Player Matchup

Sun Wukong
Sun Wukong
Silver I
 
Sun Wukong
Silver I
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chernobog
Chernobog
Gold V
Chkos25
Chernobog
Gold V
Level 141
God Stats
2W - 1L
1,793 SR
Queue Stats
115W - 129L
1,363 MMR
Party 3
Poseidon
Poseidon
Silver I
ELBUENLUISO
Poseidon
Silver I
Level 153
God Stats
1W - 1L
1,682 SR
Queue Stats
9W - 13L
1,454 MMR
Party 3
Cerberus
Cerberus
Gold V
TheSaltyDingus
Cerberus
Gold V
Level 175
God Stats
17W - 12L
1,616 SR
Queue Stats
164W - 148L
1,360 MMR
Party 1
Thor
Thor
Gold III
Łysander
Thor
Gold III
Level 149
God Stats
25W - 23L
1,580 SR
Queue Stats
151W - 143L
1,493 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 154
1,634 SR
1,434 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 137
1,601 SR
1,416 MMR
Thanatos
Thanatos
Bronze III
CallMeRwby
Thanatos
Bronze III
Level 144
God Stats
3W - 4L
1,683 SR
Queue Stats
35W - 37L
1,400 MMR
Solo
Ra
Ra
Gold V
JesseH33
Ra
Gold V
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 14L
1,439 MMR
Solo
Ix Chel
Ix Chel
Silver I
MiddOrTroll
Ix Chel
Silver I
Level 161
God Stats
10W - 7L
1,521 SR
Queue Stats
282W - 291L
1,180 MMR
Party 2
Medusa
Medusa
Gold I
WinionsAreOP
Medusa
Gold I
Level 167
God Stats
20W - 11L
1,717 SR
Queue Stats
148W - 143L
1,659 MMR
Party 2
Mulan
Mulan
Silver IV
Xx AGEOLL xX
Mulan
Silver IV
Level 82
God Stats
11W - 7L
1,585 SR
Queue Stats
22W - 32L
1,401 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
15
5 / 4 / 0
9,366
585
10,071
16,011
12,292
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chernobog
Chkos25
Chernobog
13
1 / 6 / 3
7,934
496
5,528
10,946
3,567
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Poseidon
ELBUENLUISO
Poseidon
13
1 / 4 / 1
8,390
524
6,170
10,808
3,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
9
1 / 1 / 2
6,729
421
4,085
9,034
6,268
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thor
15
5 / 4 / 3
8,989
562
10,052
17,529
6,927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
BellonaAo KuangAwilixCharybdis

VS

Bans
ArachneTerraJanusLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CallMeRwby
Thanatos
16
11 / 2 / 3
9,786
612
13,867
15,780
7,254
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
1 / 3 / 4
8,327
520
7,189
9,574
4,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ix Chel
MiddOrTroll
Ix Chel
12
2 / 4 / 5
8,231
514
7,605
11,787
8,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
15
2 / 0 / 9
8,992
562
9,902
12,495
5,144
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
3 / 4 / 5
9,023
564
7,031
16,270
11,372
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
45
13
Kills
19
19
Deaths
13
9
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
5
4
0
1.25
W
Thanatos
CallMeRwby
Thanatos
11
2
3
6.25
L
Chernobog
Chkos25
Chernobog
1
6
3
0.42
L
Poseidon
ELBUENLUISO
Poseidon
1
4
1
0.38
W
1
3
4
1
W
Ix Chel
MiddOrTroll
Ix Chel
2
4
5
1.13
L
Cerberus
1
1
2
2
W
Medusa
2
0
9
6.5
W
3
4
5
1.38
L
Thor
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,906
Damage
45,594
64,328
Taken
65,906
32,110
Mitigated
36,432
16,083
Healing
28,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
10,071
1,950
0
4,422
16,011
12,292
0
1,707
13,617
0
69,544
W
Thanatos
CallMeRwby
Thanatos
13,867
4,824
0
14,004
15,780
7,254
0
2,994
12,786
0
58,464
L
Chernobog
Chkos25
Chernobog
5,528
2,815
0
1,452
10,946
3,567
1,670
2,431
8,372
0
47,306
L
Poseidon
ELBUENLUISO
Poseidon
6,170
576
0
875
10,808
3,056
0
3,565
7,200
66,244
650
W
7,189
782
788
2,194
9,574
4,367
635
2,561
7,013
68,285
1,216
W
Ix Chel
MiddOrTroll
Ix Chel
7,605
1,364
1,241
2,824
11,787
8,295
207
3,114
8,673
33,834
0
L
Cerberus
4,085
342
101
4,232
9,034
6,268
0
2,292
6,698
23,371
2,367
W
Medusa
9,902
3,619
0
2,400
12,495
5,144
565
1,552
10,943
0
75,797
W
7,031
1,192
0
5,040
16,270
11,372
332
615
15,655
223
59,853
L
Thor
10,052
1,250
0
5,001
17,529
6,927
0
4,530
12,900
0
66,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,408
Gold Earned
44,359
439
Minions Killed
446
0
Camps Cleared
0
1,423,241
Distance Traveled
1,577,332
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,366
585
105
7
0
281,411
3
W
Thanatos
9,786
612
86
5
0
343,208
0
L
Chernobog
7,934
496
66
4
0
314,028
3
L
Poseidon
8,390
524
116
7
0
315,191
0
W
Ra
8,327
520
105
7
0
315,604
6
W
Ix Chel
8,231
514
40
3
0
306,410
2
L
Cerberus
6,729
421
61
4
0
197,178
4
W
Medusa
8,992
562
108
7
0
339,427
1
W
Mulan
9,023
564
107
7
0
272,683
0
L
Thor
8,989
562
91
6
0
315,433
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role