Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
BaboonSon
Sobek
Level 34
God Stats
13W - 13L
1,510 SR
Queue Stats
56W - 87L
1,381 Elo+
Party 2
Mulan
Mulan
Dannyrobbo8
Mulan
Level 45
God Stats
1W - 1L
1,247 SR
Queue Stats
19W - 36L
1,326 Elo+
Party 2
Ao Kuang
Ao Kuang
Eldruf
Ao Kuang
Level 86
God Stats
13W - 10L
1,587 SR
Queue Stats
153W - 165L
1,424 Elo+
Party 2
Skadi
Skadi
Xempp
Skadi
Level 56
God Stats
16W - 18L
1,492 SR
Queue Stats
119W - 135L
1,412 Elo+
Party 2
Team Averages
Level 74
1,467 SR
1,409 Elo+

VS

Team Averages
Level 118
1,549 SR
1,477 Elo+
Xing Tian
Xing Tian
DerDimaHD
Xing Tian
Level 104
God Stats
5W - 4L
1,470 SR
Queue Stats
37W - 44L
1,410 Elo+
Solo
Sobek
Sobek
Kanjiic
Sobek
Level 66
God Stats
4W - 3L
1,525 SR
Queue Stats
61W - 50L
1,508 Elo+
Party 1
Cernunnos
Cernunnos
L4ckes Ttv
Cernunnos
Level 186
God Stats
9W - 14L
1,552 SR
Queue Stats
331W - 298L
1,493 Elo+
Solo
Ullr
Ullr
Trollerr20
Ullr
Level 125
God Stats
3W - 3L
1,636 SR
Queue Stats
111W - 140L
1,480 Elo+
Party 1
Fenrir
Fenrir
ryanturner234
Fenrir
Level 109
God Stats
8W - 11L
1,565 SR
Queue Stats
221W - 220L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
13
0 / 1 / 2
6,936
534
5,285
9,437
4,079
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sobek
BaboonSon
Sobek
11
1 / 1 / 5
6,913
532
5,514
10,952
10,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
1 / 1 / 1
6,532
502
3,674
7,227
3,888
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
Eldruf
Ao Kuang
15
10 / 1 / 1
8,478
652
10,153
13,312
6,080
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Skadi
Xempp
Skadi
11
3 / 1 / 3
6,454
496
8,399
7,624
2,967
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
DerDimaHD
Xing Tian
12
1 / 2 / 2
7,608
585
7,734
13,472
7,792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sobek
Kanjiic
Sobek
8
0 / 6 / 1
5,769
444
2,876
11,601
9,359
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cernunnos
L4ckes Ttv
Cernunnos
12
0 / 2 / 0
6,432
495
5,487
9,166
3,530
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

10
2 / 3 / 0
6,239
480
7,057
8,870
3,474
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
1 / 2 / 0
5,089
391
1,022
3,911
1,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
7
15
Kills
4
5
Deaths
15
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
0
1
2
1
W
Sobek
BaboonSon
Sobek
1
1
5
3.5
W
1
1
1
1.5
L
Xing Tian
DerDimaHD
Xing Tian
1
2
2
1
W
Ao Kuang
Eldruf
Ao Kuang
10
1
1
10.5
L
Sobek
Kanjiic
Sobek
0
6
1
0.08
L
Cernunnos
L4ckes Ttv
Cernunnos
0
2
0
0
L
2
3
0
0.67
W
Skadi
Xempp
Skadi
3
1
3
4.5
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,025
Damage
24,176
48,552
Taken
47,020
27,186
Mitigated
25,468
15,945
Healing
8,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
5,285
351
0
1,930
9,437
4,079
0
0
9,437
47,853
1,040
W
Sobek
BaboonSon
Sobek
5,514
785
96
5,130
10,952
10,172
160
3,078
7,724
22,843
4,258
W
3,674
818
0
1,370
7,227
3,888
457
2,441
4,431
158
32,689
L
Xing Tian
DerDimaHD
Xing Tian
7,734
470
0
1,800
13,472
7,792
152
5,229
7,874
37,545
3,697
W
Ao Kuang
Eldruf
Ao Kuang
10,153
2,673
0
5,354
13,312
6,080
1,254
2,223
10,752
73,282
4,554
L
Sobek
Kanjiic
Sobek
2,876
90
0
2,733
11,601
9,359
0
4,225
7,376
11,541
0
L
Cernunnos
L4ckes Ttv
Cernunnos
5,487
837
0
1,188
9,166
3,530
216
6,690
2,476
0
48,896
L
7,057
2,718
0
1,611
8,870
3,474
0
3,320
5,550
0
48,897
W
Skadi
Xempp
Skadi
8,399
3,545
0
2,065
7,624
2,967
0
1,628
5,791
0
39,520
L
1,022
316
0
1,324
3,911
1,313
0
828
3,044
0
10,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,313
Gold Earned
31,137
320
Minions Killed
262
0
Camps Cleared
0
1,264,148
Distance Traveled
1,074,415
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
6,936
534
69
5
0
264,738
4
W
Sobek
6,913
532
32
2
0
267,791
4
W
Mulan
6,532
502
43
3
0
223,910
0
L
Xing Tian
7,608
585
78
6
0
237,113
3
W
Ao Kuang
8,478
652
115
9
0
279,404
0
L
Sobek
5,769
444
15
1
0
273,645
4
L
Cernunnos
6,432
495
72
6
0
229,166
0
L
Ullr
6,239
480
71
5
0
232,505
0
W
Skadi
6,454
496
61
5
0
228,305
3
L
Fenrir
5,089
391
26
2
0
101,986
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role