Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 189
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
M00dOl
Nike
Level 155
God Stats
2W - 1L
1,500 SR
Queue Stats
171W - 153L
1,535 Elo+
Solo
Rama
Rama
SpaceSlattern
Rama
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,713 Elo+
Solo
Baba Yaga
Baba Yaga
ZzooX
Baba Yaga
Level 158
God Stats
3W - 3L
1,492 SR
Queue Stats
191W - 175L
1,497 Elo+
Solo
Team Averages
Level 161
1,498 SR
1,549 Elo+

VS

Team Averages
Level 105
1,544 SR
1,558 Elo+
Zeus
Zeus
LordGhosting
Zeus
Level 28
God Stats
15W - 6L
1,735 SR
Queue Stats
136W - 124L
1,602 Elo+
Party 1
Thanatos
Thanatos
LordPomada
Thanatos
Level 145
God Stats
7W - 11L
1,481 SR
Queue Stats
75W - 81L
1,565 Elo+
Party 1
Vulcan
Vulcan
Masico
Vulcan
Level 75
God Stats
46W - 15L
1,871 SR
Queue Stats
395W - 427L
1,490 Elo+
Solo
Ishtar
Ishtar
elanonimo
Ishtar
Level 148
God Stats
0W - 7L
1,121 SR
Queue Stats
323W - 301L
1,568 Elo+
Solo
Charon
Charon
xDARIANN
Charon
Level 128
God Stats
55W - 41L
1,510 SR
Queue Stats
153W - 136L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
15
7 / 1 / 5
8,523
710
10,089
12,610
5,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
 
Kuzenbo
11
1 / 2 / 6
6,822
569
5,013
10,790
10,050
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nike
M00dOl
Nike
12
1 / 4 / 3
7,363
614
10,601
12,176
6,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
3 / 0 / 1
7,254
605
4,422
7,720
2,730
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Baba Yaga
ZzooX
Baba Yaga
13
1 / 1 / 0
7,355
613
5,840
8,011
2,735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 2
5,535
461
6,309
8,674
2,503
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
LordPomada
Thanatos
12
3 / 4 / 1
6,654
555
4,232
12,813
4,611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vulcan
Masico
Vulcan
12
1 / 2 / 0
6,991
583
6,717
8,138
3,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ishtar
elanonimo
Ishtar
12
0 / 2 / 2
6,741
562
5,018
6,575
2,678
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charon
xDARIANN
Charon
11
2 / 3 / 2
6,527
544
6,874
12,540
4,450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
14
13
Kills
7
8
Deaths
14
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
7
1
5
9.5
W
Kuzenbo
 
Kuzenbo
1
2
6
2
L
1
3
2
0.67
L
Thanatos
LordPomada
Thanatos
3
4
1
0.88
W
Nike
M00dOl
Nike
1
4
3
0.63
L
Vulcan
Masico
Vulcan
1
2
0
0.5
W
3
0
1
3.5
W
Baba Yaga
ZzooX
Baba Yaga
1
1
0
1
L
Ishtar
elanonimo
Ishtar
0
2
2
0.5
L
Charon
xDARIANN
Charon
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,965
Damage
29,150
51,307
Taken
48,740
27,188
Mitigated
17,246
12,197
Healing
18,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
10,089
3,520
0
3,873
12,610
5,102
0
3,625
8,782
0
73,670
W
Kuzenbo
 
Kuzenbo
5,013
1,670
0
2,168
10,790
10,050
342
3,205
7,487
21,145
2,093
L
6,309
1,694
0
2,960
8,674
2,503
0
2,339
6,317
27,256
3,910
L
Thanatos
LordPomada
Thanatos
4,232
728
0
8,284
12,813
4,611
0
1,250
11,320
0
36,770
W
Nike
M00dOl
Nike
10,601
976
0
2,297
12,176
6,571
0
4,690
6,775
0
49,222
L
Vulcan
Masico
Vulcan
6,717
160
0
1,465
8,138
3,004
0
4,783
2,854
57,095
0
W
4,422
2,949
0
2,961
7,720
2,730
242
2,081
5,639
0
55,466
W
Baba Yaga
ZzooX
Baba Yaga
5,840
0
0
898
8,011
2,735
228
4,522
3,199
57,654
0
L
Ishtar
elanonimo
Ishtar
5,018
2,932
0
1,743
6,575
2,678
245
687
5,888
0
56,484
L
Charon
xDARIANN
Charon
6,874
890
0
3,956
12,540
4,450
0
819
10,790
29,256
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,317
Gold Earned
32,448
434
Minions Killed
356
0
Camps Cleared
0
1,262,390
Distance Traveled
1,291,495
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
8,523
710
125
10
0
290,618
0
W
Kuzenbo
6,822
569
27
2
0
251,015
3
L
Zeus
5,535
461
41
3
0
254,056
3
L
Thanatos
6,654
555
60
5
0
270,671
0
W
Nike
7,363
614
73
6
0
232,703
0
L
Vulcan
6,991
583
98
8
0
266,884
5
W
Rama
7,254
605
87
7
0
225,866
0
W
Baba Yaga
7,355
613
122
10
0
262,188
0
L
Ishtar
6,741
562
108
9
0
226,314
1
L
Charon
6,527
544
49
4
0
273,570
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role