Player Matchup

Medusa
Medusa
BeXxKimbOo
Medusa
Level 20
God Stats
1W - 5L
1,311 SR
Queue Stats
2W - 7L
1,222 Elo+
Party 3
Nu Wa
Nu Wa
C2indiy
Nu Wa
Level 128
God Stats
18W - 22L
1,462 SR
Queue Stats
199W - 202L
1,445 Elo+
Solo
Geb
Geb
HVRr
Geb
Level 42
God Stats
0W - 2L
1,594 SR
Queue Stats
2W - 9L
1,385 Elo+
Party 3
Mulan
Mulan
PeachyPower90
Mulan
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 14L
1,500 Elo+
Party 3
Arachne
Arachne
matt1990hew
Arachne
Level 145
God Stats
7W - 4L
1,603 SR
Queue Stats
58W - 53L
1,507 Elo+
Party 3
Team Averages
Level 84
1,494 SR
1,412 Elo+

VS

Team Averages
Level 71
1,632 SR
1,433 Elo+
Amaterasu
Amaterasu
ArachnoPhobia911
Amaterasu
Level 107
God Stats
5W - 1L
1,743 SR
Queue Stats
131W - 106L
1,554 Elo+
Party 2
Ix Chel
Ix Chel
GoldPatii
Ix Chel
Level 140
God Stats
85W - 73L
1,608 SR
Queue Stats
271W - 266L
1,495 Elo+
Solo
Medusa
Medusa
Gotie
Medusa
Level 62
God Stats
6W - 6L
1,530 SR
Queue Stats
6W - 9L
1,307 Elo+
Party 1
Pele
Pele
Klayments
Pele
Level 27
God Stats
4W - 2L
1,779 SR
Queue Stats
42W - 50L
1,501 Elo+
Party 2
Yemoja
Yemoja
wetamega
Yemoja
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,307 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BeXxKimbOo
Medusa
11
0 / 7 / 2
6,558
437
5,827
10,145
3,470
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Nu Wa
C2indiy
Nu Wa
13
0 / 3 / 0
7,335
489
4,074
9,364
3,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Geb
HVRr
Geb
9
2 / 7 / 1
6,931
462
5,611
16,659
13,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

10
0 / 6 / 0
6,319
421
3,590
10,660
6,996
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
matt1990hew
Arachne
12
1 / 4 / 0
6,663
444
1,775
13,878
6,036
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
15
5 / 0 / 2
9,417
628
7,879
11,964
8,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ix Chel
GoldPatii
Ix Chel
15
1 / 0 / 4
8,518
568
7,649
3,673
1,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Gotie
Medusa
13
7 / 1 / 9
8,577
572
10,405
8,462
3,215
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Pele
15
6 / 0 / 3
8,709
581
8,880
15,172
6,214
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Yemoja
wetamega
Yemoja
14
8 / 2 / 8
9,448
630
9,390
9,885
5,437
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
53
3
Kills
27
27
Deaths
3
3
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
5
0
2
6
L
Medusa
BeXxKimbOo
Medusa
0
7
2
0.14
L
Nu Wa
C2indiy
Nu Wa
0
3
0
0
W
Ix Chel
GoldPatii
Ix Chel
1
0
4
3
W
Medusa
Gotie
Medusa
7
1
9
11.5
L
Geb
HVRr
Geb
2
7
1
0.36
W
Pele
6
0
3
7.5
L
0
6
0
0
L
Arachne
matt1990hew
Arachne
1
4
0
0.25
W
Yemoja
wetamega
Yemoja
8
2
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,877
Damage
44,203
60,706
Taken
49,156
33,527
Mitigated
25,160
5,221
Healing
24,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
7,879
3,716
0
6,629
11,964
8,844
1,016
456
11,149
0
70,423
L
Medusa
BeXxKimbOo
Medusa
5,827
2,852
0
66
10,145
3,470
203
4,349
5,796
0
32,961
L
Nu Wa
C2indiy
Nu Wa
4,074
989
0
1,370
9,364
3,346
0
5,236
4,128
52,107
2,429
W
Ix Chel
GoldPatii
Ix Chel
7,649
1,160
547
2,181
3,673
1,450
610
1,810
1,863
66,292
823
W
Medusa
Gotie
Medusa
10,405
5,113
0
3,340
8,462
3,215
3,222
2,486
5,976
0
51,159
L
Geb
HVRr
Geb
5,611
955
0
1,012
16,659
13,679
0
4,084
12,575
20,293
599
W
Pele
8,880
2,825
0
7,230
15,172
6,214
0
2,489
12,645
0
82,364
L
3,590
375
0
966
10,660
6,996
0
884
9,776
184
26,602
L
Arachne
matt1990hew
Arachne
1,775
1,251
0
1,807
13,878
6,036
0
2,325
11,553
0
52,819
W
Yemoja
wetamega
Yemoja
9,390
2,299
2,712
1,608
9,885
5,437
1,143
2,173
7,668
31,425
2,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,806
Gold Earned
44,669
311
Minions Killed
456
0
Camps Cleared
0
1,308,450
Distance Traveled
1,495,693
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
9,417
628
106
7
0
297,803
1
L
Medusa
6,558
437
52
3
0
242,823
0
L
Nu Wa
7,335
489
105
7
0
251,862
4
W
Ix Chel
8,518
568
112
7
0
274,338
6
W
Medusa
8,577
572
68
5
0
296,162
0
L
Geb
6,931
462
19
1
0
283,052
0
W
Pele
8,709
581
123
8
0
352,481
0
L
Mulan
6,319
421
49
3
0
235,319
0
L
Arachne
6,663
444
86
6
0
295,394
0
W
Yemoja
9,448
630
47
3
0
274,909
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role