Player Matchup

Olorun
Olorun
Beau26_-
Olorun
Level 68
God Stats
5W - 6L
1,763 SR
Queue Stats
112W - 121L
1,432 Elo+
Party 2
Gilgamesh
Gilgamesh
Bersekertt
Gilgamesh
Level 86
God Stats
5W - 3L
1,507 SR
Queue Stats
231W - 217L
1,436 Elo+
Solo
Atlas
Atlas
Camino_11
Atlas
Level 36
God Stats
10W - 15L
1,412 SR
Queue Stats
218W - 216L
1,435 Elo+
Party 2
Baron Samedi
Baron Samedi
Ma-_MadMax_-Am
Baron Samedi
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 44L
1,409 Elo+
Party 2
Osiris
Osiris
ogrethemad
Osiris
Level 147
God Stats
0W - 2L
1,288 SR
Queue Stats
104W - 110L
1,490 Elo+
Solo
Team Averages
Level 73
1,494 SR
1,440 Elo+

VS

Team Averages
Level 60
1,482 SR
1,385 Elo+
Vulcan
Vulcan
BeaverThruster
Vulcan
Level 69
God Stats
3W - 0L
1,500 SR
Queue Stats
12W - 12L
1,466 Elo+
Party 1
Ares
Ares
BeefMcJerkin
Ares
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 27L
1,415 Elo+
Party 1
Neith
Neith
DatDude775
Neith
Level 52
God Stats
12W - 8L
1,791 SR
Queue Stats
46W - 48L
1,521 Elo+
Solo
Loki
Loki
Gunnerzplay
Loki
Level 59
God Stats
29W - 22L
1,348 SR
Queue Stats
171W - 181L
1,393 Elo+
Solo
Gilgamesh
Gilgamesh
gabebmm
Gilgamesh
Level 57
God Stats
2W - 0L
1,269 SR
Queue Stats
57W - 61L
1,131 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Beau26_-
Olorun
10
1 / 3 / 0
5,947
457
6,672
6,491
3,092
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gilgamesh
Bersekertt
Gilgamesh
12
1 / 2 / 0
7,012
539
6,119
13,116
11,684
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atlas
Camino_11
Atlas
10
0 / 1 / 1
4,952
381
5,026
8,186
7,669
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
Ma-_MadMax_-Am
Baron Samedi
11
0 / 3 / 0
5,762
443
903
6,984
2,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
ogrethemad
Osiris
13
1 / 2 / 0
6,354
489
4,663
11,951
7,385
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 0
7,639
588
5,511
3,085
1,453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
3 / 1 / 2
6,993
538
7,829
12,908
11,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Neith
12
2 / 0 / 3
6,766
520
7,115
6,805
2,804
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

14
2 / 0 / 2
7,587
584
2,942
9,212
3,710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
gabebmm
Gilgamesh
11
2 / 1 / 0
7,269
559
6,446
9,292
8,942
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
18
3
Kills
11
11
Deaths
3
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Olorun
Beau26_-
Olorun
1
3
0
0.33
W
2
1
0
2
W
3
1
2
4
L
Gilgamesh
Bersekertt
Gilgamesh
1
2
0
0.5
L
Atlas
Camino_11
Atlas
0
1
1
0.5
W
Neith
2
0
3
3.5
W
2
0
2
3
L
Baron Samedi
Ma-_MadMax_-Am
Baron Samedi
0
3
0
0
W
Gilgamesh
gabebmm
Gilgamesh
2
1
0
2
L
Osiris
ogrethemad
Osiris
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,383
Damage
29,843
46,728
Taken
41,302
32,206
Mitigated
28,161
7,439
Healing
10,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Beau26_-
Olorun
6,672
2,459
460
1,539
6,491
3,092
0
3,069
3,422
51,618
1,873
W
5,511
100
0
250
3,085
1,453
620
780
2,305
51,655
2,132
W
7,829
775
0
2,248
12,908
11,252
0
6,724
6,184
22,154
0
L
Gilgamesh
Bersekertt
Gilgamesh
6,119
1,758
0
2,980
13,116
11,684
0
762
12,354
0
48,909
L
Atlas
Camino_11
Atlas
5,026
2,178
0
657
8,186
7,669
0
3,341
4,797
16,988
510
W
Neith
7,115
2,361
0
2,653
6,805
2,804
681
3,928
2,877
0
49,851
W
2,942
1,091
0
4,804
9,212
3,710
1,075
490
8,642
0
63,581
L
Baron Samedi
Ma-_MadMax_-Am
Baron Samedi
903
90
0
0
6,984
2,376
693
3,141
3,475
33,205
0
W
Gilgamesh
gabebmm
Gilgamesh
6,446
2,111
0
835
9,292
8,942
0
0
8,597
1,446
40,715
L
Osiris
ogrethemad
Osiris
4,663
2,593
0
1,803
11,951
7,385
0
2,976
8,933
0
55,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,027
Gold Earned
36,254
327
Minions Killed
380
0
Camps Cleared
0
1,143,777
Distance Traveled
1,252,506
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
5,947
457
96
7
0
220,988
0
W
Vulcan
7,639
588
86
7
0
263,509
2
W
Ares
6,993
538
23
2
0
260,460
1
L
Gilgamesh
7,012
539
85
7
0
202,772
0
L
Atlas
4,952
381
17
1
0
250,588
0
W
Neith
6,766
520
90
7
0
236,827
0
W
Loki
7,587
584
107
8
0
267,436
3
L
Baron Samedi
5,762
443
48
4
0
215,880
0
W
Gilgamesh
7,269
559
74
6
0
224,274
6
L
Osiris
6,354
489
81
6
0
253,549
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role