Player Matchup

Nemesis
Nemesis
Platinum II
Cirsky
Nemesis
Platinum II
Level 155
God Stats
2W - 0L
1,500 SR
Queue Stats
82W - 70L
1,897 MMR
Solo
Martichoras
Martichoras
Platinum IV
Deadloxz
Martichoras
Platinum IV
Level 108
God Stats
4W - 1L
1,826 SR
Queue Stats
109W - 107L
1,869 MMR
Solo
Geb
Geb
Platinum I
GodLikeCyan
Geb
Platinum I
Level 148
God Stats
3W - 2L
1,758 SR
Queue Stats
158W - 155L
1,875 MMR
Solo
Kali
Kali
Platinum III
XXRAIXERXXGYT
Kali
Platinum III
Level 190
God Stats
8W - 6L
1,605 SR
Queue Stats
220W - 223L
1,892 MMR
Solo
Vulcan
Vulcan
Platinum I
Уippee
Vulcan
Platinum I
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 25L
1,901 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 145
1,638 SR
1,887 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 133
1,502 SR
1,720 MMR
Ra
Ra
Platinum II
 
Ra
Platinum II
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cu Chulainn
Cu Chulainn
Platinum I
 
Cu Chulainn
Platinum I
Level 193
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Platinum I
Jigann
Horus
Platinum I
Level 149
God Stats
15W - 11L
1,770 SR
Queue Stats
177W - 154L
1,887 MMR
Party 1
Ullr
Ullr
Platinum V
Marioneta745
Ullr
Platinum V
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 77L
1,834 MMR
Solo
Arachne
Arachne
Platinum I
jorgefrt3
Arachne
Platinum I
Level 147
God Stats
0W - 1L
1,242 SR
Queue Stats
138W - 130L
1,880 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Cirsky
Nemesis
11
1 / 0 / 3
5,497
550
2,811
3,382
1,317
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Martichoras
Deadloxz
Martichoras
10
2 / 2 / 3
5,632
563
7,449
7,404
2,659
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

10
1 / 1 / 3
5,783
578
3,656
8,445
4,170
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

11
1 / 0 / 2
6,331
633
2,069
4,492
2,207
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vulcan
Уippee
Vulcan
12
3 / 0 / 0
6,511
651
5,514
4,128
1,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Bans
LancelotAthenaThothSun WukongAgni

VS

Bans
AnhurAchillesThanatosSurtrOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
0 / 2 / 0
5,832
583
1,789
5,212
1,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
 
Cu Chulainn
9
0 / 1 / 0
4,828
483
1,310
6,013
3,422
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Horus
Jigann
Horus
8
1 / 2 / 1
4,906
491
4,463
10,178
6,012
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
1 / 2 / 1
5,327
533
5,218
6,791
2,689
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arachne
jorgefrt3
Arachne
8
1 / 2 / 0
5,006
501
1,411
8,051
2,451
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
5
8
Kills
3
3
Deaths
9
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
2
0
0
L
Cu Chulainn
 
Cu Chulainn
0
1
0
0
W
Nemesis
Cirsky
Nemesis
1
0
3
2.5
W
Martichoras
Deadloxz
Martichoras
2
2
3
1.75
W
1
1
3
2.5
L
Horus
Jigann
Horus
1
2
1
0.75
L
1
2
1
0.75
W
1
0
2
2
L
Arachne
jorgefrt3
Arachne
1
2
0
0.5
W
Vulcan
Уippee
Vulcan
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,499
Damage
14,191
27,851
Taken
36,245
11,796
Mitigated
16,234
8,226
Healing
10,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
1,789
0
205
1,657
5,212
1,660
0
2,650
2,316
52,839
0
L
Cu Chulainn
 
Cu Chulainn
1,310
290
0
1,261
6,013
3,422
0
682
5,287
0
34,406
W
Nemesis
Cirsky
Nemesis
2,811
1,164
0
389
3,382
1,317
0
108
3,274
0
41,107
W
Martichoras
Deadloxz
Martichoras
7,449
2,930
0
1,948
7,404
2,659
184
0
7,404
0
44,071
W
3,656
545
1,339
2,213
8,445
4,170
0
259
8,186
19,773
1,353
L
Horus
Jigann
Horus
4,463
2,251
506
2,405
10,178
6,012
0
1,399
8,779
0
16,614
L
5,218
2,314
0
850
6,791
2,689
0
1,448
5,343
0
42,174
W
2,069
674
0
1,341
4,492
2,207
164
0
4,492
0
47,530
L
Arachne
jorgefrt3
Arachne
1,411
811
0
3,168
8,051
2,451
0
2,392
5,511
0
30,143
W
Vulcan
Уippee
Vulcan
5,514
102
0
996
4,128
1,443
0
1,350
2,706
47,310
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,754
Gold Earned
25,899
357
Minions Killed
314
0
Camps Cleared
0
1,008,188
Distance Traveled
1,024,800
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,832
583
106
11
0
208,779
1
L
Cu Chulainn
4,828
483
56
6
0
203,346
1
W
Nemesis
5,497
550
68
7
0
244,540
1
W
Martichoras
5,632
563
82
8
0
160,647
2
W
Geb
5,783
578
18
2
0
190,032
0
L
Horus
4,906
491
24
2
0
200,508
3
L
Ullr
5,327
533
66
7
0
178,408
0
W
Kali
6,331
633
75
8
0
198,813
2
L
Arachne
5,006
501
62
6
0
233,759
0
W
Vulcan
6,511
651
114
11
0
214,156
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role