Player Matchup

Morgan Le Fay
Morgan Le Fay
Azalias
Morgan Le Fay
Level 57
God Stats
2W - 1L
1,914 SR
Queue Stats
91W - 75L
1,514 Elo+
Solo
Thanatos
Thanatos
H_eKaTe_
Thanatos
Level 108
God Stats
2W - 1L
1,705 SR
Queue Stats
138W - 125L
1,496 Elo+
Solo
Ishtar
Ishtar
SimbaFERA
Ishtar
Level 147
God Stats
24W - 25L
1,608 SR
Queue Stats
419W - 417L
1,548 Elo+
Solo
Odin
Odin
allergysniffles
Odin
Level 59
God Stats
9W - 10L
1,612 SR
Queue Stats
117W - 107L
1,594 Elo+
Solo
Mulan
Mulan
hostledragon
Mulan
Level 134
God Stats
44W - 32L
1,604 SR
Queue Stats
230W - 216L
1,520 Elo+
Solo
Team Averages
Level 101
1,688 SR
1,534 Elo+

VS

Team Averages
Level 124
1,550 SR
1,507 Elo+
Set
Set
AceMint
Set
Level 80
God Stats
2W - 3L
1,395 SR
Queue Stats
112W - 89L
1,536 Elo+
Party 1
Bacchus
Bacchus
DrDevilDisaster
Bacchus
Level 149
God Stats
2W - 0L
1,824 SR
Queue Stats
197W - 179L
1,545 Elo+
Solo
Hera
Hera
WorldclassAnt
Hera
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,413 Elo+
Solo
King Arthur
King Arthur
XxStonewallJax
King Arthur
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 70L
1,529 Elo+
Solo
Nut
Nut
rob8056
Nut
Level 107
God Stats
48W - 48L
1,530 SR
Queue Stats
165W - 148L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Azalias
Morgan Le Fay
13
2 / 5 / 1
7,883
606
3,803
8,488
3,629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
H_eKaTe_
Thanatos
8
0 / 4 / 1
5,535
426
2,803
9,668
3,945
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Ishtar
SimbaFERA
Ishtar
10
1 / 6 / 1
6,188
476
4,085
10,785
3,550
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
2 / 1 / 3
7,358
566
10,450
12,779
14,533
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
2 / 5 / 3
6,874
529
6,582
14,194
7,224
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
13
8 / 1 / 6
8,225
633
6,688
10,098
5,478
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
3 / 1 / 10
7,563
582
7,352
7,896
7,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
4 / 1 / 5
8,153
627
6,704
7,169
3,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
XxStonewallJax
King Arthur
12
0 / 3 / 1
7,312
562
6,892
14,099
8,881
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nut
13
6 / 1 / 5
8,232
633
12,346
10,192
4,245
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
48
7
Kills
21
21
Deaths
7
9
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Set
8
1
6
11
L
Morgan Le Fay
Azalias
Morgan Le Fay
2
5
1
0.5
W
3
1
10
8
L
Thanatos
H_eKaTe_
Thanatos
0
4
1
0.13
L
Ishtar
SimbaFERA
Ishtar
1
6
1
0.25
W
4
1
5
6.5
W
King Arthur
XxStonewallJax
King Arthur
0
3
1
0.17
L
2
1
3
3.5
L
2
5
3
0.7
W
Nut
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,723
Damage
39,982
55,914
Taken
49,454
32,881
Mitigated
29,217
14,822
Healing
15,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
6,688
3,496
0
2,003
10,098
5,478
0
540
9,444
0
49,849
L
Morgan Le Fay
Azalias
Morgan Le Fay
3,803
486
0
1,369
8,488
3,629
0
4,853
3,635
40,200
0
W
7,352
891
0
3,151
7,896
7,599
0
937
6,784
20,850
0
L
Thanatos
H_eKaTe_
Thanatos
2,803
730
0
3,993
9,668
3,945
0
1,843
7,825
0
32,996
L
Ishtar
SimbaFERA
Ishtar
4,085
2,191
0
1,482
10,785
3,550
0
2,248
8,537
0
34,826
W
6,704
1,675
0
2,110
7,169
3,014
1,093
1,462
5,513
61,648
2,211
W
King Arthur
XxStonewallJax
King Arthur
6,892
1,427
0
4,118
14,099
8,881
0
327
13,718
0
51,672
L
10,450
1,596
0
4,687
12,779
14,533
0
987
11,792
0
49,536
L
6,582
1,300
754
2,537
14,194
7,224
0
4,035
10,159
0
30,068
W
Nut
12,346
9,061
0
3,775
10,192
4,245
2,631
0
10,192
0
68,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,838
Gold Earned
39,485
315
Minions Killed
379
0
Camps Cleared
0
1,132,360
Distance Traveled
1,261,926
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
8,225
633
73
6
0
290,940
2
L
Morgan Le Fay
7,883
606
67
5
0
221,918
0
W
Bacchus
7,563
582
15
1
0
275,756
4
L
Thanatos
5,535
426
59
5
0
202,437
0
L
Ishtar
6,188
476
53
4
0
209,969
0
W
Hera
8,153
627
108
8
0
263,295
2
W
King Arthur
7,312
562
82
6
0
211,414
2
L
Odin
7,358
566
91
7
0
248,715
4
L
Mulan
6,874
529
45
3
0
249,321
0
W
Nut
8,232
633
101
8
0
220,521
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role