Player Matchup

Anhur
Anhur
 
Anhur
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
DAVID_SRL
King Arthur
Level 164
God Stats
37W - 23L
1,707 SR
Queue Stats
337W - 310L
1,536 Elo+
Party 2
Lancelot
Lancelot
LoOoPinG
Lancelot
Level 125
God Stats
10W - 9L
1,553 SR
Queue Stats
173W - 186L
1,556 Elo+
Party 1
Ra
Ra
izam_cloud
Ra
Level 157
God Stats
11W - 12L
1,550 SR
Queue Stats
282W - 263L
1,524 Elo+
Party 2
Anubis
Anubis
kamyk220
Anubis
Level 123
God Stats
3W - 3L
1,814 SR
Queue Stats
69W - 54L
1,572 Elo+
Solo
Team Averages
Level 138
1,625 SR
1,538 Elo+

VS

Team Averages
Level 112
1,596 SR
1,514 Elo+
Terra
Terra
 
Terra
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chang'e
Chang'e
 
Chang'e
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Sun Wukong
Sun Wukong
Oscarsitu
Sun Wukong
Level 137
God Stats
1W - 2L
1,706 SR
Queue Stats
66W - 56L
1,519 Elo+
Party 3
Chronos
Chronos
RisingHokage
Chronos
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 77L
1,578 Elo+
Solo
Artemis
Artemis
iVirussss
Artemis
Level 66
God Stats
5W - 3L
1,774 SR
Queue Stats
313W - 273L
1,474 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
10
2 / 2 / 2
5,743
574
4,516
7,177
2,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
DAVID_SRL
King Arthur
9
0 / 1 / 6
5,602
560
4,884
9,895
7,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Lancelot
LoOoPinG
Lancelot
12
6 / 0 / 3
6,870
687
6,194
6,769
3,252
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
6 / 0 / 2
6,488
649
7,345
6,199
2,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Anubis
kamyk220
Anubis
9
1 / 4 / 1
5,693
569
5,335
7,387
3,470
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
10
2 / 2 / 1
5,618
562
5,092
8,988
4,570
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
 
Chang'e
9
2 / 2 / 2
5,061
506
5,054
8,080
2,432
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sun Wukong
Oscarsitu
Sun Wukong
9
2 / 2 / 2
5,425
543
5,537
9,436
5,023
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chronos
RisingHokage
Chronos
9
0 / 4 / 0
4,979
498
2,838
6,541
2,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
iVirussss
Artemis
9
1 / 5 / 2
5,108
511
5,145
6,818
1,829
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
14
15
Kills
7
7
Deaths
15
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
2
2
2
1.5
L
Terra
 
Terra
2
2
1
1.25
L
Chang'e
 
Chang'e
2
2
2
1.5
W
King Arthur
DAVID_SRL
King Arthur
0
1
6
3
W
Lancelot
LoOoPinG
Lancelot
6
0
3
7.5
L
Sun Wukong
Oscarsitu
Sun Wukong
2
2
2
1.5
L
Chronos
RisingHokage
Chronos
0
4
0
0
L
Artemis
iVirussss
Artemis
1
5
2
0.4
W
6
0
2
7
W
Anubis
kamyk220
Anubis
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,274
Damage
23,666
37,427
Taken
39,863
18,384
Mitigated
15,942
13,416
Healing
10,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
4,516
2,131
0
2,859
7,177
2,060
579
778
6,399
0
41,220
L
Terra
 
Terra
5,092
769
8
2,638
8,988
4,570
0
4,819
4,169
29,930
0
L
Chang'e
 
Chang'e
5,054
410
337
3,396
8,080
2,432
0
2,059
6,021
31,697
547
W
King Arthur
DAVID_SRL
King Arthur
4,884
744
0
3,305
9,895
7,210
0
1,788
8,107
0
23,373
W
Lancelot
LoOoPinG
Lancelot
6,194
1,710
0
730
6,769
3,252
0
1,915
4,749
0
49,234
L
Sun Wukong
Oscarsitu
Sun Wukong
5,537
1,163
0
2,968
9,436
5,023
0
2,091
7,345
0
23,395
L
Chronos
RisingHokage
Chronos
2,838
375
0
746
6,541
2,088
0
2,672
3,765
33,163
455
L
Artemis
iVirussss
Artemis
5,145
2,069
0
278
6,818
1,829
0
633
6,185
0
32,504
W
7,345
530
965
2,782
6,199
2,392
0
2,973
3,226
42,928
0
W
Anubis
kamyk220
Anubis
5,335
324
0
2,775
7,387
3,470
0
4,655
2,104
32,623
1,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,396
Gold Earned
26,191
296
Minions Killed
254
0
Camps Cleared
0
981,355
Distance Traveled
982,872
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
5,743
574
76
8
0
176,952
0
L
Terra
5,618
562
50
5
0
201,970
1
L
Chang'e
5,061
506
58
6
0
211,406
3
W
King Arthur
5,602
560
21
2
0
200,947
5
W
Lancelot
6,870
687
80
8
0
243,417
3
L
Sun Wukong
5,425
543
29
3
0
219,756
3
L
Chronos
4,979
498
61
6
0
177,589
0
L
Artemis
5,108
511
56
6
0
172,151
1
W
Ra
6,488
649
64
6
0
207,185
0
W
Anubis
5,693
569
55
6
0
152,854
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role