Player Matchup

Raijin
Raijin
 
Raijin
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 203
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
Bruxxter
Lancelot
Level 125
God Stats
7W - 5L
1,622 SR
Queue Stats
56W - 42L
1,591 Elo+
Solo
Ix Chel
Ix Chel
EuHinatinha
Ix Chel
Level 116
God Stats
37W - 47L
1,454 SR
Queue Stats
890W - 997L
1,428 Elo+
Solo
Medusa
Medusa
xMagrauMx
Medusa
Level 17
God Stats
2W - 0L
1,793 SR
Queue Stats
35W - 33L
1,565 Elo+
Party 2
Team Averages
Level 113
1,574 SR
1,517 Elo+

VS

Team Averages
Level 143
1,510 SR
1,502 Elo+
Fenrir
Fenrir
 
Fenrir
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
CapitanCarpincho
Ix Chel
Level 159
God Stats
1W - 4L
1,323 SR
Queue Stats
214W - 191L
1,508 Elo+
Solo
Jormungandr
Jormungandr
FafnirOpressor
Jormungandr
Level 159
God Stats
7W - 6L
1,726 SR
Queue Stats
40W - 42L
1,543 Elo+
Solo
Kukulkan
Kukulkan
lSimonelJuriol
Kukulkan
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,444 Elo+
Party 1
Izanami
Izanami
orangejuanma
Izanami
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
11
3 / 0 / 3
6,861
1,372
5,961
3,150
1,307
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
 
Sun Wukong
11
2 / 0 / 3
6,574
1,315
7,310
3,682
3,488
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Lancelot
Bruxxter
Lancelot
12
2 / 0 / 4
6,563
1,313
4,430
3,287
1,510
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ix Chel
EuHinatinha
Ix Chel
11
0 / 0 / 6
6,119
1,224
4,171
3,053
1,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
xMagrauMx
Medusa
11
0 / 1 / 3
6,070
1,214
5,834
3,836
1,498
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Team 1 Tickets

377

VS

Team 2 Tickets

344

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
1 / 3 / 0
5,878
1,176
4,778
9,791
5,123
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 3 / 1
5,965
1,193
3,804
5,843
2,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jormungandr
FafnirOpressor
Jormungandr
10
0 / 0 / 0
5,240
1,048
0
0
0
Kukulkan
11
0 / 0 / 1
5,971
1,194
4,884
5,219
2,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Izanami
orangejuanma
Izanami
11
0 / 1 / 0
5,902
1,180
766
8,530
3,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
7
Kills
1
1
Deaths
7
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
3
0
3
4.5
W
Sun Wukong
 
Sun Wukong
2
0
3
3.5
L
Fenrir
 
Fenrir
1
3
0
0.33
W
Lancelot
Bruxxter
Lancelot
2
0
4
4
L
0
3
1
0.17
W
Ix Chel
EuHinatinha
Ix Chel
0
0
6
3
L
Jormungandr
FafnirOpressor
Jormungandr
0
0
0
0
L
Kukulkan
0
0
1
0.5
L
Izanami
orangejuanma
Izanami
0
1
0
0
W
Medusa
xMagrauMx
Medusa
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,706
Damage
14,232
17,008
Taken
29,383
9,106
Mitigated
12,930
1,440
Healing
1,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
5,961
448
0
0
3,150
1,307
0
1,808
1,240
16,752
1,086
W
Sun Wukong
 
Sun Wukong
7,310
1,372
0
165
3,682
3,488
0
1,285
2,311
0
16,703
L
Fenrir
 
Fenrir
4,778
1,301
0
598
9,791
5,123
0
3,337
6,454
0
5,761
W
Lancelot
Bruxxter
Lancelot
4,430
606
0
214
3,287
1,510
0
2,308
870
0
10,097
L
3,804
517
524
291
5,843
2,424
0
1,473
4,370
16,073
429
W
Ix Chel
EuHinatinha
Ix Chel
4,171
182
505
473
3,053
1,303
0
1,253
1,757
10,207
397
L
Jormungandr
FafnirOpressor
Jormungandr
0
0
0
0
0
0
0
0
0
0
0
L
Kukulkan
4,884
457
0
72
5,219
2,084
0
2,276
2,943
23,970
0
L
Izanami
orangejuanma
Izanami
766
523
0
234
8,530
3,299
0
2,797
5,733
0
13,574
W
Medusa
xMagrauMx
Medusa
5,834
1,225
0
83
3,836
1,498
0
1,754
1,906
0
23,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,187
Gold Earned
28,956
122
Minions Killed
118
8
Camps Cleared
4
604,935
Distance Traveled
434,210
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
6,861
1,372
26
5
1
98,814
0
W
Sun Wukong
6,574
1,315
24
5
0
123,651
0
L
Fenrir
5,878
1,176
4
1
1
116,636
0
W
Lancelot
6,563
1,313
18
4
4
144,301
0
L
Ix Chel
5,965
1,193
33
7
2
113,475
0
W
Ix Chel
6,119
1,224
23
5
2
119,158
0
L
Jormungandr
5,240
1,048
0
0
0
1,217
0
L
Kukulkan
5,971
1,194
43
9
1
96,050
0
L
Izanami
5,902
1,180
38
8
0
106,832
0
W
Medusa
6,070
1,214
31
6
1
119,011
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role