Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maman Brigitte
Maman Brigitte
Ewo_shackle
Maman Brigitte
Level 37
God Stats
2W - 2L
1,681 SR
Queue Stats
61W - 69L
1,381 Elo+
Solo
Mulan
Mulan
Marcel_Pai
Mulan
Level 56
God Stats
0W - 2L
1,318 SR
Queue Stats
6W - 22L
1,334 Elo+
Solo
Aphrodite
Aphrodite
PREIMO
Aphrodite
Level 148
God Stats
8W - 11L
1,540 SR
Queue Stats
338W - 320L
1,479 Elo+
Solo
Anhur
Anhur
cj100s-
Anhur
Level 84
God Stats
1W - 2L
1,526 SR
Queue Stats
116W - 120L
1,442 Elo+
Solo
Team Averages
Level 81
1,513 SR
1,427 Elo+

VS

Team Averages
Level 89
1,592 SR
1,408 Elo+
Awilix
Awilix
BEASTPOPER2828
Awilix
Level 107
God Stats
7W - 3L
1,644 SR
Queue Stats
388W - 354L
1,469 Elo+
Solo
Charon
Charon
Hell7776
Charon
Level 36
God Stats
3W - 0L
1,822 SR
Queue Stats
69W - 88L
1,400 Elo+
Solo
Ra
Ra
HesAhPhantom
Ra
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 19L
1,191 Elo+
Party 1
King Arthur
King Arthur
RioT x Tr1gg3r
King Arthur
Level 127
God Stats
48W - 35L
1,495 SR
Queue Stats
253W - 253L
1,504 Elo+
Party 1
Cernunnos
Cernunnos
phallenpsycho
Cernunnos
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 73L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
10
2 / 4 / 0
5,785
445
2,882
9,230
3,710
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Maman Brigitte
Ewo_shackle
Maman Brigitte
9
0 / 4 / 1
5,425
417
5,153
10,231
3,543
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Mulan
11
0 / 2 / 0
6,154
473
3,479
11,532
5,797
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
PREIMO
Aphrodite
12
0 / 1 / 0
6,474
498
5,113
11,504
4,705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
cj100s-
Anhur
10
1 / 4 / 1
5,623
433
2,500
8,952
3,140
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 1
6,621
509
5,515
8,414
3,350
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charon
Hell7776
Charon
11
2 / 0 / 4
7,600
585
5,812
10,774
7,818
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 2 / 1
7,388
568
5,221
6,902
2,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

King Arthur
RioT x Tr1gg3r
King Arthur
14
2 / 0 / 2
7,860
605
7,891
8,833
7,515
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
phallenpsycho
Cernunnos
13
4 / 0 / 2
7,392
569
6,826
4,961
1,797
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
25
3
Kills
15
15
Deaths
3
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
2
4
0
0.5
W
4
1
1
4.5
L
Maman Brigitte
Ewo_shackle
Maman Brigitte
0
4
1
0.13
W
Charon
Hell7776
Charon
2
0
4
4
W
3
2
1
1.75
L
Mulan
0
2
0
0
L
Aphrodite
PREIMO
Aphrodite
0
1
0
0
W
King Arthur
RioT x Tr1gg3r
King Arthur
2
0
2
3
L
Anhur
cj100s-
Anhur
1
4
1
0.38
W
Cernunnos
phallenpsycho
Cernunnos
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,127
Damage
31,265
51,449
Taken
39,884
20,895
Mitigated
22,745
18,020
Healing
11,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
2,882
564
78
2,680
9,230
3,710
0
2,188
7,042
0
21,309
W
5,515
1,378
0
887
8,414
3,350
593
2,491
5,791
0
38,197
L
Maman Brigitte
Ewo_shackle
Maman Brigitte
5,153
198
0
2,737
10,231
3,543
0
1,445
8,786
29,944
0
W
Charon
Hell7776
Charon
5,812
1,360
0
3,591
10,774
7,818
25
1,928
8,726
25,612
2,642
W
5,221
975
216
2,497
6,902
2,265
52
2,942
3,766
53,171
0
L
Mulan
3,479
589
0
3,476
11,532
5,797
0
0
11,532
0
42,580
L
Aphrodite
PREIMO
Aphrodite
5,113
317
650
6,753
11,504
4,705
0
3,791
7,647
53,939
3,925
W
King Arthur
RioT x Tr1gg3r
King Arthur
7,891
455
0
1,615
8,833
7,515
116
388
8,445
0
64,038
L
Anhur
cj100s-
Anhur
2,500
1,388
0
1,646
8,952
3,140
0
3,292
5,660
0
23,869
W
Cernunnos
phallenpsycho
Cernunnos
6,826
3,872
0
3,163
4,961
1,797
92
1,434
3,445
0
53,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,461
Gold Earned
36,861
313
Minions Killed
357
0
Camps Cleared
0
1,268,953
Distance Traveled
1,228,613
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,785
445
33
3
0
259,298
0
W
Awilix
6,621
509
56
4
0
294,160
0
L
Maman Brigitte
5,425
417
51
4
0
300,916
0
W
Charon
7,600
585
31
2
0
236,660
0
W
Ra
7,388
568
77
6
0
228,337
3
L
Mulan
6,154
473
84
6
0
257,390
0
L
Aphrodite
6,474
498
108
8
0
227,551
0
W
King Arthur
7,860
605
97
7
0
229,992
2
L
Anhur
5,623
433
37
3
0
223,798
0
W
Cernunnos
7,392
569
96
7
0
239,464
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role