Player Matchup

Kukulkan
Kukulkan
Fati1906
Kukulkan
Level 142
God Stats
1W - 0L
1,825 SR
Queue Stats
57W - 57L
1,563 Elo+
Solo
Apollo
Apollo
ProdigiousTime
Apollo
Level 44
God Stats
5W - 3L
1,500 SR
Queue Stats
105W - 106L
1,505 Elo+
Party 2
Geb
Geb
TheLivingRcJ3
Geb
Level 68
God Stats
3W - 3L
1,773 SR
Queue Stats
38W - 32L
1,571 Elo+
Party 2
Nu Wa
Nu Wa
UmbralChill
Nu Wa
Level 107
God Stats
11W - 5L
1,695 SR
Queue Stats
45W - 53L
1,520 Elo+
Party 2
Tyr
Tyr
Wasabi20
Tyr
Level 133
God Stats
2W - 0L
1,301 SR
Queue Stats
132W - 120L
1,528 Elo+
Party 2
Team Averages
Level 99
1,619 SR
1,537 Elo+

VS

Team Averages
Level 140
1,334 SR
1,525 Elo+
Discordia
Discordia
 
Discordia
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Aztlang
Fenrir
Level 155
God Stats
3W - 2L
1,500 SR
Queue Stats
109W - 106L
1,529 Elo+
Solo
Osiris
Osiris
Lovestein_MMII
Osiris
Level 112
God Stats
1W - 5L
1,173 SR
Queue Stats
41W - 33L
1,565 Elo+
Solo
Ymir
Ymir
ProjektX21
Ymir
Level 144
God Stats
1W - 4L
1,319 SR
Queue Stats
267W - 263L
1,522 Elo+
Party 1
Rama
Rama
xR41NM4K3Rx20
Rama
Level 129
God Stats
3W - 5L
1,178 SR
Queue Stats
371W - 357L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Fati1906
Kukulkan
11
1 / 2 / 2
5,956
993
3,487
3,606
1,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 3 / 0
6,212
1,035
3,143
8,457
3,489
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

10
0 / 0 / 2
5,816
969
1,917
5,449
4,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

10
0 / 1 / 4
5,576
929
4,785
5,223
2,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 0 / 2
5,835
973
4,946
6,014
4,719
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
12
1 / 0 / 3
6,406
1,068
8,774
3,038
1,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Aztlang
Fenrir
12
4 / 3 / 0
6,566
1,094
5,630
7,591
4,828
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

8
0 / 0 / 0
5,055
843
0
203
74
11
0 / 1 / 3
6,174
1,029
4,594
8,208
6,822
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
1 / 0 / 2
5,725
954
3,913
4,082
1,691
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
14
4
Kills
6
6
Deaths
4
10
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
1
0
3
2.5
L
Fenrir
Aztlang
Fenrir
4
3
0
1.33
W
Kukulkan
Fati1906
Kukulkan
1
2
2
1
L
0
0
0
0
W
2
3
0
0.67
L
0
1
3
1.5
W
0
0
2
1
W
0
1
4
2
W
1
0
2
2
L
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,278
Damage
22,911
28,749
Taken
23,122
16,411
Mitigated
14,582
4,210
Healing
4,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
8,774
132
0
1,192
3,038
1,167
0
1,798
1,240
31,957
0
L
Fenrir
Aztlang
Fenrir
5,630
311
0
814
7,591
4,828
0
3,430
4,161
0
13,908
W
Kukulkan
Fati1906
Kukulkan
3,487
484
0
430
3,606
1,464
0
1,109
2,411
18,771
0
L
0
0
0
0
203
74
0
203
0
0
0
W
3,143
2,275
0
1,287
8,457
3,489
0
3,078
5,064
0
12,185
L
4,594
458
0
2,075
8,208
6,822
0
3,552
4,656
15,006
0
W
1,917
215
0
324
5,449
4,628
0
3,783
1,666
6,304
0
W
4,785
1,368
0
700
5,223
2,111
45
3,226
1,955
12,649
0
W
4,946
479
0
1,469
6,014
4,719
0
2,172
3,798
0
9,345
L
3,913
3,412
0
750
4,082
1,691
25
1,206
2,876
0
9,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,395
Gold Earned
29,926
108
Minions Killed
122
0
Camps Cleared
0
634,900
Distance Traveled
544,528
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
6,406
1,068
62
10
0
149,461
2
L
Fenrir
6,566
1,094
25
4
0
141,498
0
W
Kukulkan
5,956
993
36
6
0
107,518
0
L
Osiris
5,055
843
0
0
0
0
0
W
Apollo
6,212
1,035
29
5
0
126,217
0
L
Ymir
6,174
1,029
23
4
0
129,379
0
W
Geb
5,816
969
16
3
0
130,327
0
W
Nu Wa
5,576
929
9
2
0
118,202
0
W
Tyr
5,835
973
18
3
0
152,636
0
L
Rama
5,725
954
12
2
0
124,190
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role