Player Matchup

Zeus
Zeus
GlockNess68
Zeus
Level 126
God Stats
5W - 2L
1,740 SR
Queue Stats
22W - 15L
1,561 Elo+
Party 1
Charybdis
Charybdis
KovacsT
Charybdis
Level 140
God Stats
1W - 0L
1,684 SR
Queue Stats
10W - 6L
1,595 Elo+
Party 1
Bacchus
Bacchus
froggieOW
Bacchus
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,707 Elo+
Party 1
Team Averages
Level 104
1,641 SR
1,621 Elo+

VS

Team Averages
Level 96
1,462 SR
1,486 Elo+
Sylvanus
Sylvanus
Carlitospr
Sylvanus
Level 144
God Stats
1W - 3L
1,448 SR
Queue Stats
32W - 29L
1,492 Elo+
Party 2
Vulcan
Vulcan
DONseAsoN97
Vulcan
Level 28
God Stats
5W - 3L
1,439 SR
Queue Stats
21W - 23L
1,440 Elo+
Party 2
Awilix
Awilix
ScaryCalf457573
Awilix
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
267W - 264L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 10
9,094
758
15,645
4,737
1,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Charybdis
KovacsT
Charybdis
15
6 / 0 / 7
10,063
839
12,113
8,447
3,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
froggieOW
Bacchus
14
4 / 1 / 7
8,862
739
4,157
8,406
10,107
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Carlitospr
Sylvanus
11
0 / 6 / 0
6,574
548
4,114
16,608
11,850
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Vulcan
12
0 / 2 / 0
6,979
582
4,011
7,724
2,597
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 5 / 0
7,662
639
2,987
12,037
4,145
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
1
13
Kills
1
1
Deaths
13
24
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Carlitospr
Sylvanus
0
6
0
0
L
Vulcan
0
2
0
0
W
3
0
10
8
W
Charybdis
KovacsT
Charybdis
6
0
7
9.5
L
1
5
0
0.2
W
Bacchus
froggieOW
Bacchus
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,915
Damage
11,112
21,590
Taken
36,369
15,612
Mitigated
18,592
5,606
Healing
4,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Carlitospr
Sylvanus
4,114
628
1,542
3,206
16,608
11,850
0
7,730
8,779
11,216
0
L
Vulcan
4,011
33
0
0
7,724
2,597
0
5,147
2,466
26,872
0
W
15,645
1,628
0
680
4,737
1,921
687
2,651
2,086
46,229
462
W
Charybdis
KovacsT
Charybdis
12,113
5,640
0
4,310
8,447
3,584
1,623
3,127
5,320
0
61,236
L
2,987
887
0
244
12,037
4,145
0
6,746
5,200
0
21,226
W
Bacchus
froggieOW
Bacchus
4,157
427
0
616
8,406
10,107
269
2,419
5,987
13,286
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,019
Gold Earned
21,215
197
Minions Killed
88
0
Camps Cleared
0
662,612
Distance Traveled
636,640
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,574
548
11
1
0
173,356
0
L
Vulcan
6,979
582
49
4
0
234,643
0
W
Zeus
9,094
758
81
7
0
214,115
0
W
Charybdis
10,063
839
99
8
0
202,509
2
L
Awilix
7,662
639
28
2
0
228,641
0
W
Bacchus
8,862
739
17
1
0
245,988
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role