Player Matchup

Cupid
Cupid
EchoWolf_RB
Cupid
Level 103
God Stats
0W - 2L
1,427 SR
Queue Stats
1W - 2L
1,437 Elo+
Solo
Surtr
Surtr
Grimmixide
Surtr
Level 121
God Stats
8W - 11L
1,500 SR
Queue Stats
368W - 374L
1,516 Elo+
Solo
Hera
Hera
takreaspero
Hera
Level 144
God Stats
0W - 2L
1,305 SR
Queue Stats
27W - 46L
1,379 Elo+
Solo
Team Averages
Level 123
1,411 SR
1,444 Elo+

VS

Team Averages
Level 99
1,481 SR
1,426 Elo+
Skadi
Skadi
DQuintero15
Skadi
Level 62
God Stats
5W - 3L
1,625 SR
Queue Stats
49W - 37L
1,502 Elo+
Solo
Chaac
Chaac
NH 818 CLUMSY
Chaac
Level 87
God Stats
10W - 15L
1,237 SR
Queue Stats
30W - 39L
1,259 Elo+
Party 1
Nu Wa
Nu Wa
ScrapXkilla89
Nu Wa
Level 149
God Stats
97W - 88L
1,582 SR
Queue Stats
268W - 293L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 3
6,669
667
2,542
7,826
2,491
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Surtr
12
1 / 4 / 2
7,209
721
10,611
14,043
8,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

12
2 / 3 / 1
7,361
736
4,675
8,393
2,437
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 5
8,083
808
7,267
7,249
3,502
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
2 / 1 / 8
7,917
792
4,762
8,636
7,632
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
5 / 1 / 5
8,613
861
12,948
5,987
2,368
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
28
3
Kills
10
10
Deaths
3
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
3
1
5
5.5
L
0
3
3
0.5
L
Surtr
1
4
2
0.5
W
2
1
8
6
W
5
1
5
7.5
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,828
Damage
24,977
30,262
Taken
21,872
13,390
Mitigated
13,502
5,329
Healing
4,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,267
2,625
0
1,378
7,249
3,502
462
1,566
5,676
0
38,062
L
2,542
1,491
231
1,568
7,826
2,491
642
2,742
5,075
0
27,736
L
Surtr
10,611
4,691
0
3,430
14,043
8,462
7
5,560
8,466
506
29,265
W
4,762
609
0
2,627
8,636
7,632
81
2,022
6,607
0
17,830
W
12,948
4,626
325
206
5,987
2,368
646
1,439
4,541
39,887
456
L
4,675
1,142
0
100
8,393
2,437
0
4,636
3,757
26,177
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,239
Gold Earned
24,613
135
Minions Killed
161
0
Camps Cleared
0
492,444
Distance Traveled
567,444
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,083
808
84
8
0
185,920
0
L
Cupid
6,669
667
57
6
0
152,811
1
L
Surtr
7,209
721
36
4
0
168,767
0
W
Chaac
7,917
792
31
3
0
204,055
0
W
Nu Wa
8,613
861
46
5
0
177,469
0
L
Hera
7,361
736
42
4
0
170,866
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role