Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
LeggoMyEggo913
Nut
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 28L
1,509 Elo+
Party 2
Mercury
Mercury
MOORPHEUS901
Mercury
Level 174
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 46L
1,523 Elo+
Party 2
Guan Yu
Guan Yu
NoSkills8993
Guan Yu
Level 62
God Stats
1W - 4L
1,346 SR
Queue Stats
173W - 163L
1,434 Elo+
Party 3
Charybdis
Charybdis
PhillipP123
Charybdis
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 80L
1,485 Elo+
Party 3
Team Averages
Level 129
1,469 SR
1,490 Elo+

VS

Team Averages
Level 125
1,467 SR
1,544 Elo+
Hun Batz
Hun Batz
DrSamuraiii
Hun Batz
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 72L
1,553 Elo+
Party 1
Bacchus
Bacchus
KafuiOl
Bacchus
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,695 Elo+
Solo
Hercules
Hercules
SAMURAI_SKIPS
Hercules
Level 82
God Stats
2W - 1L
1,335 SR
Queue Stats
61W - 65L
1,458 Elo+
Party 1
Raijin
Raijin
muffinstuffer
Raijin
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 20L
1,509 Elo+
Solo
Ra
Ra
vVSylve4SilverVv
Ra
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 83L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
8
0 / 3 / 2
4,644
929
433
4,152
2,041
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 3 / 1
5,540
1,108
9,335
6,142
2,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Mercury
MOORPHEUS901
Mercury
9
2 / 4 / 2
5,505
1,101
3,220
6,108
2,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
NoSkills8993
Guan Yu
5
0 / 1 / 0
4,312
862
158
1,455
590
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Charybdis
PhillipP123
Charybdis
7
1 / 2 / 0
4,649
930
1,928
2,464
826
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
DrSamuraiii
Hun Batz
12
4 / 1 / 8
6,759
1,352
5,371
4,361
2,383
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
KafuiOl
Bacchus
10
1 / 1 / 9
6,425
1,285
2,779
5,436
6,725
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
SAMURAI_SKIPS
Hercules
12
2 / 1 / 10
6,559
1,312
2,762
6,201
6,152
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

10
2 / 1 / 8
6,410
1,282
3,096
3,371
1,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
4 / 1 / 7
6,843
1,369
4,424
4,413
1,736
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
55
5
Kills
13
13
Deaths
5
5
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
0
3
2
0.33
W
Hun Batz
DrSamuraiii
Hun Batz
4
1
8
8
W
Bacchus
KafuiOl
Bacchus
1
1
9
5.5
L
2
3
1
0.83
L
Mercury
MOORPHEUS901
Mercury
2
4
2
0.75
L
Guan Yu
NoSkills8993
Guan Yu
0
1
0
0
L
Charybdis
PhillipP123
Charybdis
1
2
0
0.5
W
Hercules
SAMURAI_SKIPS
Hercules
2
1
10
7
W
2
1
8
6
W
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,074
Damage
18,432
20,321
Taken
23,782
8,651
Mitigated
18,428
3,050
Healing
10,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
433
301
241
306
4,152
2,041
0
1,783
2,369
0
2,003
W
Hun Batz
DrSamuraiii
Hun Batz
5,371
1,075
1,175
399
4,361
2,383
1,808
0
4,361
0
11,677
W
Bacchus
KafuiOl
Bacchus
2,779
338
776
601
5,436
6,725
451
0
5,436
4,786
0
L
9,335
4,321
0
1,221
6,142
2,656
0
2,522
3,620
0
17,878
L
Mercury
MOORPHEUS901
Mercury
3,220
1,775
0
924
6,108
2,538
0
3,770
2,338
0
5,118
L
Guan Yu
NoSkills8993
Guan Yu
158
0
25
26
1,455
590
0
386
1,069
0
430
L
Charybdis
PhillipP123
Charybdis
1,928
380
183
124
2,464
826
0
1,552
861
0
2,722
W
Hercules
SAMURAI_SKIPS
Hercules
2,762
449
731
2,202
6,201
6,152
605
0
6,201
0
8,045
W
3,096
182
806
436
3,371
1,432
504
0
3,371
12,684
0
W
4,424
468
2,075
1,355
4,413
1,736
1,291
0
4,413
9,010
1,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,650
Gold Earned
32,996
27
Minions Killed
67
0
Camps Cleared
0
326,022
Distance Traveled
495,915
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
4,644
929
3
1
0
71,661
0
W
Hun Batz
6,759
1,352
18
4
0
103,276
0
W
Bacchus
6,425
1,285
11
2
0
98,349
0
L
Nut
5,540
1,108
15
3
0
92,358
0
L
Mercury
5,505
1,101
5
1
0
96,417
0
L
Guan Yu
4,312
862
0
0
0
22,807
0
L
Charybdis
4,649
930
4
1
0
42,779
0
W
Hercules
6,559
1,312
7
1
0
108,858
0
W
Raijin
6,410
1,282
16
3
0
94,501
0
W
Ra
6,843
1,369
15
3
0
90,931
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role