Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
DevilFireBear
King Arthur
Level 117
God Stats
0W - 2L
1,291 SR
Queue Stats
147W - 149L
1,476 Elo+
Party 2
The Morrigan
The Morrigan
DraykorSilva
The Morrigan
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 100L
1,472 Elo+
Party 2
Hachiman
Hachiman
Wacilla
Hachiman
Level 29
God Stats
3W - 3L
1,742 SR
Queue Stats
28W - 34L
1,521 Elo+
Party 1
Merlin
Merlin
grootsbiscuits
Merlin
Level 146
God Stats
2W - 4L
1,316 SR
Queue Stats
148W - 148L
1,481 Elo+
Party 2
Team Averages
Level 87
1,470 SR
1,490 Elo+

VS

Team Averages
Level 136
1,529 SR
1,499 Elo+
Nike
Nike
AmChillen
Nike
Level 109
God Stats
8W - 4L
1,704 SR
Queue Stats
143W - 145L
1,487 Elo+
Party 3
Vulcan
Vulcan
Ciela_Raven
Vulcan
Level 158
God Stats
3W - 0L
1,615 SR
Queue Stats
95W - 88L
1,466 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Savenguard
Ah Muzen Cab
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
115W - 102L
1,446 Elo+
Solo
Charon
Charon
SeregaZek
Charon
Level 159
God Stats
4W - 4L
1,500 SR
Queue Stats
47W - 17L
1,625 Elo+
Solo
Tsukuyomi
Tsukuyomi
xPati_96x
Tsukuyomi
Level 128
God Stats
1W - 1L
1,327 SR
Queue Stats
145W - 143L
1,471 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
9
1 / 2 / 1
5,232
476
8,229
9,826
4,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

King Arthur
DevilFireBear
King Arthur
11
0 / 2 / 0
5,930
539
5,316
10,494
5,225
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Morrigan
DraykorSilva
The Morrigan
10
0 / 2 / 0
5,164
469
1,615
7,265
2,520
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hachiman
Wacilla
Hachiman
9
1 / 3 / 0
5,242
477
4,617
7,671
2,734
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 1 / 0
5,463
497
3,090
3,513
1,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
12
2 / 0 / 0
6,921
629
6,748
10,704
7,576
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
12
0 / 0 / 1
6,684
608
1,381
3,949
1,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
Savenguard
Ah Muzen Cab
11
2 / 1 / 4
5,851
532
6,018
9,198
3,386
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Charon
SeregaZek
Charon
10
5 / 1 / 3
6,573
598
6,979
10,399
7,456
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
xPati_96x
Tsukuyomi
11
1 / 0 / 2
5,677
516
2,603
6,397
2,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
20
2
Kills
10
10
Deaths
2
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
2
1
0.75
W
Nike
2
0
0
2
W
Vulcan
0
0
1
0.5
L
King Arthur
DevilFireBear
King Arthur
0
2
0
0
L
The Morrigan
DraykorSilva
The Morrigan
0
2
0
0
W
Ah Muzen Cab
Savenguard
Ah Muzen Cab
2
1
4
4
W
Charon
SeregaZek
Charon
5
1
3
6.5
L
Hachiman
Wacilla
Hachiman
1
3
0
0.33
L
0
1
0
0
W
Tsukuyomi
xPati_96x
Tsukuyomi
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,867
Damage
23,729
38,769
Taken
40,647
16,310
Mitigated
22,255
11,709
Healing
11,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
8,229
1,383
64
2,523
9,826
4,615
74
2,758
7,068
24,373
0
W
Nike
6,748
611
0
1,920
10,704
7,576
0
196
10,508
0
54,394
W
Vulcan
1,381
41
0
907
3,949
1,555
438
2,841
1,108
51,827
3,006
L
King Arthur
DevilFireBear
King Arthur
5,316
718
0
2,919
10,494
5,225
0
0
10,494
0
45,478
L
The Morrigan
DraykorSilva
The Morrigan
1,615
260
0
3,196
7,265
2,520
0
605
6,596
37,230
0
W
Ah Muzen Cab
Savenguard
Ah Muzen Cab
6,018
2,768
0
1,356
9,198
3,386
0
4,307
4,891
0
44,030
W
Charon
SeregaZek
Charon
6,979
2,914
0
2,735
10,399
7,456
0
4,688
5,711
20,931
0
L
Hachiman
Wacilla
Hachiman
4,617
2,346
0
2,360
7,671
2,734
0
3,165
4,506
0
34,157
L
3,090
222
0
647
3,513
1,216
0
1,675
1,838
38,356
943
W
Tsukuyomi
xPati_96x
Tsukuyomi
2,603
544
0
4,199
6,397
2,282
0
805
5,592
0
42,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,031
Gold Earned
31,706
345
Minions Killed
363
0
Camps Cleared
0
1,017,217
Distance Traveled
1,137,050
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,232
476
57
5
0
222,604
5
W
Nike
6,921
629
99
9
0
215,520
0
W
Vulcan
6,684
608
102
9
0
217,464
0
L
King Arthur
5,930
539
78
7
0
207,577
1
L
The Morrigan
5,164
469
72
7
0
223,185
2
W
Ah Muzen Cab
5,851
532
66
6
0
211,961
1
W
Charon
6,573
598
29
3
0
223,270
0
L
Hachiman
5,242
477
64
6
0
187,013
0
L
Merlin
5,463
497
74
7
0
176,838
0
W
Tsukuyomi
5,677
516
67
6
0
268,835
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role