Player Matchup

Horus
Horus
Gold III
Droid_SDz
Horus
Gold III
Level 156
God Stats
7W - 9L
1,474 SR
Queue Stats
160W - 171L
1,181 MMR
Solo
Chiron
Chiron
Platinum II
JankyOleMe
Chiron
Platinum II
Level 148
God Stats
20W - 29L
1,533 SR
Queue Stats
357W - 435L
1,841 MMR
Solo
Ix Chel
Ix Chel
Platinum IV
YungTerra44
Ix Chel
Platinum IV
Level 159
God Stats
36W - 48L
1,642 SR
Queue Stats
260W - 316L
1,789 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 154
1,550 SR
1,603 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 114
1,392 SR
1,584 MMR
Heimdallr
Heimdallr
Bronze IV
Cyberkidstudios
Heimdallr
Bronze IV
Level 94
God Stats
0W - 3L
1,510 SR
Queue Stats
0W - 4L
1,461 MMR
Solo
Fafnir
Fafnir
Diamond IV
Tnacious
Fafnir
Diamond IV
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
58W - 71L
2,174 MMR
Solo
Kuzenbo
Kuzenbo
Silver III
XdYayo98
Kuzenbo
Silver III
Level 123
God Stats
0W - 3L
1,167 SR
Queue Stats
74W - 136L
1,118 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Droid_SDz
Horus
13
2 / 0 / 1
7,546
755
6,352
10,864
11,187
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Chiron
JankyOleMe
Chiron
14
0 / 0 / 4
7,575
758
6,899
5,026
2,622
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ix Chel
YungTerra44
Ix Chel
13
2 / 0 / 2
7,899
790
7,295
4,249
2,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
AchillesThothOdinCthulhuAres

VS

Bans
Ne ZhaAgniAtlasVulcanXing Tian
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Cyberkidstudios
Heimdallr
11
0 / 1 / 0
6,773
677
6,490
7,301
3,461
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fafnir
Tnacious
Fafnir
11
0 / 0 / 0
6,816
682
5,548
8,052
10,009
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kuzenbo
XdYayo98
Kuzenbo
11
0 / 3 / 0
6,500
650
3,334
9,346
9,068
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
0
4
Kills
0
0
Deaths
4
7
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Cyberkidstudios
Heimdallr
0
1
0
0
W
Horus
Droid_SDz
Horus
2
0
1
2.5
W
Chiron
JankyOleMe
Chiron
0
0
4
2
L
Fafnir
Tnacious
Fafnir
0
0
0
0
L
Kuzenbo
XdYayo98
Kuzenbo
0
3
0
0
W
Ix Chel
YungTerra44
Ix Chel
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,546
Damage
15,372
20,139
Taken
24,699
15,843
Mitigated
22,538
10,759
Healing
4,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Cyberkidstudios
Heimdallr
6,490
2,245
0
858
7,301
3,461
0
2,152
5,032
0
29,150
W
Horus
Droid_SDz
Horus
6,352
2,018
2,474
4,933
10,864
11,187
25
4,049
6,401
479
13,306
W
Chiron
JankyOleMe
Chiron
6,899
3,416
732
624
5,026
2,622
1,335
1,816
3,033
0
35,989
L
Fafnir
Tnacious
Fafnir
5,548
678
0
2,045
8,052
10,009
0
2,622
5,096
18,570
0
L
Kuzenbo
XdYayo98
Kuzenbo
3,334
1,315
0
1,182
9,346
9,068
0
2,799
6,145
18,781
2,372
W
Ix Chel
YungTerra44
Ix Chel
7,295
795
636
1,360
4,249
2,034
0
1,736
2,292
44,351
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,020
Gold Earned
20,089
168
Minions Killed
126
0
Camps Cleared
0
599,087
Distance Traveled
583,999
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,773
677
63
6
0
187,634
0
W
Horus
7,546
755
22
2
0
234,703
0
W
Chiron
7,575
758
90
9
0
178,113
0
L
Fafnir
6,816
682
28
3
0
208,975
0
L
Kuzenbo
6,500
650
35
4
0
187,390
0
W
Ix Chel
7,899
790
56
6
0
186,271
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role