Player Matchup

Skadi
Skadi
 
Skadi
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
Lorother
Ishtar
Level 88
God Stats
1W - 1L
1,673 SR
Queue Stats
114W - 158L
1,406 Elo+
Solo
Yemoja
Yemoja
MySpOwN
Yemoja
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 47L
1,410 Elo+
Solo
Xing Tian
Xing Tian
Psyco Ivy
Xing Tian
Level 89
God Stats
3W - 6L
1,289 SR
Queue Stats
414W - 636L
1,410 Elo+
Solo
Atlas
Atlas
Rbizz_
Atlas
Level 156
God Stats
1W - 4L
1,159 SR
Queue Stats
462W - 453L
1,420 Elo+
Solo
Team Averages
Level 116
1,424 SR
1,429 Elo+

VS

Team Averages
Level 144
1,373 SR
1,453 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Diabolic86
Hel
Level 128
God Stats
2W - 5L
1,216 SR
Queue Stats
201W - 207L
1,430 Elo+
Party 1
Cthulhu
Cthulhu
Haizinberg
Cthulhu
Level 147
God Stats
17W - 12L
1,473 SR
Queue Stats
407W - 410L
1,490 Elo+
Party 1
Persephone
Persephone
Mixogen
Persephone
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 38L
1,383 Elo+
Solo
Mulan
Mulan
PlayLikePutin
Mulan
Level 157
God Stats
3W - 3L
1,173 SR
Queue Stats
261W - 289L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
17
2 / 1 / 3
9,983
624
9,337
6,810
3,284
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ishtar
Lorother
Ishtar
14
0 / 3 / 3
9,106
569
8,395
7,435
3,402
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
MySpOwN
Yemoja
19
4 / 4 / 3
10,960
685
12,991
16,063
14,884
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
Psyco Ivy
Xing Tian
13
2 / 0 / 2
8,886
555
1,963
4,875
5,056
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Atlas
Rbizz_
Atlas
19
0 / 3 / 7
10,489
656
24,877
15,942
12,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
19
2 / 3 / 7
11,625
727
14,522
17,985
9,138
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
1 / 2 / 8
10,721
670
5,472
10,109
4,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cthulhu
Haizinberg
Cthulhu
16
0 / 1 / 6
10,716
670
7,090
17,912
15,996
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Persephone
Mixogen
Persephone
17
3 / 1 / 5
11,060
691
9,416
14,653
6,907
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
5 / 1 / 4
11,157
697
10,145
15,572
10,936
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
41
8
Kills
11
11
Deaths
8
18
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
2
1
3
3.5
W
Ah Puch
 
Ah Puch
2
3
7
1.83
W
1
2
8
2.5
W
Cthulhu
Haizinberg
Cthulhu
0
1
6
3
L
Ishtar
Lorother
Ishtar
0
3
3
0.5
W
Persephone
Mixogen
Persephone
3
1
5
5.5
L
Yemoja
MySpOwN
Yemoja
4
4
3
1.38
W
5
1
4
7
L
Xing Tian
Psyco Ivy
Xing Tian
2
0
2
3
L
Atlas
Rbizz_
Atlas
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,563
Damage
46,645
51,125
Taken
76,231
39,106
Mitigated
47,892
14,645
Healing
33,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
9,337
1,482
581
816
6,810
3,284
894
5,273
1,537
0
30,531
W
Ah Puch
 
Ah Puch
14,522
936
677
2,706
17,985
9,138
2,878
8,106
9,141
47,449
0
W
5,472
368
15,540
4,874
10,109
4,915
1,182
5,607
4,216
20,885
741
W
Cthulhu
Haizinberg
Cthulhu
7,090
134
1,541
2,797
17,912
15,996
946
8,627
8,710
30,156
527
L
Ishtar
Lorother
Ishtar
8,395
3,864
180
581
7,435
3,402
45
3,945
3,490
0
19,978
W
Persephone
Mixogen
Persephone
9,416
540
607
2,171
14,653
6,907
711
6,867
7,208
20,195
0
L
Yemoja
MySpOwN
Yemoja
12,991
988
3,961
3,057
16,063
14,884
62
10,237
5,826
26,198
0
W
10,145
1,930
581
1,879
15,572
10,936
1,572
6,627
8,415
0
22,547
L
Xing Tian
Psyco Ivy
Xing Tian
1,963
173
1,058
1,427
4,875
5,056
0
3,133
1,742
5,428
0
L
Atlas
Rbizz_
Atlas
24,877
6,597
1,030
1,954
15,942
12,480
267
13,111
2,831
42,398
1,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,424
Gold Earned
55,279
184
Minions Killed
191
0
Camps Cleared
0
1,204,282
Distance Traveled
1,481,791
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
9,983
624
63
4
0
262,861
0
W
Ah Puch
11,625
727
63
4
0
281,095
0
W
Hel
10,721
670
47
3
0
307,242
0
W
Cthulhu
10,716
670
35
2
0
278,486
0
L
Ishtar
9,106
569
41
3
0
227,736
0
W
Persephone
11,060
691
31
2
0
288,052
0
L
Yemoja
10,960
685
40
3
0
245,591
0
W
Mulan
11,157
697
15
1
0
326,916
0
L
Xing Tian
8,886
555
9
1
0
179,163
0
L
Atlas
10,489
656
31
2
0
288,931
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role