Player Matchup

Sol
Sol
Auguss2
Sol
Level 40
God Stats
2W - 1L
1,500 SR
Queue Stats
200W - 190L
1,507 Elo+
Party 3
Hel
Hel
DaCliffBar
Hel
Level 106
God Stats
6W - 5L
1,502 SR
Queue Stats
50W - 62L
1,418 Elo+
Party 1
Osiris
Osiris
Morlas
Osiris
Level 144
God Stats
1W - 5L
1,301 SR
Queue Stats
192W - 183L
1,521 Elo+
Solo
Tsukuyomi
Tsukuyomi
joshb76
Tsukuyomi
Level 37
God Stats
10W - 9L
1,537 SR
Queue Stats
27W - 31L
1,384 Elo+
Party 1
Geb
Geb
lokorey05
Geb
Level 69
God Stats
3W - 1L
1,330 SR
Queue Stats
141W - 127L
1,510 Elo+
Party 3
Team Averages
Level 79
1,434 SR
1,468 Elo+

VS

Team Averages
Level 124
1,597 SR
1,526 Elo+
Hachiman
Hachiman
Kronoke
Hachiman
Level 155
God Stats
1W - 1L
1,798 SR
Queue Stats
2W - 3L
1,625 Elo+
Solo
Surtr
Surtr
j_escott-beast
Surtr
Level 147
God Stats
16W - 24L
1,363 SR
Queue Stats
813W - 791L
1,467 Elo+
Solo
Khepri
Khepri
lnkhub
Khepri
Level 121
God Stats
3W - 5L
1,463 SR
Queue Stats
95W - 90L
1,495 Elo+
Party 2
Nemesis
Nemesis
scary_boys
Nemesis
Level 87
God Stats
7W - 6L
1,643 SR
Queue Stats
172W - 152L
1,498 Elo+
Party 2
Vulcan
Vulcan
sy master kill
Vulcan
Level 109
God Stats
0W - 3L
1,719 SR
Queue Stats
123W - 107L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
9
1 / 2 / 0
5,262
585
3,965
5,161
1,456
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

9
1 / 3 / 2
5,185
576
2,684
6,577
2,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Osiris
Morlas
Osiris
11
2 / 0 / 0
6,685
743
1,833
4,970
3,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
joshb76
Tsukuyomi
9
1 / 2 / 0
4,850
539
2,864
9,013
2,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 0 / 2
5,251
583
1,746
4,776
3,163
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Kronoke
Hachiman
10
2 / 0 / 0
5,071
563
4,290
5,210
1,888
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

2
0 / 1 / 0
3,377
375
372
1,142
390
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Khepri
lnkhub
Khepri
7
0 / 1 / 2
4,031
448
1,691
4,943
3,315
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
scary_boys
Nemesis
8
2 / 2 / 0
4,573
508
3,757
8,452
2,818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

10
3 / 1 / 2
5,626
625
8,540
4,258
1,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
11
5
Kills
7
7
Deaths
5
4
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sol
1
2
0
0.5
W
1
3
2
0.67
L
Hachiman
Kronoke
Hachiman
2
0
0
2
W
Osiris
Morlas
Osiris
2
0
0
2
L
0
1
0
0
W
Tsukuyomi
joshb76
Tsukuyomi
1
2
0
0.5
L
Khepri
lnkhub
Khepri
0
1
2
1
W
0
0
2
1
L
Nemesis
scary_boys
Nemesis
2
2
0
1
L
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,092
Damage
18,650
30,497
Taken
24,005
13,176
Mitigated
10,132
13,325
Healing
7,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
3,965
2,461
0
1,623
5,161
1,456
260
243
4,918
39,410
0
W
2,684
244
1,288
2,708
6,577
2,275
0
4,843
1,734
27,235
0
L
Hachiman
Kronoke
Hachiman
4,290
2,464
0
3,216
5,210
1,888
0
2,263
2,947
0
37,832
W
Osiris
Morlas
Osiris
1,833
892
0
2,600
4,970
3,391
79
635
4,335
0
46,193
L
372
246
0
213
1,142
390
0
0
1,142
0
3,590
W
Tsukuyomi
joshb76
Tsukuyomi
2,864
686
0
3,442
9,013
2,891
0
3,270
5,743
0
23,811
L
Khepri
lnkhub
Khepri
1,691
492
0
296
4,943
3,315
0
2,606
2,337
9,831
400
W
1,746
191
0
1,664
4,776
3,163
0
1,065
3,711
15,967
0
L
Nemesis
scary_boys
Nemesis
3,757
1,417
0
3,210
8,452
2,818
0
1,582
6,870
0
26,198
L
8,540
443
0
1,000
4,258
1,721
0
1,944
2,314
38,696
1,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,233
Gold Earned
22,678
258
Minions Killed
192
0
Camps Cleared
0
893,848
Distance Traveled
755,598
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
5,262
585
69
8
0
161,617
0
W
Hel
5,185
576
49
5
0
181,204
0
L
Hachiman
5,071
563
66
7
0
172,099
1
W
Osiris
6,685
743
72
8
0
158,627
0
L
Surtr
3,377
375
9
1
0
20,521
0
W
Tsukuyomi
4,850
539
46
5
0
214,877
0
L
Khepri
4,031
448
12
1
0
179,015
0
W
Geb
5,251
583
22
2
0
177,523
1
L
Nemesis
4,573
508
44
5
0
205,673
0
L
Vulcan
5,626
625
61
7
0
178,290
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role