Player Matchup

Kukulkan
Kukulkan
HayzzzDayzzz
Kukulkan
Level 15
God Stats
3W - 14L
1,275 SR
Queue Stats
12W - 41L
1,106 Elo+
Party 1
Bacchus
Bacchus
Kamski97
Bacchus
Level 87
God Stats
5W - 6L
1,496 SR
Queue Stats
120W - 124L
1,383 Elo+
Party 1
Gilgamesh
Gilgamesh
ReAgEn54
Gilgamesh
Level 89
God Stats
4W - 7L
1,371 SR
Queue Stats
105W - 112L
1,359 Elo+
Party 1
Team Averages
Level 64
1,381 SR
1,283 Elo+

VS

Team Averages
Level 96
1,347 SR
1,475 Elo+
Cthulhu
Cthulhu
Afflict3d Trikz
Cthulhu
Level 107
God Stats
20W - 13L
1,601 SR
Queue Stats
271W - 273L
1,582 Elo+
Solo
Ix Chel
Ix Chel
MayorMase
Ix Chel
Level 102
God Stats
2W - 0L
1,303 SR
Queue Stats
30W - 28L
1,423 Elo+
Solo
Thor
Thor
NumNums782
Thor
Level 79
God Stats
2W - 3L
1,136 SR
Queue Stats
131W - 113L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
HayzzzDayzzz
Kukulkan
13
0 / 3 / 2
8,401
560
4,069
9,653
3,302
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bacchus
Kamski97
Bacchus
15
2 / 2 / 0
9,049
603
9,279
21,093
20,332
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
ReAgEn54
Gilgamesh
13
0 / 4 / 1
7,976
532
3,215
15,354
12,080
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 5
11,076
738
12,946
19,247
14,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ix Chel
MayorMase
Ix Chel
17
2 / 0 / 7
10,825
722
15,360
8,579
4,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
3 / 1 / 5
10,520
701
9,837
10,921
4,781
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
26
2
Kills
9
9
Deaths
2
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
4
1
5
6.5
L
Kukulkan
HayzzzDayzzz
Kukulkan
0
3
2
0.33
L
Bacchus
Kamski97
Bacchus
2
2
0
1
W
Ix Chel
MayorMase
Ix Chel
2
0
7
5.5
W
3
1
5
5.5
L
Gilgamesh
ReAgEn54
Gilgamesh
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,563
Damage
38,143
46,100
Taken
38,747
35,714
Mitigated
23,797
7,226
Healing
14,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,946
352
873
6,055
19,247
14,755
264
5,814
13,431
52,906
1,107
L
Kukulkan
HayzzzDayzzz
Kukulkan
4,069
339
0
910
9,653
3,302
0
6,339
3,175
21,812
0
L
Bacchus
Kamski97
Bacchus
9,279
802
0
5,733
21,093
20,332
0
12,139
8,637
21,759
708
W
Ix Chel
MayorMase
Ix Chel
15,360
2,257
2,013
2,953
8,579
4,261
1,314
3,910
4,666
62,796
1,729
W
9,837
968
0
2,622
10,921
4,781
194
4,075
6,846
0
33,410
L
Gilgamesh
ReAgEn54
Gilgamesh
3,215
354
0
583
15,354
12,080
0
8,428
6,796
0
19,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,426
Gold Earned
32,421
85
Minions Killed
220
0
Camps Cleared
0
769,709
Distance Traveled
869,266
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,076
738
87
6
0
300,483
2
L
Kukulkan
8,401
560
47
3
0
215,520
0
L
Bacchus
9,049
603
21
1
0
283,042
0
W
Ix Chel
10,825
722
86
6
0
288,934
0
W
Thor
10,520
701
47
3
0
279,849
1
L
Gilgamesh
7,976
532
17
1
0
271,147
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role