Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 215
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
 
Neith
Level 240
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
 
Hercules
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Maman Brigitte
Maman Brigitte
Zeus-Jhon
Maman Brigitte
Level 157
God Stats
2W - 3L
1,287 SR
Queue Stats
36W - 43L
1,631 Elo+
Party 1
Janus
Janus
gurisp
Janus
Level 212
God Stats
45W - 50L
1,524 SR
Queue Stats
608W - 591L
1,522 Elo+
Party 1
Team Averages
Level 193
1,462 SR
1,531 Elo+

VS

Team Averages
Level 125
1,449 SR
1,484 Elo+
Anubis
Anubis
InvisibleBeezy
Anubis
Level 118
God Stats
3W - 11L
1,305 SR
Queue Stats
370W - 358L
1,492 Elo+
Solo
Skadi
Skadi
SlyRaccoon6683
Skadi
Level 120
God Stats
3W - 4L
1,570 SR
Queue Stats
374W - 337L
1,528 Elo+
Solo
Xbalanque
Xbalanque
Sr Black300
Xbalanque
Level 132
God Stats
1W - 4L
1,673 SR
Queue Stats
137W - 128L
1,452 Elo+
Solo
Surtr
Surtr
its_just_game22
Surtr
Level 104
God Stats
111W - 113L
1,501 SR
Queue Stats
692W - 686L
1,456 Elo+
Solo
Chang'e
Chang'e
zombiebunny22
Chang'e
Level 149
God Stats
0W - 2L
1,197 SR
Queue Stats
96W - 86L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
9
0 / 0 / 4
5,589
559
4,081
7,989
3,491
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
 
Neith
10
2 / 0 / 2
5,469
547
5,629
3,947
1,193
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
 
Hercules
10
0 / 1 / 1
5,331
533
1,825
7,347
5,391
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Maman Brigitte
Zeus-Jhon
Maman Brigitte
11
4 / 0 / 1
5,783
578
1,946
6,872
2,303
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Janus
gurisp
Janus
12
0 / 0 / 1
6,073
607
4,479
4,366
1,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 0
5,225
523
4,452
6,889
3,135
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

11
0 / 1 / 0
5,832
583
3,814
6,823
2,381
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Xbalanque
Sr Black300
Xbalanque
8
0 / 2 / 0
4,499
450
1,825
6,471
2,156
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
0 / 0 / 0
4,752
475
2,059
4,295
1,689
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Chang'e
8
0 / 2 / 0
4,737
474
2,190
8,144
4,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
1
6
Kills
1
1
Deaths
6
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
0
0
4
2
W
Neith
 
Neith
2
0
2
3
W
Hercules
 
Hercules
0
1
1
0.5
L
1
1
0
1
L
0
1
0
0
L
Xbalanque
Sr Black300
Xbalanque
0
2
0
0
W
Maman Brigitte
Zeus-Jhon
Maman Brigitte
4
0
1
4.5
W
Janus
gurisp
Janus
0
0
1
0.5
L
0
0
0
0
L
Chang'e
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,960
Damage
14,340
30,521
Taken
32,622
13,814
Mitigated
14,078
13,169
Healing
14,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
4,081
86
1,139
1,992
7,989
3,491
0
2,016
5,973
23,065
0
W
Neith
 
Neith
5,629
943
0
1,221
3,947
1,193
517
1,744
2,203
0
35,062
W
Hercules
 
Hercules
1,825
183
0
3,292
7,347
5,391
0
1,842
5,505
0
33,850
L
4,452
0
0
4,507
6,889
3,135
0
1,832
4,965
35,577
2,388
L
3,814
903
0
1,661
6,823
2,381
0
4,082
2,347
0
48,743
L
Xbalanque
Sr Black300
Xbalanque
1,825
557
0
1,368
6,471
2,156
0
1,501
4,970
0
27,577
W
Maman Brigitte
Zeus-Jhon
Maman Brigitte
1,946
243
0
3,728
6,872
2,303
0
303
6,569
30,659
802
W
Janus
gurisp
Janus
4,479
77
0
1,797
4,366
1,436
0
441
3,925
48,295
0
L
2,059
735
0
1,627
4,295
1,689
0
0
4,077
204
23,957
L
Chang'e
2,190
371
1,771
3,535
8,144
4,717
0
2,555
5,553
14,650
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,245
Gold Earned
25,045
284
Minions Killed
253
0
Camps Cleared
0
990,357
Distance Traveled
847,339
13
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,589
559
32
3
0
218,186
7
W
Neith
5,469
547
52
5
0
180,622
0
W
Hercules
5,331
533
56
6
0
181,734
2
L
Anubis
5,225
523
59
6
0
189,912
0
L
Skadi
5,832
583
96
10
0
201,142
0
L
Xbalanque
4,499
450
46
5
0
170,570
0
W
Maman Brigitte
5,783
578
57
6
0
211,457
0
W
Janus
6,073
607
87
9
0
198,358
4
L
Surtr
4,752
475
40
4
0
106,503
0
L
Chang'e
4,737
474
12
1
0
179,212
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role