Player Matchup

Nemesis
Nemesis
Framps0
Nemesis
Level 114
God Stats
5W - 8L
1,723 SR
Queue Stats
221W - 227L
1,484 Elo+
Party 1
Yemoja
Yemoja
NeoMOTZI
Yemoja
Level 73
God Stats
9W - 4L
1,653 SR
Queue Stats
259W - 276L
1,435 Elo+
Solo
Da Ji
Da Ji
iPro SnakeBite
Da Ji
Level 123
God Stats
1W - 5L
1,672 SR
Queue Stats
195W - 187L
1,427 Elo+
Party 1
Chernobog
Chernobog
iam-_-ironman-_-
Chernobog
Level 27
God Stats
7W - 3L
1,500 SR
Queue Stats
123W - 120L
1,314 Elo+
Party 2
Hachiman
Hachiman
milad-king82
Hachiman
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
82W - 88L
1,139 Elo+
Party 2
Team Averages
Level 73
1,610 SR
1,360 Elo+

VS

Team Averages
Level 107
1,439 SR
1,435 Elo+
Hun Batz
Hun Batz
FallenAngel9992
Hun Batz
Level 86
God Stats
8W - 6L
1,571 SR
Queue Stats
286W - 311L
1,473 Elo+
Solo
Fenrir
Fenrir
Rraykow36
Fenrir
Level 104
God Stats
10W - 18L
1,213 SR
Queue Stats
718W - 727L
1,556 Elo+
Solo
Ishtar
Ishtar
dirtydan1409
Ishtar
Level 105
God Stats
3W - 2L
1,617 SR
Queue Stats
261W - 283L
1,458 Elo+
Solo
Hel
Hel
theundertaker59
Hel
Level 116
God Stats
1W - 1L
1,296 SR
Queue Stats
184W - 199L
1,393 Elo+
Solo
Rama
Rama
unareyal
Rama
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 21L
1,293 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Framps0
Nemesis
19
6 / 3 / 8
10,463
698
14,253
20,477
26,439
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yemoja
NeoMOTZI
Yemoja
16
0 / 1 / 12
8,698
580
3,720
11,263
8,287
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

16
4 / 5 / 7
9,279
619
16,837
15,415
10,875
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chernobog
17
5 / 6 / 7
10,049
670
11,621
15,950
8,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hachiman
milad-king82
Hachiman
15
0 / 7 / 6
8,452
563
6,661
15,272
7,460
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
19
7 / 2 / 7
12,078
805
11,434
13,180
9,662
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fenrir
Rraykow36
Fenrir
17
4 / 6 / 11
10,449
697
15,414
19,520
26,540
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ishtar
15
2 / 5 / 9
9,688
646
12,807
11,596
5,892
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

18
2 / 2 / 14
10,231
682
12,490
11,122
6,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Rama
19
6 / 0 / 12
10,979
732
16,059
12,019
7,290
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
74
15
Kills
21
22
Deaths
15
40
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
7
2
7
5.25
L
Nemesis
Framps0
Nemesis
6
3
8
3.33
L
Yemoja
NeoMOTZI
Yemoja
0
1
12
6
W
Fenrir
Rraykow36
Fenrir
4
6
11
1.58
W
Ishtar
2
5
9
1.3
L
4
5
7
1.5
L
Chernobog
5
6
7
1.42
L
Hachiman
milad-king82
Hachiman
0
7
6
0.43
W
2
2
14
4.5
W
Rama
6
0
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,092
Damage
68,204
78,377
Taken
67,437
61,425
Mitigated
56,279
28,075
Healing
29,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
11,434
671
1,534
1,527
13,180
9,662
1,265
875
12,168
0
46,053
L
Nemesis
Framps0
Nemesis
14,253
2,244
1,037
4,229
20,477
26,439
0
3,495
16,982
0
29,753
L
Yemoja
NeoMOTZI
Yemoja
3,720
940
11,516
6,126
11,263
8,287
108
1,899
9,364
7,766
506
W
Fenrir
Rraykow36
Fenrir
15,414
2,738
1,153
2,834
19,520
26,540
581
732
18,035
0
20,422
W
Ishtar
12,807
6,737
86
640
11,596
5,892
712
387
11,070
0
22,329
L
16,837
2,569
485
565
15,415
10,875
0
3,007
12,408
0
20,824
L
Chernobog
11,621
6,314
698
1,828
15,950
8,364
156
2,132
13,818
0
40,368
L
Hachiman
milad-king82
Hachiman
6,661
5,875
441
1,150
15,272
7,460
0
1,957
13,315
0
18,841
W
12,490
2,051
11,870
6,643
11,122
6,895
481
733
10,242
21,967
0
W
Rama
16,059
10,773
311
3,255
12,019
7,290
1,190
705
10,952
0
31,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,941
Gold Earned
53,425
141
Minions Killed
166
0
Camps Cleared
0
1,331,718
Distance Traveled
1,409,476
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
12,078
805
70
5
0
305,933
0
L
Nemesis
10,463
698
35
2
0
322,135
0
L
Yemoja
8,698
580
15
1
0
300,828
0
W
Fenrir
10,449
697
10
1
0
312,411
0
W
Ishtar
9,688
646
26
2
0
257,524
0
L
Da Ji
9,279
619
8
1
0
262,161
0
L
Chernobog
10,049
670
56
4
0
229,467
0
L
Hachiman
8,452
563
27
2
0
217,127
0
W
Hel
10,231
682
17
1
0
267,806
0
W
Rama
10,979
732
43
3
0
265,802
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role