Player Matchup

Nemesis
Nemesis
LokiLink112
Nemesis
Level 57
God Stats
10W - 7L
1,505 SR
Queue Stats
36W - 36L
1,378 Elo+
Solo
Cu Chulainn
Cu Chulainn
ShivvyJ
Cu Chulainn
Level 102
God Stats
2W - 2L
1,518 SR
Queue Stats
136W - 158L
1,443 Elo+
Party 1
Ares
Ares
Welllingtonn
Ares
Level 120
God Stats
0W - 2L
1,307 SR
Queue Stats
92W - 87L
1,386 Elo+
Solo
Ix Chel
Ix Chel
WilyWill8
Ix Chel
Level 47
God Stats
1W - 4L
1,500 SR
Queue Stats
146W - 167L
1,441 Elo+
Party 1
Neith
Neith
suicides7
Neith
Level 101
God Stats
16W - 11L
1,673 SR
Queue Stats
186W - 214L
1,399 Elo+
Solo
Team Averages
Level 85
1,501 SR
1,409 Elo+

VS

Team Averages
Level 77
1,482 SR
1,451 Elo+
Neith
Neith
DasBeifahrerObst
Neith
Level 60
God Stats
26W - 18L
1,632 SR
Queue Stats
191W - 197L
1,485 Elo+
Party 2
Ares
Ares
DrDinev
Ares
Level 98
God Stats
3W - 0L
1,719 SR
Queue Stats
12W - 6L
1,689 Elo+
Solo
Fenrir
Fenrir
Nemesis6667
Fenrir
Level 99
God Stats
14W - 12L
1,494 SR
Queue Stats
22W - 33L
1,310 Elo+
Solo
Yu Huang
Yu Huang
XxanimekillxX
Yu Huang
Level 49
God Stats
1W - 2L
1,282 SR
Queue Stats
106W - 143L
1,346 Elo+
Party 2
Horus
Horus
npu206
Horus
Level 77
God Stats
1W - 2L
1,285 SR
Queue Stats
321W - 347L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
LokiLink112
Nemesis
13
4 / 5 / 1
7,881
493
5,815
17,493
8,420
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
ShivvyJ
Cu Chulainn
15
1 / 1 / 0
8,577
536
12,375
15,167
10,354
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 6 / 2
6,049
378
4,543
16,890
13,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ix Chel
WilyWill8
Ix Chel
15
1 / 1 / 2
8,292
518
7,535
8,170
3,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
suicides7
Neith
11
2 / 8 / 0
6,939
434
6,991
12,073
4,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
12 / 1 / 5
9,709
607
19,228
10,040
5,457
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Ares
DrDinev
Ares
14
5 / 2 / 8
8,518
532
7,728
13,761
15,205
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
14
3 / 5 / 1
8,351
522
3,053
14,344
6,367
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yu Huang
XxanimekillxX
Yu Huang
14
0 / 2 / 1
8,193
512
6,072
10,102
5,048
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
npu206
Horus
15
0 / 1 / 2
8,578
536
8,402
17,643
18,695
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
37
8
Kills
20
21
Deaths
11
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
12
1
5
14.5
W
Ares
DrDinev
Ares
5
2
8
4.5
L
Nemesis
LokiLink112
Nemesis
4
5
1
0.9
W
Fenrir
3
5
1
0.7
L
Cu Chulainn
ShivvyJ
Cu Chulainn
1
1
0
1
L
0
6
2
0.17
L
Ix Chel
WilyWill8
Ix Chel
1
1
2
2
W
Yu Huang
XxanimekillxX
Yu Huang
0
2
1
0.25
W
Horus
npu206
Horus
0
1
2
1
L
Neith
suicides7
Neith
2
8
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,259
Damage
44,483
69,793
Taken
65,890
39,732
Mitigated
50,772
10,303
Healing
17,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,228
8,005
0
3,828
10,040
5,457
1,060
2,380
7,660
0
78,652
W
Ares
DrDinev
Ares
7,728
1,130
0
1,375
13,761
15,205
872
1,998
11,763
22,997
1,333
L
Nemesis
LokiLink112
Nemesis
5,815
2,025
0
3,028
17,493
8,420
8
3,708
13,785
0
56,073
W
Fenrir
3,053
496
0
1,840
14,344
6,367
0
907
13,293
0
55,263
L
Cu Chulainn
ShivvyJ
Cu Chulainn
12,375
3,043
0
957
15,167
10,354
0
177
13,907
5,510
74,701
L
4,543
482
0
3,211
16,890
13,003
0
2,919
13,971
16,325
75
L
Ix Chel
WilyWill8
Ix Chel
7,535
760
101
1,806
8,170
3,169
0
4,291
3,879
53,132
2,642
W
Yu Huang
XxanimekillxX
Yu Huang
6,072
718
0
2,127
10,102
5,048
725
5,767
3,545
53,351
1,394
W
Horus
npu206
Horus
8,402
3,554
0
8,458
17,643
18,695
0
1,018
16,625
177
65,432
L
Neith
suicides7
Neith
6,991
3,736
0
1,200
12,073
4,786
0
2,846
9,227
0
43,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,738
Gold Earned
43,349
372
Minions Killed
402
0
Camps Cleared
0
1,407,941
Distance Traveled
1,458,425
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,709
607
109
7
0
270,108
2
W
Ares
8,518
532
30
2
0
309,532
0
L
Nemesis
7,881
493
74
5
0
331,129
0
W
Fenrir
8,351
522
77
5
0
309,334
4
L
Cu Chulainn
8,577
536
119
7
0
291,753
0
L
Ares
6,049
378
18
1
0
257,405
2
L
Ix Chel
8,292
518
101
6
0
288,928
0
W
Yu Huang
8,193
512
95
6
0
261,706
0
W
Horus
8,578
536
91
6
0
307,745
2
L
Neith
6,939
434
60
4
0
238,726
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role