Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
OverladenNine82
Arachne
Level 101
God Stats
4W - 4L
1,600 SR
Queue Stats
121W - 119L
1,482 Elo+
Party 2
Artemis
Artemis
Qiasqq
Artemis
Level 31
God Stats
1W - 2L
1,334 SR
Queue Stats
1W - 5L
1,162 Elo+
Solo
Scylla
Scylla
czuhc
Scylla
Level 104
God Stats
1W - 0L
1,520 SR
Queue Stats
4W - 2L
1,745 Elo+
Solo
Tyr
Tyr
Ąňůßîş
Tyr
Level 147
God Stats
63W - 48L
1,611 SR
Queue Stats
85W - 74L
1,578 Elo+
Solo
Team Averages
Level 101
1,513 SR
1,493 Elo+

VS

Team Averages
Level 119
1,495 SR
1,502 Elo+
Cu Chulainn
Cu Chulainn
BanjosOhnishi
Cu Chulainn
Level 159
God Stats
6W - 10L
1,465 SR
Queue Stats
348W - 325L
1,540 Elo+
Solo
Ao Kuang
Ao Kuang
DJSHINJO
Ao Kuang
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 89L
1,499 Elo+
Party 1
Medusa
Medusa
Horosha19
Medusa
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
139W - 138L
1,475 Elo+
Party 1
Nu Wa
Nu Wa
Mia1977
Nu Wa
Level 126
God Stats
12W - 12L
1,617 SR
Queue Stats
179W - 172L
1,505 Elo+
Party 1
Hercules
Hercules
nixolais
Hercules
Level 129
God Stats
0W - 3L
1,391 SR
Queue Stats
242W - 246L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
1 / 0 / 1
6,189
619
4,778
9,890
7,169
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 0 / 1
5,156
516
933
5,694
2,443
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Artemis
Qiasqq
Artemis
11
2 / 0 / 2
6,232
623
6,582
4,943
1,883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
czuhc
Scylla
11
1 / 0 / 1
5,953
595
5,057
3,223
1,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 0 / 1
5,269
527
5,252
6,161
3,100
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BanjosOhnishi
Cu Chulainn
11
0 / 1 / 0
6,175
618
5,596
8,379
8,062
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
DJSHINJO
Ao Kuang
10
0 / 0 / 0
5,213
521
1,609
8,704
3,114
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Medusa
Horosha19
Medusa
7
0 / 4 / 0
4,548
455
1,162
8,269
2,300
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Nu Wa
Mia1977
Nu Wa
10
0 / 1 / 0
5,451
545
2,257
3,171
1,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
nixolais
Hercules
8
0 / 1 / 0
4,967
497
2,370
8,350
6,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
0
7
Kills
0
0
Deaths
7
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
1
0
1
1.5
L
Cu Chulainn
BanjosOhnishi
Cu Chulainn
0
1
0
0
L
Ao Kuang
DJSHINJO
Ao Kuang
0
0
0
0
L
Medusa
Horosha19
Medusa
0
4
0
0
L
Nu Wa
Mia1977
Nu Wa
0
1
0
0
W
1
0
1
1.5
W
Artemis
Qiasqq
Artemis
2
0
2
3
W
Scylla
czuhc
Scylla
1
0
1
1.5
L
Hercules
nixolais
Hercules
0
1
0
0
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,602
Damage
12,994
29,911
Taken
36,873
15,646
Mitigated
20,691
10,571
Healing
11,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
4,778
579
0
2,423
9,890
7,169
0
420
8,809
0
48,923
L
Cu Chulainn
BanjosOhnishi
Cu Chulainn
5,596
949
0
3,104
8,379
8,062
0
0
8,379
0
50,359
L
Ao Kuang
DJSHINJO
Ao Kuang
1,609
369
0
5,106
8,704
3,114
0
1,536
7,168
35,756
3,669
L
Medusa
Horosha19
Medusa
1,162
145
0
500
8,269
2,300
0
0
8,269
0
21,860
L
Nu Wa
Mia1977
Nu Wa
2,257
323
0
435
3,171
1,154
105
1,661
1,510
35,423
515
W
933
700
0
1,235
5,694
2,443
0
251
5,443
0
33,505
W
Artemis
Qiasqq
Artemis
6,582
2,700
0
3,519
4,943
1,883
0
659
4,284
0
43,205
W
Scylla
czuhc
Scylla
5,057
649
0
542
3,223
1,051
0
1,645
1,578
51,416
606
L
Hercules
nixolais
Hercules
2,370
717
0
2,636
8,350
6,061
0
1,723
6,627
0
19,291
W
5,252
480
0
2,852
6,161
3,100
0
766
5,395
0
29,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,799
Gold Earned
26,354
351
Minions Killed
295
0
Camps Cleared
0
1,105,784
Distance Traveled
1,019,048
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,189
619
87
9
0
214,172
0
L
Cu Chulainn
6,175
618
77
8
0
181,392
0
L
Ao Kuang
5,213
521
85
9
0
239,223
0
L
Medusa
4,548
455
36
4
0
185,728
2
L
Nu Wa
5,451
545
71
7
0
182,873
0
W
Arachne
5,156
516
52
5
0
259,366
2
W
Artemis
6,232
623
73
7
0
168,108
0
W
Scylla
5,953
595
103
10
0
222,225
0
L
Hercules
4,967
497
26
3
0
229,832
0
W
Tyr
5,269
527
36
4
0
241,913
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role