Player Matchup

Bakasura
Bakasura
Cσnstantine
Bakasura
Level 160
God Stats
5W - 8L
1,425 SR
Queue Stats
281W - 274L
1,511 Elo+
Solo
Zeus
Zeus
GobbleMyWood
Zeus
Level 156
God Stats
12W - 8L
1,489 SR
Queue Stats
65W - 66L
1,484 Elo+
Solo
Hachiman
Hachiman
KannonBall_13
Hachiman
Level 82
God Stats
2W - 0L
1,688 SR
Queue Stats
11W - 12L
1,531 Elo+
Solo
Bacchus
Bacchus
dboydog1
Bacchus
Level 101
God Stats
10W - 8L
1,447 SR
Queue Stats
60W - 52L
1,488 Elo+
Solo
Mulan
Mulan
sdguero_619
Mulan
Level 100
God Stats
26W - 14L
1,578 SR
Queue Stats
57W - 39L
1,517 Elo+
Solo
Team Averages
Level 120
1,525 SR
1,506 Elo+

VS

Team Averages
Level 123
1,564 SR
1,493 Elo+
Vulcan
Vulcan
Big_Byrd_07
Vulcan
Level 109
God Stats
3W - 4L
1,840 SR
Queue Stats
90W - 89L
1,575 Elo+
Party 1
Heimdallr
Heimdallr
BlaCkXRipper
Heimdallr
Level 141
God Stats
4W - 6L
1,353 SR
Queue Stats
200W - 204L
1,460 Elo+
Solo
Xing Tian
Xing Tian
PatoSalvaje12
Xing Tian
Level 142
God Stats
17W - 19L
1,561 SR
Queue Stats
102W - 109L
1,481 Elo+
Solo
Loki
Loki
WingNuutzz
Loki
Level 153
God Stats
36W - 26L
1,567 SR
Queue Stats
581W - 594L
1,450 Elo+
Party 1
Vamana
Vamana
ohmaiel
Vamana
Level 68
God Stats
3W - 3L
1,500 SR
Queue Stats
10W - 13L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Cσnstantine
Bakasura
13
5 / 1 / 4
7,523
627
7,534
12,414
5,432
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
5 / 0 / 4
8,099
675
9,253
3,883
1,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
KannonBall_13
Hachiman
10
1 / 4 / 2
6,189
516
4,005
9,669
2,933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bacchus
dboydog1
Bacchus
10
2 / 2 / 2
6,421
535
4,216
8,152
7,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
2 / 0 / 3
8,098
675
3,992
4,221
4,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
10
1 / 6 / 0
5,489
457
5,052
9,818
3,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
BlaCkXRipper
Heimdallr
11
2 / 2 / 4
6,674
556
7,888
8,491
3,647
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Xing Tian
PatoSalvaje12
Xing Tian
9
2 / 2 / 1
5,999
500
3,022
11,779
8,805
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
1 / 2 / 0
5,736
478
1,308
6,671
2,066
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vamana
ohmaiel
Vamana
8
0 / 4 / 1
5,154
430
2,588
7,310
3,850
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
12
15
Kills
6
7
Deaths
16
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Vulcan
1
6
0
0.17
L
Heimdallr
BlaCkXRipper
Heimdallr
2
2
4
2
W
Bakasura
Cσnstantine
Bakasura
5
1
4
7
W
5
0
4
7
W
Hachiman
KannonBall_13
Hachiman
1
4
2
0.5
L
Xing Tian
PatoSalvaje12
Xing Tian
2
2
1
1.25
L
1
2
0
0.5
W
Bacchus
dboydog1
Bacchus
2
2
2
1.5
L
Vamana
ohmaiel
Vamana
0
4
1
0.13
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,000
Damage
19,858
38,339
Taken
44,069
21,035
Mitigated
21,977
16,209
Healing
8,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
5,052
198
0
1,662
9,818
3,609
0
5,186
4,210
39,297
0
L
Heimdallr
BlaCkXRipper
Heimdallr
7,888
3,265
0
2,037
8,491
3,647
0
1,203
7,042
0
52,945
W
Bakasura
Cσnstantine
Bakasura
7,534
4,179
0
8,979
12,414
5,432
0
1,798
10,555
0
52,903
W
9,253
1,381
0
1,121
3,883
1,383
534
3,017
665
58,941
1,878
W
Hachiman
KannonBall_13
Hachiman
4,005
1,248
0
2,881
9,669
2,933
250
357
9,312
0
28,202
L
Xing Tian
PatoSalvaje12
Xing Tian
3,022
82
0
1,191
11,779
8,805
0
5,003
5,796
22,146
0
L
1,308
303
0
3,396
6,671
2,066
0
1,129
5,275
0
38,747
W
Bacchus
dboydog1
Bacchus
4,216
358
85
1,761
8,152
7,170
0
2,505
5,299
17,651
0
L
Vamana
ohmaiel
Vamana
2,588
829
0
45
7,310
3,850
0
582
6,036
0
17,197
W
3,992
804
0
1,382
4,221
4,117
60
27
4,008
0
56,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,330
Gold Earned
29,052
400
Minions Killed
257
0
Camps Cleared
0
1,217,548
Distance Traveled
1,028,503
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
5,489
457
78
7
0
220,318
0
L
Heimdallr
6,674
556
74
6
0
219,830
0
W
Bakasura
7,523
627
111
9
0
268,890
0
W
Zeus
8,099
675
119
10
0
233,613
0
W
Hachiman
6,189
516
49
4
0
264,642
0
L
Xing Tian
5,999
500
32
3
0
240,741
3
L
Loki
5,736
478
53
4
0
133,279
0
W
Bacchus
6,421
535
17
1
0
244,995
3
L
Vamana
5,154
430
20
2
0
214,335
0
W
Mulan
8,098
675
104
9
0
205,408
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role