Player Matchup

Artemis
Artemis
 
Artemis
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
GUARDIAn__sLO
Vulcan
Level 69
God Stats
25W - 16L
1,654 SR
Queue Stats
97W - 85L
1,455 Elo+
Solo
Ao Kuang
Ao Kuang
Ishimatzu
Ao Kuang
Level 107
God Stats
9W - 7L
1,546 SR
Queue Stats
209W - 189L
1,481 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
PAIN_FUrY1
Morgan Le Fay
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
356W - 348L
1,504 Elo+
Solo
Atlas
Atlas
qmodii
Atlas
Level 40
God Stats
2W - 1L
1,500 SR
Queue Stats
78W - 96L
1,397 Elo+
Solo
Team Averages
Level 91
1,540 SR
1,468 Elo+

VS

Team Averages
Level 59
1,453 SR
1,365 Elo+
Mulan
Mulan
Eckecbonprvs
Mulan
Level 36
God Stats
8W - 11L
1,394 SR
Queue Stats
14W - 27L
1,302 Elo+
Party 2
Arachne
Arachne
NirSun
Arachne
Level 34
God Stats
10W - 10L
1,411 SR
Queue Stats
22W - 32L
1,336 Elo+
Party 2
Xbalanque
Xbalanque
TheGreatPotat-O
Xbalanque
Level 67
God Stats
48W - 48L
1,507 SR
Queue Stats
139W - 129L
1,501 Elo+
Solo
Zeus
Zeus
mizunobotoru
Zeus
Level 29
God Stats
7W - 5L
1,564 SR
Queue Stats
17W - 28L
1,262 Elo+
Party 2
Sylvanus
Sylvanus
xWonaby
Sylvanus
Level 128
God Stats
1W - 4L
1,389 SR
Queue Stats
26W - 40L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
13
1 / 1 / 3
7,542
503
6,583
8,360
3,351
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
4 / 1 / 2
9,215
614
9,045
4,769
1,987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
Ishimatzu
Ao Kuang
15
3 / 0 / 4
8,187
546
9,528
13,033
5,664
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Morgan Le Fay
PAIN_FUrY1
Morgan Le Fay
13
1 / 1 / 2
8,136
542
3,920
6,284
3,644
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Atlas
qmodii
Atlas
12
1 / 1 / 6
7,738
516
5,695
12,694
11,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 1
5,568
371
800
6,610
4,797
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arachne
NirSun
Arachne
14
2 / 0 / 0
7,587
506
4,602
13,132
6,302
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xbalanque
TheGreatPotat-O
Xbalanque
14
2 / 3 / 0
7,794
520
6,346
11,117
5,138
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

12
0 / 3 / 0
6,686
446
2,888
7,640
2,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
xWonaby
Sylvanus
11
0 / 2 / 3
6,977
465
6,363
15,388
13,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
10
Kills
4
4
Deaths
10
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
1
1
3
2.5
L
0
2
1
0.25
W
4
1
2
5
W
Ao Kuang
Ishimatzu
Ao Kuang
3
0
4
5
L
Arachne
NirSun
Arachne
2
0
0
2
W
Morgan Le Fay
PAIN_FUrY1
Morgan Le Fay
1
1
2
2
L
Xbalanque
TheGreatPotat-O
Xbalanque
2
3
0
0.67
L
0
3
0
0
W
Atlas
qmodii
Atlas
1
1
6
4
L
Sylvanus
xWonaby
Sylvanus
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,771
Damage
20,999
45,140
Taken
53,887
26,099
Mitigated
31,383
14,669
Healing
20,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
6,583
2,134
0
2,796
8,360
3,351
2,530
2,196
6,164
0
52,524
L
800
177
0
990
6,610
4,797
0
3,970
2,600
0
15,050
W
9,045
0
0
1,461
4,769
1,987
64
2,854
1,915
59,444
1,319
W
Ao Kuang
Ishimatzu
Ao Kuang
9,528
2,993
0
6,292
13,033
5,664
0
562
12,471
62,767
21,449
L
Arachne
NirSun
Arachne
4,602
2,401
0
6,402
13,132
6,302
0
4,642
8,440
0
72,999
W
Morgan Le Fay
PAIN_FUrY1
Morgan Le Fay
3,920
154
0
1,170
6,284
3,644
1,218
669
5,615
46,173
2,065
L
Xbalanque
TheGreatPotat-O
Xbalanque
6,346
2,320
0
3,229
11,117
5,138
1,562
4,552
6,565
0
72,757
L
2,888
47
0
972
7,640
2,035
0
5,232
2,045
47,996
0
W
Atlas
qmodii
Atlas
5,695
2,592
0
2,950
12,694
11,453
242
3,069
9,625
29,056
0
L
Sylvanus
xWonaby
Sylvanus
6,363
737
2,086
7,089
15,388
13,111
0
8,372
6,842
22,376
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,818
Gold Earned
34,612
443
Minions Killed
355
0
Camps Cleared
0
1,466,452
Distance Traveled
1,368,768
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,542
503
94
6
0
258,776
3
L
Mulan
5,568
371
24
2
0
196,222
1
W
Vulcan
9,215
614
110
7
0
313,446
0
W
Ao Kuang
8,187
546
122
8
0
332,730
0
L
Arachne
7,587
506
112
7
0
363,109
0
W
Morgan Le Fay
8,136
542
83
6
0
274,930
2
L
Xbalanque
7,794
520
117
8
0
266,071
0
L
Zeus
6,686
446
88
6
0
261,756
2
W
Atlas
7,738
516
34
2
0
286,570
0
L
Sylvanus
6,977
465
14
1
0
281,610
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role