Player Matchup

Kumbhakarna
Kumbhakarna
Dragontooth73
Kumbhakarna
Level 66
God Stats
2W - 1L
1,679 SR
Queue Stats
28W - 21L
1,537 Elo+
Party 2
Atlas
Atlas
Huitziliin
Atlas
Level 101
God Stats
2W - 5L
1,586 SR
Queue Stats
160W - 129L
1,502 Elo+
Solo
Bastet
Bastet
KENTCLARKIII
Bastet
Level 103
God Stats
12W - 6L
1,765 SR
Queue Stats
41W - 41L
1,575 Elo+
Party 2
Medusa
Medusa
UsurpingRogue05
Medusa
Level 166
God Stats
22W - 11L
1,813 SR
Queue Stats
139W - 137L
1,479 Elo+
Solo
Zhong Kui
Zhong Kui
Yorbin
Zhong Kui
Level 127
God Stats
11W - 13L
1,500 SR
Queue Stats
99W - 111L
1,416 Elo+
Solo
Team Averages
Level 113
1,668 SR
1,502 Elo+

VS

Team Averages
Level 89
1,542 SR
1,418 Elo+
Bastet
Bastet
DaBigCkilla
Bastet
Level 31
God Stats
1W - 1L
1,461 SR
Queue Stats
16W - 38L
1,265 Elo+
Party 3
Hades
Hades
GerDrummer
Hades
Level 139
God Stats
13W - 6L
1,723 SR
Queue Stats
160W - 165L
1,489 Elo+
Party 1
Sun Wukong
Sun Wukong
JMan2098
Sun Wukong
Level 118
God Stats
13W - 10L
1,610 SR
Queue Stats
26W - 20L
1,574 Elo+
Solo
Izanami
Izanami
Yeetusmaxim3183
Izanami
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 18L
1,265 Elo+
Party 3
Sylvanus
Sylvanus
pimpamtraca
Sylvanus
Level 134
God Stats
7W - 13L
1,417 SR
Queue Stats
574W - 566L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Dragontooth73
Kumbhakarna
10
4 / 0 / 6
6,523
652
2,984
4,840
3,121
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Atlas
11
6 / 2 / 3
5,864
586
7,695
7,146
3,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bastet
11
4 / 1 / 1
5,724
572
4,418
7,163
2,429
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

11
4 / 0 / 4
6,542
654
8,957
5,636
2,034
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
Yorbin
Zhong Kui
10
1 / 3 / 1
5,967
597
5,701
9,591
6,478
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
7
0 / 3 / 0
4,661
466
1,613
7,898
2,652
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Hades
8
1 / 3 / 0
5,225
523
2,860
8,313
2,887
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Sun Wukong
JMan2098
Sun Wukong
11
4 / 2 / 0
6,478
648
7,002
10,354
8,593
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

6
0 / 8 / 1
4,488
449
1,408
9,167
2,684
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
pimpamtraca
Sylvanus
9
1 / 3 / 0
5,164
516
3,527
11,042
5,292
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
7
19
Kills
6
6
Deaths
19
15
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Bastet
0
3
0
0
W
Kumbhakarna
Dragontooth73
Kumbhakarna
4
0
6
7
L
Hades
1
3
0
0.33
W
Atlas
6
2
3
3.75
L
Sun Wukong
JMan2098
Sun Wukong
4
2
0
2
W
Bastet
4
1
1
4.5
W
4
0
4
6
L
0
8
1
0.06
W
Zhong Kui
Yorbin
Zhong Kui
1
3
1
0.5
L
Sylvanus
pimpamtraca
Sylvanus
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,755
Damage
16,410
34,376
Taken
46,774
17,396
Mitigated
22,108
13,357
Healing
10,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
1,613
433
0
704
7,898
2,652
252
975
6,743
0
22,104
W
Kumbhakarna
Dragontooth73
Kumbhakarna
2,984
938
0
1,671
4,840
3,121
0
592
4,248
15,301
1,516
L
Hades
2,860
357
96
2,974
8,313
2,887
74
3,434
4,586
28,839
1,213
W
Atlas
7,695
2,283
0
634
7,146
3,334
0
2,889
4,257
30,268
0
L
Sun Wukong
JMan2098
Sun Wukong
7,002
1,119
0
3,189
10,354
8,593
0
5,595
4,759
0
46,239
W
Bastet
4,418
1,641
0
4,081
7,163
2,429
0
928
6,235
0
37,709
W
8,957
3,130
0
2,484
5,636
2,034
550
1,539
4,097
0
53,014
L
1,408
1,218
0
248
9,167
2,684
135
3,109
5,870
0
15,831
W
Zhong Kui
Yorbin
Zhong Kui
5,701
1,282
0
4,487
9,591
6,478
0
0
9,591
37,867
1,259
L
Sylvanus
pimpamtraca
Sylvanus
3,527
951
698
2,658
11,042
5,292
30
2,278
8,682
24,841
10,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,620
Gold Earned
26,016
279
Minions Killed
257
0
Camps Cleared
0
968,575
Distance Traveled
895,658
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
4,661
466
40
4
0
204,626
0
W
Kumbhakarna
6,523
652
24
2
0
214,418
1
L
Hades
5,225
523
53
5
0
178,181
0
W
Atlas
5,864
586
37
4
0
191,485
0
L
Sun Wukong
6,478
648
76
8
0
154,695
0
W
Bastet
5,724
572
67
7
0
212,700
3
W
Medusa
6,542
654
87
9
0
195,430
0
L
Izanami
4,488
449
27
3
0
166,147
0
W
Zhong Kui
5,967
597
64
6
0
154,542
1
L
Sylvanus
5,164
516
61
6
0
192,009
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role