Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
 
Guan Yu
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Achilles1243
Nu Wa
Level 153
God Stats
7W - 3L
1,767 SR
Queue Stats
207W - 164L
1,568 Elo+
Party 1
Chaac
Chaac
CasusBelli89
Chaac
Level 146
God Stats
1W - 1L
1,161 SR
Queue Stats
69W - 79L
1,441 Elo+
Solo
Hera
Hera
oGR1MxREAPERo
Hera
Level 147
God Stats
7W - 1L
1,797 SR
Queue Stats
117W - 76L
1,591 Elo+
Party 1
Team Averages
Level 147
1,545 SR
1,520 Elo+

VS

Team Averages
Level 132
1,656 SR
1,547 Elo+
Tyr
Tyr
Chungbraus
Tyr
Level 158
God Stats
1W - 1L
1,753 SR
Queue Stats
37W - 30L
1,558 Elo+
Solo
Hercules
Hercules
CoMHeAdSHOT
Hercules
Level 108
God Stats
1W - 3L
1,280 SR
Queue Stats
49W - 59L
1,499 Elo+
Party 2
Zhong Kui
Zhong Kui
Demonshot936
Zhong Kui
Level 129
God Stats
1W - 1L
1,700 SR
Queue Stats
202W - 210L
1,546 Elo+
Solo
Guan Yu
Guan Yu
DerpyTortuga
Guan Yu
Level 157
God Stats
3W - 1L
2,052 SR
Queue Stats
289W - 172L
1,623 Elo+
Solo
Charybdis
Charybdis
SlippyTippy
Charybdis
Level 109
God Stats
1W - 2L
1,493 SR
Queue Stats
93W - 89L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
11
3 / 0 / 5
6,535
1,307
7,837
1,777
686
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Guan Yu
 
Guan Yu
10
1 / 1 / 7
6,021
1,204
6,190
5,287
3,319
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

10
2 / 0 / 5
5,997
1,199
4,868
1,767
592
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 1 / 6
5,843
1,169
6,520
5,356
3,667
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate

Breastplate

+20
Physical Protection

10
1 / 0 / 5
5,888
1,178
3,831
1,260
440
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
1,332
266
0
388
143
Hercules
CoMHeAdSHOT
Hercules
10
0 / 2 / 1
4,998
1,000
2,385
10,404
6,855
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
Demonshot936
Zhong Kui
10
1 / 2 / 0
5,286
1,057
5,147
7,386
6,264
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Guan Yu
DerpyTortuga
Guan Yu
10
0 / 2 / 1
5,296
1,059
1,227
7,652
6,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
SlippyTippy
Charybdis
11
1 / 2 / 0
5,425
1,085
2,154
6,015
2,331
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
4
8
Kills
2
2
Deaths
8
28
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
3
0
5
5.5
W
Guan Yu
 
Guan Yu
1
1
7
4.5
W
2
0
5
4.5
W
1
1
6
4
L
0
0
0
0
L
Hercules
CoMHeAdSHOT
Hercules
0
2
1
0.25
L
Zhong Kui
Demonshot936
Zhong Kui
1
2
0
0.5
L
Guan Yu
DerpyTortuga
Guan Yu
0
2
1
0.25
L
Charybdis
SlippyTippy
Charybdis
1
2
0
0.5
W
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,246
Damage
10,913
15,447
Taken
31,845
8,704
Mitigated
21,788
7,042
Healing
15,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
7,837
214
148
165
1,777
686
233
979
798
15,125
379
W
Guan Yu
 
Guan Yu
6,190
213
1,381
1,586
5,287
3,319
0
703
4,584
0
10,756
W
4,868
920
1,599
571
1,767
592
272
792
975
8,112
1,317
W
6,520
485
0
1,221
5,356
3,667
158
1,587
3,769
0
14,431
L
0
0
0
0
388
143
0
388
0
0
0
L
Hercules
CoMHeAdSHOT
Hercules
2,385
715
171
4,212
10,404
6,855
0
5,564
4,840
0
7,533
L
Zhong Kui
Demonshot936
Zhong Kui
5,147
554
409
1,901
7,386
6,264
0
3,799
3,587
16,341
0
L
Guan Yu
DerpyTortuga
Guan Yu
1,227
99
2,738
2,984
7,652
6,195
0
3,221
4,431
0
1,922
L
Charybdis
SlippyTippy
Charybdis
2,154
790
874
2,219
6,015
2,331
0
3,054
2,961
0
9,211
W
3,831
588
120
251
1,260
440
345
1,086
174
7,699
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,284
Gold Earned
22,337
63
Minions Killed
54
0
Camps Cleared
0
568,153
Distance Traveled
410,032
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
6,535
1,307
18
4
0
91,189
0
W
Guan Yu
6,021
1,204
10
2
0
99,171
0
W
Nu Wa
5,997
1,199
9
2
0
123,785
0
W
Chaac
5,843
1,169
10
2
0
125,281
0
L
Tyr
1,332
266
0
0
0
0
0
L
Hercules
4,998
1,000
13
3
0
107,831
0
L
Zhong Kui
5,286
1,057
21
4
0
100,939
0
L
Guan Yu
5,296
1,059
2
0
0
96,821
0
L
Charybdis
5,425
1,085
18
4
0
104,441
0
W
Hera
5,888
1,178
16
3
0
128,727
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role