Player Matchup

Medusa
Medusa
AB1035
Medusa
Level 63
God Stats
1W - 2L
1,311 SR
Queue Stats
53W - 69L
1,396 Elo+
Party 2
Kuzenbo
Kuzenbo
Aversivebasher7
Kuzenbo
Level 148
God Stats
3W - 6L
1,715 SR
Queue Stats
165W - 223L
1,426 Elo+
Party 3
Fafnir
Fafnir
Blanck 300
Fafnir
Level 158
God Stats
17W - 19L
1,522 SR
Queue Stats
603W - 644L
1,469 Elo+
Party 3
Ao Kuang
Ao Kuang
Gunjak21
Ao Kuang
Level 106
God Stats
2W - 0L
1,482 SR
Queue Stats
148W - 181L
1,435 Elo+
Party 2
Janus
Janus
edenfran530
Janus
Level 125
God Stats
2W - 7L
1,717 SR
Queue Stats
128W - 137L
1,433 Elo+
Solo
Team Averages
Level 120
1,549 SR
1,432 Elo+

VS

Team Averages
Level 122
1,470 SR
1,462 Elo+
Discordia
Discordia
Blackhawk4bdn
Discordia
Level 120
God Stats
2W - 4L
1,846 SR
Queue Stats
89W - 79L
1,503 Elo+
Solo
King Arthur
King Arthur
GREEDYxINFIDEL
King Arthur
Level 126
God Stats
182W - 174L
1,507 SR
Queue Stats
379W - 383L
1,439 Elo+
Party 1
Geb
Geb
Lord-_-Hermann
Geb
Level 123
God Stats
17W - 27L
1,424 SR
Queue Stats
436W - 424L
1,470 Elo+
Solo
Skadi
Skadi
MrRayburn
Skadi
Level 84
God Stats
0W - 7L
1,118 SR
Queue Stats
78W - 73L
1,477 Elo+
Solo
Martichoras
Martichoras
kushmanjarrett94
Martichoras
Level 155
God Stats
28W - 26L
1,457 SR
Queue Stats
263W - 276L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AB1035
Medusa
13
0 / 0 / 1
7,093
443
2,263
12,437
4,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

14
0 / 0 / 1
8,192
512
8,918
15,461
9,434
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Fafnir
Blanck 300
Fafnir
10
1 / 3 / 2
6,817
426
3,441
15,720
18,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ao Kuang
Gunjak21
Ao Kuang
13
3 / 3 / 0
7,324
458
2,999
17,287
6,637
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
1 / 4 / 0
7,241
453
8,326
10,180
3,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Blackhawk4bdn
Discordia
14
4 / 0 / 3
8,405
525
10,964
3,794
1,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
GREEDYxINFIDEL
King Arthur
11
0 / 2 / 0
6,586
412
6,012
11,139
8,097
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
1 / 0 / 5
8,636
540
7,662
10,378
9,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Skadi
MrRayburn
Skadi
14
3 / 2 / 4
8,149
509
10,126
11,803
4,794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Martichoras
kushmanjarrett94
Martichoras
15
0 / 1 / 1
8,387
524
6,943
5,701
2,581
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
21
5
Kills
8
10
Deaths
5
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Medusa
AB1035
Medusa
0
0
1
0.5
W
0
0
1
0.5
L
Discordia
Blackhawk4bdn
Discordia
4
0
3
5.5
W
Fafnir
Blanck 300
Fafnir
1
3
2
0.67
L
King Arthur
GREEDYxINFIDEL
King Arthur
0
2
0
0
W
Ao Kuang
Gunjak21
Ao Kuang
3
3
0
1
L
1
0
5
3.5
L
Skadi
MrRayburn
Skadi
3
2
4
2.5
W
1
4
0
0.25
L
Martichoras
kushmanjarrett94
Martichoras
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,947
Damage
41,707
71,085
Taken
42,815
41,609
Mitigated
26,498
20,318
Healing
9,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
AB1035
Medusa
2,263
656
0
3,904
12,437
4,307
0
417
12,014
0
51,757
W
8,918
2,290
85
4,638
15,461
9,434
184
2,489
12,972
63,910
3,783
L
Discordia
Blackhawk4bdn
Discordia
10,964
835
0
664
3,794
1,372
282
1,949
1,677
55,873
2,475
W
Fafnir
Blanck 300
Fafnir
3,441
714
388
2,210
15,720
18,075
220
4,331
11,095
16,358
503
L
King Arthur
GREEDYxINFIDEL
King Arthur
6,012
1,171
0
1,763
11,139
8,097
0
6,339
4,800
0
41,296
W
Ao Kuang
Gunjak21
Ao Kuang
2,999
848
0
7,003
17,287
6,637
0
3,269
13,634
48,351
0
L
7,662
598
0
2,544
10,378
9,654
28
5,350
4,740
42,248
3,682
L
Skadi
MrRayburn
Skadi
10,126
4,686
0
2,734
11,803
4,794
0
7,555
3,933
0
59,731
W
8,326
355
0
2,090
10,180
3,156
220
5,453
3,939
50,010
0
L
Martichoras
kushmanjarrett94
Martichoras
6,943
1,770
0
1,877
5,701
2,581
978
1,315
4,386
0
82,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,667
Gold Earned
40,163
396
Minions Killed
452
0
Camps Cleared
0
1,460,005
Distance Traveled
1,375,333
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,093
443
85
5
0
286,524
0
W
Kuzenbo
8,192
512
113
7
0
278,952
0
L
Discordia
8,405
525
111
7
0
311,889
1
W
Fafnir
6,817
426
21
1
0
313,691
2
L
King Arthur
6,586
412
66
4
0
196,465
0
W
Ao Kuang
7,324
458
90
6
0
294,966
1
L
Geb
8,636
540
47
3
0
288,075
2
L
Skadi
8,149
509
97
6
0
335,943
0
W
Janus
7,241
453
87
5
0
285,872
6
L
Martichoras
8,387
524
131
8
0
242,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role