Player Matchup

Jormungandr
Jormungandr
Gold V
 
Jormungandr
Gold V
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Anubis
Anubis
Gold V
DeeRagesTTV
Anubis
Gold V
Level 146
God Stats
8W - 3L
1,583 SR
Queue Stats
32W - 42L
1,362 MMR
Party 2
Danzaburou
Danzaburou
Silver I
Sonic_GooseTTV
Danzaburou
Silver I
Level 56
God Stats
20W - 13L
1,505 SR
Queue Stats
282W - 284L
1,314 MMR
Solo
Mulan
Mulan
Gold V
babyj3nkz22
Mulan
Gold V
Level 128
God Stats
19W - 30L
1,495 SR
Queue Stats
209W - 225L
1,345 MMR
Solo
Serqet
Serqet
Silver IV
deadhelix_undead
Serqet
Silver IV
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 30L
1,319 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 109
1,517 SR
1,368 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 127
1,512 SR
1,336 MMR
Poseidon
Poseidon
Gold V
BBGKEVIN
Poseidon
Gold V
Level 88
God Stats
2W - 4L
1,305 SR
Queue Stats
20W - 20L
1,447 MMR
Party 1
Cthulhu
Cthulhu
Gold V
BobRoss Twin
Cthulhu
Gold V
Level 136
God Stats
5W - 2L
1,606 SR
Queue Stats
44W - 51L
1,346 MMR
Solo
Skadi
Skadi
Gold III
Determinebee07
Skadi
Gold III
Level 144
God Stats
195W - 130L
1,605 SR
Queue Stats
681W - 685L
1,365 MMR
Solo
Surtr
Surtr
Gold IV
Diabeehtus
Surtr
Gold IV
Level 198
God Stats
10W - 6L
1,654 SR
Queue Stats
301W - 302L
1,368 MMR
Solo
Kali
Kali
Silver III
NotVenus
Kali
Silver III
Level 69
God Stats
16W - 13L
1,392 SR
Queue Stats
157W - 162L
1,152 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
9
0 / 6 / 0
5,320
409
6,594
14,094
10,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
11
0 / 5 / 0
6,250
481
6,260
10,235
4,975
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Danzaburou
Sonic_GooseTTV
Danzaburou
12
0 / 2 / 0
6,221
479
2,754
5,911
2,103
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
0 / 6 / 0
5,950
458
7,890
14,748
8,809
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 5 / 0
5,414
416
2,492
11,370
4,556
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
ThothThanatosAgniAthena

VS

Bans
VulcanArachneAwilixAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BBGKEVIN
Poseidon
14
6 / 0 / 10
7,879
606
10,656
8,207
3,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
BobRoss Twin
Cthulhu
13
5 / 0 / 11
8,203
631
7,997
11,339
11,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 0 / 6
7,685
591
3,267
5,384
2,051
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Surtr
14
5 / 0 / 3
8,777
675
9,872
11,906
6,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Kali
13
7 / 0 / 8
7,826
602
5,867
10,607
4,684
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
62
0
Kills
24
24
Deaths
0
0
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
0
6
0
0
W
Poseidon
BBGKEVIN
Poseidon
6
0
10
11
W
Cthulhu
BobRoss Twin
Cthulhu
5
0
11
10.5
L
Anubis
0
5
0
0
W
1
0
6
4
W
Surtr
5
0
3
6.5
W
Kali
7
0
8
11
L
Danzaburou
Sonic_GooseTTV
Danzaburou
0
2
0
0
L
0
6
0
0
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,990
Damage
37,659
56,358
Taken
47,443
30,672
Mitigated
27,743
9,868
Healing
22,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
6,594
1,399
0
2,262
14,094
10,229
0
6,016
7,880
31,456
1,862
W
Poseidon
BBGKEVIN
Poseidon
10,656
987
0
2,518
8,207
3,182
0
2,966
5,137
52,637
0
W
Cthulhu
BobRoss Twin
Cthulhu
7,997
1,393
704
3,210
11,339
11,011
0
6,054
5,285
39,228
301
L
Anubis
6,260
216
0
3,316
10,235
4,975
39
4,498
5,433
59,507
353
W
3,267
1,163
0
1,203
5,384
2,051
0
837
4,547
0
57,773
W
Surtr
9,872
4,605
0
7,839
11,906
6,815
0
572
11,334
2,320
63,849
W
Kali
5,867
2,643
0
7,215
10,607
4,684
0
2,195
8,412
0
53,984
L
Danzaburou
Sonic_GooseTTV
Danzaburou
2,754
1,500
0
716
5,911
2,103
0
2,083
3,754
0
44,817
L
7,890
1,546
0
2,904
14,748
8,809
0
1,778
12,866
0
52,055
L
2,492
701
0
670
11,370
4,556
0
4,127
6,931
0
30,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,155
Gold Earned
40,370
365
Minions Killed
432
0
Camps Cleared
0
1,219,823
Distance Traveled
1,367,437
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
5,320
409
57
4
0
237,415
5
W
Poseidon
7,879
606
91
7
0
293,987
3
W
Cthulhu
8,203
631
47
4
0
284,527
1
L
Anubis
6,250
481
99
8
0
240,711
0
W
Skadi
7,685
591
106
8
0
231,440
5
W
Surtr
8,777
675
109
8
0
229,350
1
W
Kali
7,826
602
79
6
0
328,133
0
L
Danzaburou
6,221
479
85
7
0
237,332
4
L
Mulan
5,950
458
79
6
0
219,467
0
L
Serqet
5,414
416
45
3
0
284,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role