Player Matchup

Pele
Pele
Briar-Black
Pele
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
147W - 138L
1,438 Elo+
Party 2
Geb
Geb
Ferno2000
Geb
Level 128
God Stats
8W - 8L
1,605 SR
Queue Stats
318W - 307L
1,519 Elo+
Solo
Neith
Neith
Insmut
Neith
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 3L
1,500 Elo+
Solo
Ix Chel
Ix Chel
Wakanduhhh
Ix Chel
Level 101
God Stats
2W - 3L
1,276 SR
Queue Stats
93W - 100L
1,451 Elo+
Party 2
Osiris
Osiris
pirifootball
Osiris
Level 156
God Stats
0W - 5L
1,113 SR
Queue Stats
386W - 364L
1,480 Elo+
Solo
Team Averages
Level 123
1,399 SR
1,477 Elo+

VS

Team Averages
Level 112
1,554 SR
1,468 Elo+
Hachiman
Hachiman
 
Hachiman
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
Azantyos
He Bo
Level 145
God Stats
4W - 0L
1,705 SR
Queue Stats
456W - 439L
1,463 Elo+
Solo
King Arthur
King Arthur
K1llerCooki4
King Arthur
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 28L
1,488 Elo+
Solo
Anubis
Anubis
samoooooo1
Anubis
Level 88
God Stats
74W - 77L
1,568 SR
Queue Stats
492W - 448L
1,408 Elo+
Party 1
Mulan
Mulan
turnsMEon
Mulan
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
157W - 130L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 0
5,959
596
2,684
9,451
3,872
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 0 / 1
5,053
505
2,378
7,677
5,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
Insmut
Neith
8
1 / 1 / 1
4,813
481
5,178
4,697
1,625
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Ix Chel
Wakanduhhh
Ix Chel
9
0 / 4 / 1
5,405
541
1,005
5,273
1,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
9
0 / 2 / 0
5,018
502
3,349
9,648
8,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
9
1 / 2 / 0
5,147
515
4,673
5,968
2,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

He Bo
Azantyos
He Bo
12
2 / 0 / 3
5,978
598
4,830
5,274
1,515
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
K1llerCooki4
King Arthur
11
1 / 0 / 3
6,205
621
5,894
8,450
6,398
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Anubis
samoooooo1
Anubis
13
4 / 1 / 0
6,682
668
4,587
5,069
2,690
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Mulan
turnsMEon
Mulan
9
0 / 0 / 0
5,265
527
2,600
6,727
4,995
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
14
3
Kills
8
9
Deaths
3
3
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
1
2
0
0.5
W
He Bo
Azantyos
He Bo
2
0
3
3.5
L
2
2
0
1
L
0
0
1
0.5
L
Neith
Insmut
Neith
1
1
1
1.5
W
King Arthur
K1llerCooki4
King Arthur
1
0
3
2.5
L
Ix Chel
Wakanduhhh
Ix Chel
0
4
1
0.13
L
Osiris
0
2
0
0
W
Anubis
samoooooo1
Anubis
4
1
0
4
W
Mulan
turnsMEon
Mulan
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,594
Damage
22,584
36,746
Taken
31,488
20,557
Mitigated
17,664
9,235
Healing
12,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
4,673
2,607
0
2,534
5,968
2,066
0
1,120
4,848
0
40,818
W
He Bo
Azantyos
He Bo
4,830
298
0
2,840
5,274
1,515
0
228
5,046
47,252
0
L
2,684
763
0
2,399
9,451
3,872
0
1,687
7,764
0
41,303
L
2,378
173
0
2,316
7,677
5,370
0
1,056
6,621
14,834
1,228
L
Neith
Insmut
Neith
5,178
1,495
0
1,126
4,697
1,625
0
1,064
3,633
0
27,149
W
King Arthur
K1llerCooki4
King Arthur
5,894
829
0
1,848
8,450
6,398
0
0
8,450
0
43,232
L
Ix Chel
Wakanduhhh
Ix Chel
1,005
40
86
242
5,273
1,343
0
4,198
1,075
29,348
1,082
L
Osiris
3,349
1,455
0
3,066
9,648
8,347
0
1,412
8,236
0
32,382
W
Anubis
samoooooo1
Anubis
4,587
44
0
2,390
5,069
2,690
0
838
4,231
58,717
523
W
Mulan
turnsMEon
Mulan
2,600
284
0
3,315
6,727
4,995
0
914
5,813
0
16,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,248
Gold Earned
29,277
261
Minions Killed
321
0
Camps Cleared
0
974,116
Distance Traveled
1,021,759
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
5,147
515
68
7
0
173,268
0
W
He Bo
5,978
598
77
8
0
228,238
1
L
Pele
5,959
596
76
8
0
220,573
0
L
Geb
5,053
505
23
2
0
217,122
4
L
Neith
4,813
481
42
4
0
189,740
0
W
King Arthur
6,205
621
56
6
0
223,604
0
L
Ix Chel
5,405
541
62
6
0
173,644
2
L
Osiris
5,018
502
58
6
0
173,037
4
W
Anubis
6,682
668
104
10
0
191,221
0
W
Mulan
5,265
527
16
2
0
205,428
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role