Player Matchup

Hercules
Hercules
 
Hercules
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
LDAK Asura
Susano
Level 147
God Stats
35W - 26L
1,598 SR
Queue Stats
152W - 137L
1,603 Elo+
Party 1
Yu Huang
Yu Huang
LDAK Devil
Yu Huang
Level 87
God Stats
7W - 3L
1,753 SR
Queue Stats
29W - 34L
1,530 Elo+
Party 1
Charon
Charon
LDAK Flaccid
Charon
Level 44
God Stats
7W - 2L
1,747 SR
Queue Stats
105W - 101L
1,561 Elo+
Party 1
Izanami
Izanami
NoDemeanor
Izanami
Level 102
God Stats
3W - 0L
1,637 SR
Queue Stats
62W - 64L
1,535 Elo+
Party 1
Team Averages
Level 93
1,647 SR
1,546 Elo+

VS

Team Averages
Level 136
1,455 SR
1,512 Elo+
Surtr
Surtr
 
Surtr
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
AlphaKenny0ne
Apollo
Level 179
God Stats
19W - 12L
1,636 SR
Queue Stats
215W - 243L
1,501 Elo+
Party 2
Ah Puch
Ah Puch
CardiacArrrest
Ah Puch
Level 158
God Stats
1W - 6L
1,346 SR
Queue Stats
176W - 205L
1,463 Elo+
Party 2
Thanatos
Thanatos
SheldorThConq
Thanatos
Level 131
God Stats
7W - 24L
1,294 SR
Queue Stats
545W - 512L
1,607 Elo+
Solo
Hera
Hera
YakubStongestApe
Hera
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
193W - 161L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
7
1 / 0 / 0
3,816
763
1,029
2,928
1,444
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Susano
LDAK Asura
Susano
6
2 / 1 / 2
3,779
756
2,021
3,900
1,100
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yu Huang
LDAK Devil
Yu Huang
7
1 / 0 / 2
3,872
774
1,103
716
223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charon
6
0 / 0 / 1
3,723
745
219
2,996
1,475
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Izanami
NoDemeanor
Izanami
6
1 / 0 / 0
3,500
700
437
2,229
707
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
3
0 / 1 / 0
2,657
531
715
2,153
882
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

1
0 / 0 / 0
2,451
490
0
0
0
6
1 / 1 / 0
3,097
619
2,592
2,396
1,331
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thanatos
SheldorThConq
Thanatos
6
0 / 0 / 0
3,235
647
208
3,468
1,259
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

4
0 / 3 / 0
2,703
541
321
2,466
499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
1
5
Kills
1
1
Deaths
5
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
1
0
0
1
L
Surtr
 
Surtr
0
1
0
0
L
0
0
0
0
L
1
1
0
1
W
Susano
LDAK Asura
Susano
2
1
2
3
W
Yu Huang
LDAK Devil
Yu Huang
1
0
2
2
W
Charon
0
0
1
0.5
W
Izanami
NoDemeanor
Izanami
1
0
0
1
L
Thanatos
SheldorThConq
Thanatos
0
0
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,809
Damage
3,836
12,769
Taken
10,483
4,949
Mitigated
3,971
4,635
Healing
3,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
1,029
684
0
1,212
2,928
1,444
0
46
2,799
0
17,808
L
Surtr
 
Surtr
715
365
0
512
2,153
882
0
0
2,153
46
4,188
L
0
0
0
0
0
0
0
0
0
0
0
L
2,592
0
0
958
2,396
1,331
0
187
2,209
11,238
0
W
Susano
LDAK Asura
Susano
2,021
703
0
1,606
3,900
1,100
0
152
3,748
0
16,401
W
Yu Huang
LDAK Devil
Yu Huang
1,103
244
0
173
716
223
0
208
508
20,911
407
W
Charon
219
79
0
634
2,996
1,475
115
1,607
1,389
8,400
0
W
Izanami
NoDemeanor
Izanami
437
204
0
1,010
2,229
707
306
946
1,283
0
25,197
L
Thanatos
SheldorThConq
Thanatos
208
73
0
1,610
3,468
1,259
0
303
3,123
0
15,104
L
321
0
0
240
2,466
499
0
603
1,733
7,880
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,690
Gold Earned
14,143
177
Minions Killed
68
0
Camps Cleared
0
498,363
Distance Traveled
271,645
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
3,816
763
37
7
0
100,521
1
L
Surtr
2,657
531
10
2
0
29,025
0
L
Apollo
2,451
490
0
0
0
0
0
L
Ah Puch
3,097
619
10
2
0
95,009
0
W
Susano
3,779
756
37
7
0
134,637
0
W
Yu Huang
3,872
774
31
6
0
91,417
0
W
Charon
3,723
745
15
3
0
89,080
0
W
Izanami
3,500
700
57
11
0
82,708
0
L
Thanatos
3,235
647
39
8
0
93,451
0
L
Hera
2,703
541
9
2
0
54,160
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role