Player Matchup

Ymir
Ymir
Silver I
Dagii_bee16
Ymir
Silver I
Level 159
God Stats
3W - 6L
1,383 SR
Queue Stats
431W - 435L
1,186 MMR
Solo
Poseidon
Poseidon
Bronze IV
JonyMB_75
Poseidon
Bronze IV
Level 106
God Stats
0W - 5L
1,500 SR
Queue Stats
127W - 152L
1,221 MMR
Solo
Ullr
Ullr
Silver II
U1326069528
Ullr
Silver II
Level 63
God Stats
10W - 10L
1,557 SR
Queue Stats
103W - 106L
1,225 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold V
Y4akuzy
Tsukuyomi
Gold V
Level 101
God Stats
9W - 7L
1,880 SR
Queue Stats
278W - 289L
1,197 MMR
Solo
Erlang Shen
Erlang Shen
Gold V
lusubarbate
Erlang Shen
Gold V
Level 125
God Stats
1W - 3L
1,567 SR
Queue Stats
98W - 111L
1,175 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 111
1,578 SR
1,201 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 96
1,500 SR
1,316 MMR
Sol
Sol
Silver II
 
Sol
Silver II
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chaac
Chaac
Silver V
 
Chaac
Silver V
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xing Tian
Xing Tian
Silver II
HussBaylin
Xing Tian
Silver II
Level 86
God Stats
12W - 5L
1,708 SR
Queue Stats
168W - 205L
1,200 MMR
Party 1
Pele
Pele
Gold V
M-U-B-A-R-I-K
Pele
Gold V
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
403W - 419L
1,212 MMR
Solo
Medusa
Medusa
Silver IV
iiAMii
Medusa
Silver IV
Level 87
God Stats
62W - 70L
1,292 SR
Queue Stats
170W - 203L
1,168 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 0
4,559
507
765
4,822
2,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Poseidon
JonyMB_75
Poseidon
9
0 / 3 / 0
4,687
521
2,581
4,517
1,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

3
0 / 0 / 0
3,420
380
617
1,460
384
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tsukuyomi
Y4akuzy
Tsukuyomi
9
2 / 2 / 0
5,548
616
7,164
10,888
4,843
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Erlang Shen
lusubarbate
Erlang Shen
9
2 / 1 / 0
4,827
536
4,653
8,996
4,463
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
JormungandrThanatosVulcan

VS

Bans
ArachneOsirisAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
2 / 1 / 3
5,561
618
5,476
4,683
1,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
 
Chaac
8
1 / 2 / 1
4,457
495
4,851
7,428
3,359
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Xing Tian
HussBaylin
Xing Tian
8
2 / 1 / 2
5,609
623
1,999
7,039
5,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
2 / 0 / 0
5,115
568
3,284
7,515
3,008
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Medusa
iiAMii
Medusa
10
0 / 0 / 1
5,235
582
2,719
3,174
1,209
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
14
4
Kills
7
7
Deaths
4
0
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
1
3
3.5
W
Chaac
 
Chaac
1
2
1
0.75
L
0
1
0
0
W
Xing Tian
HussBaylin
Xing Tian
2
1
2
3
L
Poseidon
JonyMB_75
Poseidon
0
3
0
0
W
2
0
0
2
L
0
0
0
0
L
Tsukuyomi
Y4akuzy
Tsukuyomi
2
2
0
1
W
Medusa
iiAMii
Medusa
0
0
1
0.5
L
Erlang Shen
lusubarbate
Erlang Shen
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,780
Damage
18,329
30,683
Taken
29,839
13,761
Mitigated
14,699
7,752
Healing
7,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
5,476
2,209
0
2,056
4,683
1,548
0
1,598
3,041
39,573
522
W
Chaac
 
Chaac
4,851
588
0
1,947
7,428
3,359
0
0
6,846
0
21,728
L
765
329
0
895
4,822
2,643
0
418
4,404
19,637
0
W
Xing Tian
HussBaylin
Xing Tian
1,999
221
0
1,656
7,039
5,575
0
821
6,174
15,004
0
L
Poseidon
JonyMB_75
Poseidon
2,581
530
0
875
4,517
1,428
0
2,468
2,049
32,435
599
W
3,284
934
0
1,459
7,515
3,008
0
680
6,749
0
38,939
L
617
331
0
220
1,460
384
0
55
1,405
0
7,660
L
Tsukuyomi
Y4akuzy
Tsukuyomi
7,164
1,538
0
3,162
10,888
4,843
11
1,242
9,646
0
38,620
W
Medusa
iiAMii
Medusa
2,719
968
0
682
3,174
1,209
0
174
3,000
0
44,220
L
Erlang Shen
lusubarbate
Erlang Shen
4,653
2,932
0
2,600
8,996
4,463
0
3,129
5,867
0
31,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,041
Gold Earned
25,977
209
Minions Killed
251
0
Camps Cleared
0
745,331
Distance Traveled
917,962
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
5,561
618
61
7
0
175,136
0
W
Chaac
4,457
495
27
3
0
185,335
1
L
Ymir
4,559
507
31
3
0
151,069
2
W
Xing Tian
5,609
623
27
3
0
172,089
1
L
Poseidon
4,687
521
67
7
0
162,532
0
W
Pele
5,115
568
65
7
0
218,996
0
L
Ullr
3,420
380
8
1
0
41,448
0
L
Tsukuyomi
5,548
616
58
6
0
172,344
0
W
Medusa
5,235
582
71
8
0
166,406
0
L
Erlang Shen
4,827
536
45
5
0
217,938
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role