Player Matchup

Ao Kuang
Ao Kuang
ABax710
Ao Kuang
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 39L
1,489 Elo+
Solo
Xing Tian
Xing Tian
MaFia cx
Xing Tian
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 78L
1,447 Elo+
Party 1
Merlin
Merlin
Ninck02
Merlin
Level 121
God Stats
1W - 1L
1,716 SR
Queue Stats
12W - 17L
1,391 Elo+
Solo
Artio
Artio
PapaPuffs IG
Artio
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 72L
1,415 Elo+
Party 1
Tiamat
Tiamat
savegeking
Tiamat
Level 69
God Stats
1W - 2L
1,468 SR
Queue Stats
22W - 24L
1,469 Elo+
Solo
Team Averages
Level 117
1,537 SR
1,442 Elo+

VS

Team Averages
Level 131
1,529 SR
1,478 Elo+
Cthulhu
Cthulhu
JPV034
Cthulhu
Level 149
God Stats
2W - 0L
1,743 SR
Queue Stats
153W - 156L
1,404 Elo+
Party 2
Sol
Sol
PreCooledCoast
Sol
Level 121
God Stats
4W - 3L
1,528 SR
Queue Stats
689W - 686L
1,468 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Swifts Traveler
Morgan Le Fay
Level 98
God Stats
1W - 2L
1,184 SR
Queue Stats
113W - 106L
1,469 Elo+
Party 2
Eset
Eset
Trav1s
Eset
Level 181
God Stats
3W - 0L
1,500 SR
Queue Stats
512W - 535L
1,530 Elo+
Party 2
Amaterasu
Amaterasu
ianmeadows
Amaterasu
Level 106
God Stats
19W - 14L
1,688 SR
Queue Stats
443W - 426L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
ABax710
Ao Kuang
15
4 / 5 / 3
8,617
783
11,022
15,925
9,842
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xing Tian
MaFia cx
Xing Tian
15
3 / 3 / 4
8,587
781
7,677
25,480
17,389
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
Ninck02
Merlin
15
1 / 5 / 4
8,314
756
6,601
9,621
4,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
0 / 5 / 6
7,704
700
1,088
15,504
16,762
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tiamat
savegeking
Tiamat
13
1 / 4 / 4
7,846
713
8,931
8,911
6,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JPV034
Cthulhu
16
2 / 1 / 13
9,173
834
14,048
10,474
12,553
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
2 / 2 / 13
9,016
820
12,137
10,365
5,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Morgan Le Fay
Swifts Traveler
Morgan Le Fay
16
2 / 2 / 14
8,957
814
16,423
9,418
5,489
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Eset
Trav1s
Eset
17
11 / 2 / 9
10,359
942
18,042
7,996
5,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
ianmeadows
Amaterasu
14
5 / 5 / 10
9,023
820
6,943
11,689
6,366
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
81
9
Kills
22
22
Deaths
12
21
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
ABax710
Ao Kuang
4
5
3
1.1
W
Cthulhu
JPV034
Cthulhu
2
1
13
8.5
L
Xing Tian
MaFia cx
Xing Tian
3
3
4
1.67
L
Merlin
Ninck02
Merlin
1
5
4
0.6
L
0
5
6
0.6
W
2
2
13
4.25
W
Morgan Le Fay
Swifts Traveler
Morgan Le Fay
2
2
14
4.5
W
Eset
Trav1s
Eset
11
2
9
7.75
W
Amaterasu
ianmeadows
Amaterasu
5
5
10
2
L
Tiamat
savegeking
Tiamat
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,319
Damage
67,593
75,441
Taken
49,942
54,328
Mitigated
35,522
27,765
Healing
15,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
ABax710
Ao Kuang
11,022
1,572
433
5,624
15,925
9,842
0
14,446
1,290
17,093
1,241
W
Cthulhu
JPV034
Cthulhu
14,048
1,051
1,120
3,195
10,474
12,553
133
6,058
4,196
29,071
0
L
Xing Tian
MaFia cx
Xing Tian
7,677
729
2,576
8,862
25,480
17,389
0
20,649
4,539
11,529
666
L
Merlin
Ninck02
Merlin
6,601
140
1,423
902
9,621
4,123
0
6,542
2,928
24,014
571
L
1,088
199
2,309
2,328
15,504
16,762
0
11,469
3,712
3,689
0
W
12,137
3,279
587
4,159
10,365
5,187
2,007
7,392
2,746
19,943
0
W
Morgan Le Fay
Swifts Traveler
Morgan Le Fay
16,423
2,614
0
693
9,418
5,489
984
7,667
1,710
25,287
220
W
Eset
Trav1s
Eset
18,042
1,293
1,649
1,712
7,996
5,927
686
2,883
4,994
34,620
954
W
Amaterasu
ianmeadows
Amaterasu
6,943
3,521
439
2,214
11,689
6,366
212
8,829
2,560
0
13,023
L
Tiamat
savegeking
Tiamat
8,931
259
1,658
1,650
8,911
6,212
73
6,120
2,723
21,428
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,068
Gold Earned
46,528
107
Minions Killed
143
0
Camps Cleared
0
982,841
Distance Traveled
1,009,975
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
8,617
783
21
2
0
181,534
0
W
Cthulhu
9,173
834
29
3
0
177,699
0
L
Xing Tian
8,587
781
3
0
0
218,653
0
L
Merlin
8,314
756
40
4
0
193,695
0
L
Artio
7,704
700
1
0
0
199,411
0
W
Sol
9,016
820
34
3
0
185,239
0
W
Morgan Le Fay
8,957
814
22
2
0
230,157
0
W
Eset
10,359
942
54
5
0
230,041
0
W
Amaterasu
9,023
820
4
0
0
186,839
0
L
Tiamat
7,846
713
42
4
0
189,548
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role