Distance Traveled
1,248,252
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
6,400
492
90
7
0
331,857
0
W
Neith
7,319
563
79
6
0
248,944
0
L
Bake Kujira
6,651
512
57
4
0
268,592
6
L
Vulcan
7,476
575
85
7
0
263,214
0
W
Artemis
6,102
469
64
5
0
230,880
2
W
Sylvanus
7,002
539
51
4
0
239,166
0
L
Odin
5,761
443
56
4
0
239,693
2
L
Artemis
6,603
508
84
6
0
237,005
1
W
Scylla
7,527
579
108
8
0
272,362
0
W
Erlang Shen
9,317
717
127
10
0
256,900
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role