Player Matchup

Discordia
Discordia
Moelon
Discordia
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
111W - 122L
1,584 Elo+
Party 2
Cupid
Cupid
Razinak
Cupid
Level 147
God Stats
2W - 2L
1,586 SR
Queue Stats
128W - 129L
1,594 Elo+
Party 2
Ymir
Ymir
XXxxBLEXXxxXX
Ymir
Level 120
God Stats
2W - 5L
1,188 SR
Queue Stats
794W - 710L
1,561 Elo+
Solo
Loki
Loki
aKevBot
Loki
Level 148
God Stats
10W - 5L
1,721 SR
Queue Stats
148W - 146L
1,601 Elo+
Party 2
Gilgamesh
Gilgamesh
wayside3121
Gilgamesh
Level 107
God Stats
28W - 24L
1,561 SR
Queue Stats
138W - 120L
1,544 Elo+
Solo
Team Averages
Level 133
1,511 SR
1,577 Elo+

VS

Team Averages
Level 160
1,525 SR
1,628 Elo+
Serqet
Serqet
BarNix021
Serqet
Level 146
God Stats
15W - 10L
1,473 SR
Queue Stats
495W - 440L
1,615 Elo+
Party 1
Cupid
Cupid
FranckoMobius
Cupid
Level 159
God Stats
4W - 0L
1,729 SR
Queue Stats
41W - 26L
1,603 Elo+
Solo
Ne Zha
Ne Zha
MurderSeason2011
Ne Zha
Level 127
God Stats
2W - 2L
1,299 SR
Queue Stats
30W - 25L
1,538 Elo+
Solo
Surtr
Surtr
Room_Temp_IQ
Surtr
Level 172
God Stats
65W - 38L
1,627 SR
Queue Stats
401W - 386L
1,532 Elo+
Solo
Merlin
Merlin
Wynti
Merlin
Level 194
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 19L
1,853 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Moelon
Discordia
13
1 / 1 / 0
6,866
490
7,689
7,426
2,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
Razinak
Cupid
13
0 / 1 / 0
6,841
489
3,271
7,087
2,278
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 4 / 1
6,391
457
5,332
14,656
12,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Loki
aKevBot
Loki
12
0 / 1 / 0
6,386
456
4,330
12,823
4,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gilgamesh
wayside3121
Gilgamesh
12
0 / 3 / 0
6,845
489
5,927
20,839
16,306
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
BarNix021
Serqet
13
1 / 2 / 5
7,627
545
8,301
13,461
8,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
2 / 0 / 2
8,751
625
4,619
6,040
2,494
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
1 / 1 / 4
7,794
557
4,979
12,498
5,058
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
2 / 0 / 1
8,934
638
16,282
13,552
11,479
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Merlin
Wynti
Merlin
15
4 / 0 / 2
8,761
626
10,903
6,415
2,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
24
2
Kills
10
10
Deaths
3
1
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Serqet
BarNix021
Serqet
1
2
5
1.75
W
2
0
2
3
L
Discordia
Moelon
Discordia
1
1
0
1
W
1
1
4
3
L
Cupid
Razinak
Cupid
0
1
0
0
W
2
0
1
2.5
W
Merlin
Wynti
Merlin
4
0
2
5
L
1
4
1
0.38
L
Loki
aKevBot
Loki
0
1
0
0
L
Gilgamesh
wayside3121
Gilgamesh
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,549
Damage
45,084
62,831
Taken
51,966
37,302
Mitigated
30,171
16,080
Healing
21,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
BarNix021
Serqet
8,301
1,896
0
2,297
13,461
8,639
0
5,804
7,657
0
27,631
W
4,619
2,220
875
4,223
6,040
2,494
1,155
770
5,270
0
79,536
L
Discordia
Moelon
Discordia
7,689
406
0
384
7,426
2,427
0
3,937
3,345
55,641
1,049
W
4,979
1,403
0
7,417
12,498
5,058
0
2,035
10,463
0
63,295
L
Cupid
Razinak
Cupid
3,271
1,728
173
3,459
7,087
2,278
0
0
6,953
0
55,632
W
16,282
4,734
0
5,891
13,552
11,479
148
1,350
12,202
3,914
64,761
W
Merlin
Wynti
Merlin
10,903
1,238
0
895
6,415
2,501
23
2,874
3,541
88,046
567
L
5,332
1,093
0
2,060
14,656
12,222
0
4,178
10,338
29,891
0
L
Loki
aKevBot
Loki
4,330
893
0
5,749
12,823
4,069
0
2,548
9,982
0
54,009
L
Gilgamesh
wayside3121
Gilgamesh
5,927
1,490
0
4,255
20,839
16,306
0
2,298
17,094
0
61,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,329
Gold Earned
41,867
491
Minions Killed
518
0
Camps Cleared
0
1,426,900
Distance Traveled
1,457,643
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
7,627
545
33
2
0
310,170
3
W
Cupid
8,751
625
132
9
0
260,349
3
L
Discordia
6,866
490
110
8
0
280,723
0
W
Ne Zha
7,794
557
100
7
0
322,056
2
L
Cupid
6,841
489
116
8
0
269,380
4
W
Surtr
8,934
638
105
8
0
269,284
0
W
Merlin
8,761
626
148
11
0
295,784
2
L
Ymir
6,391
457
44
3
0
260,959
2
L
Loki
6,386
456
90
6
0
345,008
0
L
Gilgamesh
6,845
489
131
9
0
270,830
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role