Player Matchup

Horus
Horus
Gold V
EAZYLANESWK
Horus
Gold V
Level 154
God Stats
18W - 12L
1,619 SR
Queue Stats
469W - 482L
1,184 MMR
Solo
Zeus
Zeus
Silver II
EliteBotts
Zeus
Silver II
Level 66
God Stats
1W - 1L
1,222 SR
Queue Stats
309W - 321L
1,163 MMR
Solo
Bellona
Bellona
Silver II
TinaCarlysle
Bellona
Silver II
Level 122
God Stats
10W - 5L
1,600 SR
Queue Stats
116W - 132L
1,105 MMR
Solo
Nemesis
Nemesis
Gold IV
Traum4
Nemesis
Gold IV
Level 228
God Stats
2W - 2L
1,500 SR
Queue Stats
135W - 157L
1,172 MMR
Solo
Chronos
Chronos
Silver I
XoGHOSTR1DERoX
Chronos
Silver I
Level 213
God Stats
15W - 7L
1,662 SR
Queue Stats
403W - 425L
1,142 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 157
1,521 SR
1,153 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 125
1,445 SR
1,214 MMR
Chernobog
Chernobog
Silver II
 
Chernobog
Silver II
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Lancelot
Lancelot
Silver I
ItsClown8232
Lancelot
Silver I
Level 125
God Stats
5W - 9L
1,292 SR
Queue Stats
73W - 84L
1,116 MMR
Solo
Janus
Janus
Silver I
MasterAtroxYT
Janus
Silver I
Level 144
God Stats
35W - 41L
1,493 SR
Queue Stats
174W - 193L
1,181 MMR
Solo
Cthulhu
Cthulhu
Bronze II
Ryan Walace1
Cthulhu
Bronze II
Level 78
God Stats
1W - 5L
1,350 SR
Queue Stats
11W - 26L
1,143 MMR
Solo
Gilgamesh
Gilgamesh
Silver II
milom11
Gilgamesh
Silver II
Level 155
God Stats
12W - 9L
1,589 SR
Queue Stats
216W - 240L
1,130 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 12
8,080
449
8,266
20,845
17,073
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

14
1 / 5 / 7
8,768
487
11,559
14,193
5,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
TinaCarlysle
Bellona
15
6 / 0 / 2
10,357
575
9,713
14,774
11,856
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
Traum4
Nemesis
16
10 / 4 / 3
10,323
574
10,977
16,259
7,829
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
5 / 2 / 4
10,734
596
14,135
14,635
6,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bans
Baron SamediAthenaHerculesAwilixBacchus

VS

Bans
Cu ChulainnThe MorriganMulanKaliBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
14
2 / 4 / 4
8,301
461
7,933
13,378
5,137
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Lancelot
ItsClown8232
Lancelot
15
6 / 1 / 1
9,393
522
14,580
15,012
6,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

14
5 / 5 / 1
9,097
505
9,473
13,283
4,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
Ryan Walace1
Cthulhu
12
0 / 6 / 4
7,835
435
8,738
14,084
12,847
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Gilgamesh
milom11
Gilgamesh
11
2 / 7 / 6
7,968
443
7,580
21,968
19,018
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
31
23
Kills
15
16
Deaths
23
28
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
2
4
4
1
W
1
5
12
1.4
W
1
5
7
0.9
L
Lancelot
ItsClown8232
Lancelot
6
1
1
6.5
L
5
5
1
1.1
L
Cthulhu
Ryan Walace1
Cthulhu
0
6
4
0.33
W
Bellona
TinaCarlysle
Bellona
6
0
2
7
W
Nemesis
Traum4
Nemesis
10
4
3
2.88
W
5
2
4
3.5
L
Gilgamesh
milom11
Gilgamesh
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,650
Damage
48,304
80,706
Taken
77,725
48,824
Mitigated
47,805
22,923
Healing
15,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
7,933
4,818
293
3,420
13,378
5,137
0
5,381
7,688
0
60,393
W
8,266
3,901
4,298
8,675
20,845
17,073
72
3,281
17,240
0
22,513
W
11,559
2,208
0
2,189
14,193
5,477
253
5,423
8,242
68,514
0
L
Lancelot
ItsClown8232
Lancelot
14,580
3,940
0
4,286
15,012
6,571
0
4,795
9,842
0
62,855
L
9,473
475
0
2,392
13,283
4,232
20
3,108
9,778
58,801
0
L
Cthulhu
Ryan Walace1
Cthulhu
8,738
557
120
3,122
14,084
12,847
605
3,165
10,325
50,543
0
W
Bellona
TinaCarlysle
Bellona
9,713
2,528
0
2,512
14,774
11,856
685
5,547
8,484
452
67,248
W
Nemesis
Traum4
Nemesis
10,977
3,957
0
1,842
16,259
7,829
0
1,117
14,895
0
81,272
W
14,135
4,820
0
3,407
14,635
6,589
154
1,880
12,619
96,973
2,845
L
Gilgamesh
milom11
Gilgamesh
7,580
1,201
0
1,916
21,968
19,018
0
8,981
12,336
341
30,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,262
Gold Earned
42,594
486
Minions Killed
362
0
Camps Cleared
0
1,754,040
Distance Traveled
1,721,860
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
8,301
461
80
4
0
321,015
3
W
Horus
8,080
449
19
1
0
380,483
0
W
Zeus
8,768
487
91
5
0
324,124
0
L
Lancelot
9,393
522
84
5
0
438,866
2
L
Janus
9,097
505
121
7
0
341,706
5
L
Cthulhu
7,835
435
52
3
0
288,096
0
W
Bellona
10,357
575
122
7
0
328,266
1
W
Nemesis
10,323
574
97
5
0
395,126
1
W
Chronos
10,734
596
157
9
0
326,041
3
L
Gilgamesh
7,968
443
25
1
0
332,177
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role