Player Matchup

Medusa
Medusa
 
Medusa
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
JUANSON000
Xing Tian
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 31L
1,352 Elo+
Solo
Hel
Hel
Natttron
Hel
Level 45
God Stats
2W - 0L
1,719 SR
Queue Stats
187W - 192L
1,409 Elo+
Solo
Lancelot
Lancelot
ZacAttk1
Lancelot
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
476W - 479L
1,492 Elo+
Solo
Chiron
Chiron
silverwolves02
Chiron
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 78L
1,315 Elo+
Solo
Team Averages
Level 108
1,544 SR
1,414 Elo+

VS

Team Averages
Level 110
1,434 SR
1,418 Elo+
Yemoja
Yemoja
Degrees__Kelvin
Yemoja
Level 107
God Stats
1W - 2L
1,471 SR
Queue Stats
184W - 187L
1,409 Elo+
Party 1
Cthulhu
Cthulhu
Geotzo
Cthulhu
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 87L
1,449 Elo+
Solo
Loki
Loki
SEBAX299
Loki
Level 83
God Stats
0W - 2L
1,297 SR
Queue Stats
52W - 49L
1,405 Elo+
Solo
Agni
Agni
SniffedGlue
Agni
Level 163
God Stats
3W - 2L
1,699 SR
Queue Stats
135W - 125L
1,435 Elo+
Solo
Ah Puch
Ah Puch
matty_drum
Ah Puch
Level 89
God Stats
1W - 3L
1,206 SR
Queue Stats
125W - 144L
1,394 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
9 / 4 / 7
9,178
918
13,920
12,804
5,713
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
JUANSON000
Xing Tian
15
2 / 1 / 10
8,395
840
6,453
16,403
11,438
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
2 / 3 / 11
7,720
772
7,236
9,794
4,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
ZacAttk1
Lancelot
15
4 / 1 / 9
8,241
824
9,048
10,830
6,235
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 5 / 9
7,014
701
8,331
12,065
5,040
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 9
7,782
778
4,565
13,116
12,018
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
Geotzo
Cthulhu
15
3 / 3 / 8
8,451
845
15,014
17,021
15,737
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Loki
15
7 / 4 / 5
8,970
897
8,130
9,794
4,415
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 2 / 10
7,611
761
10,713
5,108
1,871
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
matty_drum
Ah Puch
14
3 / 5 / 7
7,788
779
14,050
10,907
5,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
53
17
Kills
14
14
Deaths
17
46
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
9
4
7
3.13
L
0
3
9
1.5
L
Cthulhu
Geotzo
Cthulhu
3
3
8
2.33
W
Xing Tian
JUANSON000
Xing Tian
2
1
10
7
W
2
3
11
2.5
L
Loki
7
4
5
2.38
L
1
2
10
3
W
Lancelot
ZacAttk1
Lancelot
4
1
9
8.5
L
Ah Puch
matty_drum
Ah Puch
3
5
7
1.3
W
0
5
9
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,988
Damage
52,472
61,896
Taken
55,946
32,927
Mitigated
39,116
26,724
Healing
21,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
13,920
5,493
1,463
1,370
12,804
5,713
0
9,299
3,031
0
21,961
L
4,565
777
6,987
3,117
13,116
12,018
52
4,183
8,933
7,041
0
L
Cthulhu
Geotzo
Cthulhu
15,014
594
1,366
4,274
17,021
15,737
0
5,134
11,887
26,867
661
W
Xing Tian
JUANSON000
Xing Tian
6,453
304
2,489
6,007
16,403
11,438
148
10,209
5,960
13,222
0
W
7,236
532
4,884
4,042
9,794
4,501
250
6,482
2,938
15,345
0
L
Loki
8,130
1,587
1,109
1,819
9,794
4,415
884
2,276
7,518
0
17,746
L
10,713
692
1,121
752
5,108
1,871
155
82
5,026
19,144
573
W
Lancelot
ZacAttk1
Lancelot
9,048
2,181
1,750
2,497
10,830
6,235
0
8,193
2,293
0
19,759
L
Ah Puch
matty_drum
Ah Puch
14,050
898
165
825
10,907
5,075
59
2,014
8,893
19,466
406
W
8,331
1,180
721
1,501
12,065
5,040
460
7,475
4,171
0
17,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,548
Gold Earned
40,602
114
Minions Killed
93
0
Camps Cleared
0
923,573
Distance Traveled
810,825
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,178
918
23
2
0
170,658
0
L
Yemoja
7,782
778
7
1
0
173,283
0
L
Cthulhu
8,451
845
38
4
0
194,061
0
W
Xing Tian
8,395
840
14
1
0
197,701
0
W
Hel
7,720
772
20
2
0
169,259
0
L
Loki
8,970
897
14
1
0
156,774
0
L
Agni
7,611
761
11
1
0
132,058
0
W
Lancelot
8,241
824
33
3
0
212,517
0
L
Ah Puch
7,788
779
23
2
0
154,649
0
W
Chiron
7,014
701
24
2
0
173,438
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role