Player Matchup

Erlang Shen
Erlang Shen
Chibot
Erlang Shen
Level 152
God Stats
2W - 1L
1,836 SR
Queue Stats
6W - 5L
1,490 Elo+
Solo
Hou Yi
Hou Yi
MANA x 819
Hou Yi
Level 88
God Stats
3W - 10L
1,383 SR
Queue Stats
508W - 549L
1,419 Elo+
Solo
The Morrigan
The Morrigan
Seb-eti-seb
The Morrigan
Level 149
God Stats
0W - 4L
1,374 SR
Queue Stats
44W - 49L
1,496 Elo+
Solo
Mulan
Mulan
TMU ST3P
Mulan
Level 123
God Stats
8W - 5L
1,578 SR
Queue Stats
65W - 86L
1,392 Elo+
Solo
Ymir
Ymir
nincomepoop
Ymir
Level 74
God Stats
239W - 191L
1,577 SR
Queue Stats
411W - 418L
1,486 Elo+
Solo
Team Averages
Level 117
1,549 SR
1,457 Elo+

VS

Team Averages
Level 69
1,531 SR
1,346 Elo+
Mulan
Mulan
DeathRejects
Mulan
Level 46
God Stats
10W - 3L
1,788 SR
Queue Stats
30W - 39L
1,271 Elo+
Party 1
Danzaburou
Danzaburou
LittlePiglet959
Danzaburou
Level 122
God Stats
4W - 6L
1,500 SR
Queue Stats
198W - 180L
1,519 Elo+
Solo
Charon
Charon
RoseGamingTeam
Charon
Level 34
God Stats
1W - 0L
1,161 SR
Queue Stats
21W - 29L
1,246 Elo+
Party 1
Raijin
Raijin
beast0986
Raijin
Level 116
God Stats
2W - 0L
1,500 SR
Queue Stats
340W - 331L
1,447 Elo+
Solo
Neith
Neith
tnrbill
Neith
Level 27
God Stats
3W - 0L
1,706 SR
Queue Stats
18W - 25L
1,245 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Chibot
Erlang Shen
12
1 / 3 / 0
8,439
402
4,760
12,828
8,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hou Yi
MANA x 819
Hou Yi
11
0 / 7 / 1
8,192
390
4,835
13,097
4,450
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

The Morrigan
Seb-eti-seb
The Morrigan
15
4 / 8 / 1
9,362
446
7,419
13,908
5,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Mulan
TMU ST3P
Mulan
11
2 / 3 / 3
8,293
395
5,995
10,400
9,277
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

16
1 / 7 / 1
9,644
459
6,965
23,839
15,487
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 13
12,024
573
8,783
16,113
12,755
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
LittlePiglet959
Danzaburou
19
15 / 0 / 9
13,754
655
23,738
15,558
7,690
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

15
2 / 1 / 12
10,864
517
6,884
10,158
7,622
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Raijin
beast0986
Raijin
19
6 / 1 / 8
11,932
568
7,314
15,054
7,773
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Neith
tnrbill
Neith
15
2 / 6 / 7
9,607
457
5,554
13,845
5,184
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
77
8
Kills
28
28
Deaths
9
6
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Chibot
Erlang Shen
1
3
0
0.33
W
3
1
13
9.5
W
Danzaburou
LittlePiglet959
Danzaburou
15
0
9
19.5
L
Hou Yi
MANA x 819
Hou Yi
0
7
1
0.07
W
2
1
12
8
L
The Morrigan
Seb-eti-seb
The Morrigan
4
8
1
0.56
L
Mulan
TMU ST3P
Mulan
2
3
3
1.17
W
Raijin
beast0986
Raijin
6
1
8
10
L
1
7
1
0.21
W
Neith
tnrbill
Neith
2
6
7
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,974
Damage
52,273
74,072
Taken
70,728
43,373
Mitigated
41,024
12,696
Healing
22,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Chibot
Erlang Shen
4,760
1,592
0
4,854
12,828
8,927
0
423
12,405
9,824
38,757
W
8,783
750
0
4,175
16,113
12,755
1,675
4,658
11,455
0
75,594
W
Danzaburou
LittlePiglet959
Danzaburou
23,738
10,572
0
7,747
15,558
7,690
3,944
3,582
11,976
0
123,502
L
Hou Yi
MANA x 819
Hou Yi
4,835
1,835
0
1,964
13,097
4,450
722
2,917
10,180
0
43,457
W
6,884
1,507
0
1,489
10,158
7,622
1,481
1,777
8,381
41,735
1,158
L
The Morrigan
Seb-eti-seb
The Morrigan
7,419
2,147
0
2,484
13,908
5,232
0
2,219
11,689
61,975
4,100
L
Mulan
TMU ST3P
Mulan
5,995
702
0
3,172
10,400
9,277
404
4,266
6,134
578
30,559
W
Raijin
beast0986
Raijin
7,314
1,054
364
5,725
15,054
7,773
1,658
1,299
13,755
99,688
2,052
L
6,965
1,160
0
222
23,839
15,487
0
4,038
19,784
91,905
3,716
W
Neith
tnrbill
Neith
5,554
1,799
0
2,521
13,845
5,184
1,302
3,740
10,105
0
49,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,930
Gold Earned
58,181
422
Minions Killed
490
0
Camps Cleared
0
1,535,045
Distance Traveled
1,977,281
29
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
8,439
402
71
3
0
298,541
22
W
Mulan
12,024
573
110
5
0
397,315
0
W
Danzaburou
13,754
655
132
6
0
446,402
0
L
Hou Yi
8,192
390
68
3
0
276,281
0
W
Charon
10,864
517
50
2
0
402,789
0
L
The Morrigan
9,362
446
91
4
0
323,326
5
L
Mulan
8,293
395
45
2
0
238,491
2
W
Raijin
11,932
568
135
6
0
396,422
0
L
Ymir
9,644
459
147
7
0
398,406
0
W
Neith
9,607
457
63
3
0
334,353
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role