Player Matchup

Ravana
Ravana
Gold II
 
Ravana
Gold II
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Silver I
ChapaPatente
Ymir
Silver I
Level 123
God Stats
1W - 2L
1,309 SR
Queue Stats
29W - 40L
1,363 MMR
Solo
Nu Wa
Nu Wa
Platinum I
Hykuo
Nu Wa
Platinum I
Level 263
God Stats
133W - 101L
1,589 SR
Queue Stats
271W - 264L
1,889 MMR
Solo
Nut
Nut
Diamond IV
UrsoPolarSnufles
Nut
Diamond IV
Level 154
God Stats
2W - 1L
1,554 SR
Queue Stats
84W - 68L
2,183 MMR
Solo
Osiris
Osiris
Platinum V
juanesquilo
Osiris
Platinum V
Level 154
God Stats
20W - 11L
1,690 SR
Queue Stats
82W - 73L
1,720 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 168
1,528 SR
1,731 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 154
1,582 SR
1,578 MMR
Zhong Kui
Zhong Kui
Gold I
 
Zhong Kui
Gold I
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Masters
 
Ra
Masters
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ratatoskr
Ratatoskr
Silver II
Bugsoft_club
Ratatoskr
Silver II
Level 101
God Stats
1W - 3L
1,582 SR
Queue Stats
31W - 42L
1,255 MMR
Solo
Apollo
Apollo
Platinum IV
NapoleãoBonapica
Apollo
Platinum IV
Level 181
God Stats
3W - 1L
1,738 SR
Queue Stats
31W - 13L
2,034 MMR
Solo
Charon
Charon
Gold IV
Pabloreiz
Charon
Gold IV
Level 149
God Stats
47W - 39L
1,587 SR
Queue Stats
218W - 226L
1,602 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
8
3 / 0 / 1
4,436
739
2,601
3,485
1,526
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

7
1 / 0 / 1
4,096
683
1,382
4,748
2,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nu Wa
Hykuo
Nu Wa
8
0 / 0 / 4
4,517
753
3,491
1,780
527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

8
1 / 0 / 1
4,251
709
2,099
3,509
1,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Osiris
7
0 / 1 / 1
4,102
684
2,498
4,006
2,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bans
AnhurTsukuyomiSusanoAthena

VS

Bans
MedusaKaliThothThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
8
1 / 1 / 0
4,390
732
3,057
4,841
2,867
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ra
 
Ra
6
0 / 0 / 0
3,437
573
695
1,977
552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
Bugsoft_club
Ratatoskr
5
0 / 2 / 0
3,304
551
575
4,948
1,567
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

5
0 / 2 / 0
3,424
571
3,269
4,484
1,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charon
Pabloreiz
Charon
5
0 / 1 / 0
3,413
569
2,280
3,481
1,988
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
1
5
Kills
1
1
Deaths
6
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
3
0
1
3.5
L
Zhong Kui
 
Zhong Kui
1
1
0
1
L
Ra
 
Ra
0
0
0
0
L
Ratatoskr
Bugsoft_club
Ratatoskr
0
2
0
0
W
1
0
1
1.5
W
Nu Wa
Hykuo
Nu Wa
0
0
4
2
L
0
2
0
0
L
Charon
Pabloreiz
Charon
0
1
0
0
W
1
0
1
1.5
W
Osiris
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,071
Damage
9,876
17,528
Taken
19,731
8,347
Mitigated
8,292
7,527
Healing
6,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
2,601
646
0
876
3,485
1,526
0
1,211
2,274
0
27,289
L
Zhong Kui
 
Zhong Kui
3,057
987
0
2,066
4,841
2,867
0
141
4,299
20,445
7,099
L
Ra
 
Ra
695
35
48
359
1,977
552
0
1,038
742
16,434
0
L
Ratatoskr
Bugsoft_club
Ratatoskr
575
159
0
597
4,948
1,567
0
650
4,136
0
17,424
W
1,382
257
0
1,982
4,748
2,644
0
1,684
3,064
11,253
0
W
Nu Wa
Hykuo
Nu Wa
3,491
494
0
616
1,780
527
0
428
1,352
26,334
696
L
3,269
2,283
0
1,787
4,484
1,318
0
1,127
3,249
0
22,962
L
Charon
Pabloreiz
Charon
2,280
760
0
1,157
3,481
1,988
0
1,262
2,111
5,184
0
W
2,099
1,373
0
2,603
3,509
1,120
0
294
3,215
0
27,812
W
Osiris
2,498
1,013
0
1,450
4,006
2,530
0
1,924
2,082
0
24,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,402
Gold Earned
17,968
227
Minions Killed
158
0
Camps Cleared
0
630,407
Distance Traveled
559,273
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
4,436
739
52
9
0
161,824
0
L
Zhong Kui
4,390
732
54
9
0
96,552
1
L
Ra
3,437
573
31
5
0
102,263
0
L
Ratatoskr
3,304
551
25
4
0
126,481
0
W
Ymir
4,096
683
19
3
0
122,481
0
W
Nu Wa
4,517
753
63
11
0
116,258
0
L
Apollo
3,424
571
42
7
0
106,553
0
L
Charon
3,413
569
6
1
0
127,424
3
W
Nut
4,251
709
52
9
0
117,809
0
W
Osiris
4,102
684
41
7
0
112,035
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role