Player Matchup

Ares
Ares
IIZerodarkII
Ares
Level 96
God Stats
2W - 3L
1,518 SR
Queue Stats
178W - 161L
1,525 Elo+
Solo
Osiris
Osiris
Sr Black300
Osiris
Level 132
God Stats
7W - 12L
1,352 SR
Queue Stats
125W - 124L
1,434 Elo+
Solo
Hou Yi
Hou Yi
TheTrueNameless1
Hou Yi
Level 87
God Stats
2W - 0L
1,754 SR
Queue Stats
49W - 42L
1,535 Elo+
Solo
Gilgamesh
Gilgamesh
Wolf
Gilgamesh
Level 155
God Stats
4W - 2L
1,896 SR
Queue Stats
54W - 31L
1,636 Elo+
Solo
Merlin
Merlin
zBreezzyy
Merlin
Level 109
God Stats
6W - 8L
1,378 SR
Queue Stats
99W - 92L
1,396 Elo+
Solo
Team Averages
Level 116
1,580 SR
1,505 Elo+

VS

Team Averages
Level 106
1,565 SR
1,505 Elo+
Sobek
Sobek
BigXexy713
Sobek
Level 158
God Stats
3W - 3L
1,967 SR
Queue Stats
193W - 191L
1,499 Elo+
Solo
Thanatos
Thanatos
FADE xEman
Thanatos
Level 47
God Stats
1W - 3L
1,182 SR
Queue Stats
79W - 78L
1,486 Elo+
Party 1
Nu Wa
Nu Wa
Mahesha
Nu Wa
Level 146
God Stats
15W - 15L
1,596 SR
Queue Stats
78W - 71L
1,568 Elo+
Solo
Charybdis
Charybdis
ashbro321
Charybdis
Level 148
God Stats
53W - 37L
1,579 SR
Queue Stats
241W - 233L
1,494 Elo+
Solo
Achilles
Achilles
blowbaby
Achilles
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
60W - 62L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 13
7,906
494
9,701
18,460
17,710
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Osiris
14
3 / 2 / 9
8,640
540
10,046
15,970
13,312
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
2 / 1 / 2
7,699
481
7,242
10,132
3,921
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
Wolf
Gilgamesh
14
6 / 0 / 10
8,679
542
13,967
19,962
10,890
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
zBreezzyy
Merlin
14
9 / 2 / 6
9,383
586
9,774
7,136
2,838
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
10
1 / 3 / 2
7,078
442
7,652
18,455
21,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
FADE xEman
Thanatos
12
1 / 6 / 3
7,028
439
6,375
17,602
7,060
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
Mahesha
Nu Wa
12
1 / 5 / 3
7,537
471
11,226
10,043
3,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charybdis
ashbro321
Charybdis
12
3 / 4 / 1
8,433
527
9,412
13,077
4,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Achilles
blowbaby
Achilles
11
2 / 3 / 0
7,423
464
6,558
14,721
16,508
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
17
21
Kills
8
8
Deaths
21
40
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sobek
1
3
2
0.67
L
Thanatos
FADE xEman
Thanatos
1
6
3
0.42
W
1
3
13
2.5
L
Nu Wa
Mahesha
Nu Wa
1
5
3
0.5
W
Osiris
3
2
9
3.75
W
2
1
2
3
W
Gilgamesh
Wolf
Gilgamesh
6
0
10
11
L
Charybdis
ashbro321
Charybdis
3
4
1
0.88
L
Achilles
blowbaby
Achilles
2
3
0
0.67
W
Merlin
zBreezzyy
Merlin
9
2
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,730
Damage
41,223
71,660
Taken
73,898
48,671
Mitigated
52,730
15,574
Healing
23,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
7,652
606
371
5,229
18,455
21,203
0
5,136
13,067
29,113
0
L
Thanatos
FADE xEman
Thanatos
6,375
1,439
0
11,134
17,602
7,060
0
3,593
13,819
0
51,300
W
9,701
1,243
0
3,152
18,460
17,710
0
4,452
14,008
29,997
1,578
L
Nu Wa
Mahesha
Nu Wa
11,226
1,318
0
422
10,043
3,195
384
4,348
5,341
55,073
937
W
Osiris
10,046
3,662
0
5,875
15,970
13,312
184
2,989
12,981
0
62,868
W
7,242
4,787
0
3,457
10,132
3,921
1,258
3,321
6,811
0
49,973
W
Gilgamesh
Wolf
Gilgamesh
13,967
5,117
0
1,514
19,962
10,890
106
5,455
14,507
0
81,847
L
Charybdis
ashbro321
Charybdis
9,412
4,027
0
4,260
13,077
4,764
1,043
2,788
10,259
0
61,341
L
Achilles
blowbaby
Achilles
6,558
2,072
0
2,259
14,721
16,508
0
2,295
12,342
0
36,382
W
Merlin
zBreezzyy
Merlin
9,774
850
0
1,576
7,136
2,838
137
3,357
3,779
58,864
1,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,307
Gold Earned
37,499
406
Minions Killed
322
0
Camps Cleared
0
1,619,809
Distance Traveled
1,433,954
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,078
442
26
2
0
298,902
0
L
Thanatos
7,028
439
81
5
0
323,073
0
W
Ares
7,906
494
25
2
0
323,065
0
L
Nu Wa
7,537
471
74
5
0
283,699
0
W
Osiris
8,640
540
93
6
0
325,361
1
W
Hou Yi
7,699
481
76
5
0
254,979
0
W
Gilgamesh
8,679
542
89
6
0
369,625
3
L
Charybdis
8,433
527
94
6
0
277,041
0
L
Achilles
7,423
464
47
3
0
251,239
1
W
Merlin
9,383
586
123
8
0
346,779
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role