Player Matchup

Jormungandr
Jormungandr
BozoWozo
Jormungandr
Level 29
God Stats
33W - 19L
1,610 SR
Queue Stats
73W - 70L
1,571 Elo+
Party 2
Charybdis
Charybdis
CongenialKahuna
Charybdis
Level 145
God Stats
21W - 7L
1,751 SR
Queue Stats
77W - 81L
1,561 Elo+
Party 2
Ymir
Ymir
GodlikeGreaves
Ymir
Level 100
God Stats
20W - 12L
1,606 SR
Queue Stats
62W - 53L
1,507 Elo+
Party 2
Nemesis
Nemesis
HUNTZZZZ
Nemesis
Level 88
God Stats
9W - 9L
1,484 SR
Queue Stats
306W - 288L
1,483 Elo+
Party 1
Janus
Janus
PH33BZ
Janus
Level 44
God Stats
61W - 54L
1,524 SR
Queue Stats
215W - 211L
1,425 Elo+
Party 1
Team Averages
Level 81
1,595 SR
1,509 Elo+

VS

Team Averages
Level 114
1,587 SR
1,574 Elo+
Sun Wukong
Sun Wukong
Agoston06
Sun Wukong
Level 37
God Stats
2W - 3L
1,481 SR
Queue Stats
124W - 116L
1,619 Elo+
Solo
Thanatos
Thanatos
CastialW
Thanatos
Level 146
God Stats
0W - 1L
1,776 SR
Queue Stats
6W - 3L
1,761 Elo+
Solo
Janus
Janus
NedadBrazovic
Janus
Level 89
God Stats
20W - 26L
1,496 SR
Queue Stats
287W - 278L
1,500 Elo+
Solo
Hachiman
Hachiman
Th3Whal3
Hachiman
Level 143
God Stats
1W - 2L
1,654 SR
Queue Stats
86W - 78L
1,529 Elo+
Solo
Atlas
Atlas
broli89
Atlas
Level 157
God Stats
5W - 9L
1,531 SR
Queue Stats
200W - 204L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BozoWozo
Jormungandr
15
2 / 1 / 2
8,640
617
6,557
11,678
7,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
CongenialKahuna
Charybdis
15
5 / 2 / 2
8,792
628
7,780
9,962
4,253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

9
1 / 2 / 6
6,601
472
5,018
10,605
8,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Nemesis
HUNTZZZZ
Nemesis
15
5 / 2 / 2
7,939
567
8,932
12,873
4,990
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Janus
PH33BZ
Janus
12
0 / 1 / 4
7,242
517
3,491
5,824
2,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Agoston06
Sun Wukong
13
1 / 2 / 2
7,263
519
6,781
12,433
8,557
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
CastialW
Thanatos
12
3 / 4 / 1
6,839
489
5,835
11,182
4,502
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

12
0 / 2 / 2
6,314
451
6,201
8,438
2,985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
Th3Whal3
Hachiman
11
1 / 4 / 1
6,371
455
5,314
7,369
2,434
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atlas
broli89
Atlas
11
1 / 2 / 4
6,881
492
6,629
13,725
10,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
16
13
Kills
6
8
Deaths
14
16
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Agoston06
Sun Wukong
1
2
2
1
W
Jormungandr
BozoWozo
Jormungandr
2
1
2
3
L
Thanatos
CastialW
Thanatos
3
4
1
0.88
W
Charybdis
CongenialKahuna
Charybdis
5
2
2
3
W
1
2
6
2
W
Nemesis
HUNTZZZZ
Nemesis
5
2
2
3
L
0
2
2
0.5
W
Janus
PH33BZ
Janus
0
1
4
2
L
Hachiman
Th3Whal3
Hachiman
1
4
1
0.38
L
Atlas
broli89
Atlas
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,778
Damage
30,760
50,942
Taken
53,147
27,699
Mitigated
28,993
21,022
Healing
14,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Agoston06
Sun Wukong
6,781
1,261
0
3,365
12,433
8,557
0
5,718
6,675
0
61,854
W
Jormungandr
BozoWozo
Jormungandr
6,557
1,701
0
5,162
11,678
7,985
183
218
11,460
66,464
1,826
L
Thanatos
CastialW
Thanatos
5,835
1,743
0
5,493
11,182
4,502
152
1,439
9,661
0
35,999
W
Charybdis
CongenialKahuna
Charybdis
7,780
4,956
0
5,244
9,962
4,253
0
2,925
7,037
0
82,100
W
5,018
1,502
0
1,600
10,605
8,339
0
3,710
6,794
12,540
1,118
W
Nemesis
HUNTZZZZ
Nemesis
8,932
4,040
0
6,833
12,873
4,990
0
2,672
9,894
0
67,016
L
6,201
604
0
750
8,438
2,985
0
2,690
5,546
43,614
0
W
Janus
PH33BZ
Janus
3,491
173
0
2,183
5,824
2,132
517
2,143
3,455
49,354
1,094
L
Hachiman
Th3Whal3
Hachiman
5,314
3,306
0
1,397
7,369
2,434
280
949
6,420
0
52,956
L
Atlas
broli89
Atlas
6,629
2,313
0
3,579
13,725
10,515
138
2,948
10,693
35,716
3,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,214
Gold Earned
33,668
463
Minions Killed
366
0
Camps Cleared
0
1,357,906
Distance Traveled
1,359,323
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,263
519
95
7
0
284,495
7
W
Jormungandr
8,640
617
116
8
0
244,432
2
L
Thanatos
6,839
489
53
4
0
295,892
1
W
Charybdis
8,792
628
132
9
0
254,916
0
W
Ymir
6,601
472
19
1
0
267,469
4
W
Nemesis
7,939
567
110
8
0
330,989
0
L
Janus
6,314
451
78
6
0
291,171
3
W
Janus
7,242
517
86
6
0
260,100
0
L
Hachiman
6,371
455
88
6
0
232,792
2
L
Atlas
6,881
492
52
4
0
254,973
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role