Player Matchup

Izanami
Izanami
DaniMartt14
Izanami
Level 29
God Stats
0W - 1L
1,726 SR
Queue Stats
4W - 2L
1,588 Elo+
Party 1
Bellona
Bellona
MarcDrifter99
Bellona
Level 120
God Stats
2W - 1L
1,632 SR
Queue Stats
3W - 2L
1,498 Elo+
Party 1
Persephone
Persephone
waissman
Persephone
Level 104
God Stats
0W - 5L
1,265 SR
Queue Stats
44W - 51L
1,427 Elo+
Solo
Team Averages
Level 84
1,541 SR
1,505 Elo+

VS

Team Averages
Level 97
1,298 SR
1,424 Elo+
Zeus
Zeus
BmcRensuh
Zeus
Level 85
God Stats
2W - 4L
1,099 SR
Queue Stats
7W - 11L
1,368 Elo+
Solo
Loki
Loki
RaduAvram
Loki
Level 78
God Stats
18W - 16L
1,513 SR
Queue Stats
184W - 180L
1,433 Elo+
Solo
Tyr
Tyr
Xav Bondy
Tyr
Level 128
God Stats
1W - 1L
1,282 SR
Queue Stats
42W - 37L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DaniMartt14
Izanami
10
0 / 3 / 1
6,254
625
4,322
6,653
2,563
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Bellona
12
1 / 2 / 0
6,721
672
4,657
7,267
5,201
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Persephone
waissman
Persephone
12
0 / 3 / 1
7,110
711
4,138
6,103
2,161
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
13
1 / 0 / 5
7,653
765
7,026
3,573
1,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Loki
11
5 / 0 / 1
7,633
763
4,028
6,429
2,590
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 1 / 4
7,682
768
4,483
8,013
6,812
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
18
1
Kills
8
8
Deaths
1
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Zeus
1
0
5
3.5
L
Izanami
DaniMartt14
Izanami
0
3
1
0.17
L
Bellona
1
2
0
0.5
W
Loki
5
0
1
5.5
W
2
1
4
4
L
Persephone
waissman
Persephone
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,117
Damage
15,537
20,023
Taken
18,015
9,925
Mitigated
10,643
4,348
Healing
2,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
7,026
815
0
458
3,573
1,241
406
864
2,622
31,658
861
L
Izanami
DaniMartt14
Izanami
4,322
1,796
0
920
6,653
2,563
0
2,730
3,798
0
27,488
L
Bellona
4,657
595
0
2,273
7,267
5,201
0
2,617
4,354
0
16,286
W
Loki
4,028
321
0
714
6,429
2,590
281
1,123
5,171
0
25,175
W
4,483
250
0
1,252
8,013
6,812
560
2,160
5,392
0
13,380
L
Persephone
waissman
Persephone
4,138
114
0
1,155
6,103
2,161
0
1,514
4,406
24,141
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,085
Gold Earned
22,968
133
Minions Killed
125
0
Camps Cleared
0
535,337
Distance Traveled
602,757
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,653
765
78
8
0
170,351
0
L
Izanami
6,254
625
48
5
0
146,430
0
L
Bellona
6,721
672
35
4
0
212,161
3
W
Loki
7,633
763
31
3
0
222,578
4
W
Tyr
7,682
768
16
2
0
209,828
0
L
Persephone
7,110
711
50
5
0
176,746
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role