Player Matchup

Horus
Horus
BeezelBobby69
Horus
Level 69
God Stats
20W - 23L
1,443 SR
Queue Stats
208W - 189L
1,539 Elo+
Party 1
Jormungandr
Jormungandr
BustyTeetss
Jormungandr
Level 146
God Stats
9W - 6L
1,569 SR
Queue Stats
149W - 140L
1,525 Elo+
Party 1
Ymir
Ymir
ImPermaBanned
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 14L
1,837 Elo+
Party 2
King Arthur
King Arthur
MexicanJeebus
King Arthur
Level 157
God Stats
4W - 2L
1,700 SR
Queue Stats
69W - 50L
1,654 Elo+
Solo
Janus
Janus
vDoodle
Janus
Level 45
God Stats
3W - 5L
1,692 SR
Queue Stats
29W - 29L
1,492 Elo+
Party 2
Team Averages
Level 84
1,581 SR
1,609 Elo+

VS

Team Averages
Level 138
1,625 SR
1,612 Elo+
Xbalanque
Xbalanque
Grimmjow95
Xbalanque
Level 139
God Stats
16W - 13L
1,719 SR
Queue Stats
271W - 223L
1,606 Elo+
Solo
Tyr
Tyr
MurderSeason2011
Tyr
Level 127
God Stats
0W - 1L
1,665 SR
Queue Stats
30W - 25L
1,538 Elo+
Solo
Cabrakan
Cabrakan
SlickRicky525
Cabrakan
Level 149
God Stats
0W - 3L
1,500 SR
Queue Stats
139W - 102L
1,655 Elo+
Solo
Terra
Terra
Starpedo
Terra
Level 128
God Stats
1W - 1L
1,702 SR
Queue Stats
117W - 74L
1,593 Elo+
Solo
Baron Samedi
Baron Samedi
YAZUKYY
Baron Samedi
Level 147
God Stats
0W - 1L
1,541 SR
Queue Stats
65W - 46L
1,667 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 13
9,518
560
13,821
13,849
12,624
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jormungandr
BustyTeetss
Jormungandr
14
4 / 6 / 2
9,149
538
9,053
16,201
8,103
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
9 / 0 / 5
9,958
586
15,484
14,420
7,794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
MexicanJeebus
King Arthur
18
4 / 1 / 3
10,995
647
15,376
17,754
15,054
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Janus
vDoodle
Janus
17
3 / 3 / 3
9,923
584
7,251
11,101
4,360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Grimmjow95
Xbalanque
15
1 / 4 / 2
8,923
525
12,256
14,391
5,920
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
1 / 4 / 0
8,422
495
9,147
22,751
17,557
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Cabrakan
SlickRicky525
Cabrakan
15
4 / 4 / 1
8,542
502
8,082
14,844
9,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Terra
Starpedo
Terra
13
2 / 8 / 3
7,841
461
8,497
20,677
9,540
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Baron Samedi
YAZUKYY
Baron Samedi
14
2 / 4 / 2
8,581
505
9,057
11,927
5,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
18
24
Kills
10
10
Deaths
24
26
Assists
8
Player
Kills
Deaths
Assists
KDA
W
4
0
13
10.5
W
Jormungandr
BustyTeetss
Jormungandr
4
6
2
0.83
L
Xbalanque
Grimmjow95
Xbalanque
1
4
2
0.5
W
9
0
5
11.5
W
King Arthur
MexicanJeebus
King Arthur
4
1
3
5.5
L
1
4
0
0.25
L
Cabrakan
SlickRicky525
Cabrakan
4
4
1
1.13
L
Terra
Starpedo
Terra
2
8
3
0.44
L
Baron Samedi
YAZUKYY
Baron Samedi
2
4
2
0.75
W
Janus
vDoodle
Janus
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,985
Damage
47,039
73,325
Taken
84,590
47,935
Mitigated
47,706
20,132
Healing
21,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,821
5,804
1,415
4,923
13,849
12,624
39
3,348
10,501
0
46,728
W
Jormungandr
BustyTeetss
Jormungandr
9,053
2,941
0
1,350
16,201
8,103
736
5,853
10,348
71,578
2,543
L
Xbalanque
Grimmjow95
Xbalanque
12,256
7,334
0
4,715
14,391
5,920
1,174
5,735
8,438
0
78,403
W
15,484
4,172
0
6,014
14,420
7,794
209
7,146
7,274
79,545
2,165
W
King Arthur
MexicanJeebus
King Arthur
15,376
1,323
0
4,060
17,754
15,054
0
814
16,940
390
103,443
L
9,147
944
0
4,020
22,751
17,557
0
3,750
18,837
0
67,314
L
Cabrakan
SlickRicky525
Cabrakan
8,082
1,454
0
4,504
14,844
9,428
0
5,153
9,464
62,041
995
L
Terra
Starpedo
Terra
8,497
1,303
490
4,653
20,677
9,540
0
10,154
9,867
49,287
4,299
L
Baron Samedi
YAZUKYY
Baron Samedi
9,057
494
503
2,691
11,927
5,261
0
6,161
5,452
65,820
2,654
W
Janus
vDoodle
Janus
7,251
692
0
2,370
11,101
4,360
102
8,588
2,513
74,641
606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,543
Gold Earned
42,309
577
Minions Killed
539
0
Camps Cleared
0
1,771,316
Distance Traveled
1,693,083
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,518
560
58
3
0
366,253
0
W
Jormungandr
9,149
538
113
7
0
302,236
0
L
Xbalanque
8,923
525
123
7
0
336,801
2
W
Ymir
9,958
586
91
5
0
386,565
0
W
King Arthur
10,995
647
166
10
0
371,564
9
L
Tyr
8,422
495
115
7
0
336,000
4
L
Cabrakan
8,542
502
94
6
0
341,166
0
L
Terra
7,841
461
70
4
0
353,339
0
L
Baron Samedi
8,581
505
137
8
0
325,777
7
W
Janus
9,923
584
149
9
0
344,698
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role