Player Matchup

Merlin
Merlin
 
Merlin
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
 
Sobek
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
BOMBYBOUSE
Mulan
Level 95
God Stats
18W - 18L
1,480 SR
Queue Stats
115W - 98L
1,535 Elo+
Solo
Nut
Nut
Quiinzel
Nut
Level 42
God Stats
0W - 1L
1,710 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
monkaSmonkaW
Baron Samedi
Level 45
God Stats
12W - 8L
1,647 SR
Queue Stats
88W - 95L
1,521 Elo+
Solo
Team Averages
Level 96
1,567 SR
1,511 Elo+

VS

Team Averages
Level 69
1,465 SR
1,531 Elo+
Loki
Loki
 
Loki
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
KarlT
Maui
Level 67
God Stats
1W - 2L
1,188 SR
Queue Stats
19W - 25L
1,439 Elo+
Party 1
Eset
Eset
Never_Gettin_A_W
Eset
Level 112
God Stats
6W - 4L
1,635 SR
Queue Stats
153W - 141L
1,579 Elo+
Solo
Artemis
Artemis
Requx
Artemis
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 12L
1,635 Elo+
Party 1
Ra
Ra
SendNoobsPlease
Ra
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
8
0 / 0 / 0
4,910
982
0
0
0
Sobek
 
Sobek
8
0 / 0 / 0
3,410
682
0
0
0
Mulan
10
0 / 2 / 0
5,491
1,098
4,748
9,566
10,047
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

10
0 / 3 / 0
5,652
1,130
3,886
6,748
2,772
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Baron Samedi
monkaSmonkaW
Baron Samedi
10
0 / 3 / 0
5,424
1,085
2,116
5,762
2,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

347

VS

Team 2 Tickets

418

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
1 / 0 / 4
5,888
1,178
3,269
5,780
3,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Maui
KarlT
Maui
11
2 / 0 / 6
6,049
1,210
1,503
957
1,049
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

11
2 / 0 / 6
6,472
1,294
5,682
1,101
463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Requx
Artemis
11
2 / 0 / 6
6,214
1,243
4,312
2,474
1,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
1 / 0 / 7
5,685
1,137
4,186
2,828
1,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
37
0
Kills
8
8
Deaths
0
0
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
0
0
0
L
Sobek
 
Sobek
0
0
0
0
W
Loki
 
Loki
1
0
4
3
L
Mulan
0
2
0
0
W
Maui
KarlT
Maui
2
0
6
5
W
2
0
6
5
L
0
3
0
0
W
Artemis
Requx
Artemis
2
0
6
5
W
1
0
7
4.5
L
Baron Samedi
monkaSmonkaW
Baron Samedi
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,750
Damage
18,952
22,076
Taken
13,140
15,591
Mitigated
8,060
1,857
Healing
1,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
0
0
0
0
0
0
0
0
0
0
0
L
Sobek
 
Sobek
0
0
0
0
0
0
0
0
0
0
0
W
Loki
 
Loki
3,269
1,110
0
372
5,780
3,920
0
781
4,999
0
5,128
L
Mulan
4,748
699
0
138
9,566
10,047
0
3,653
5,913
0
13,348
W
Maui
KarlT
Maui
1,503
256
0
0
957
1,049
0
53
904
5,123
0
W
5,682
423
146
128
1,101
463
0
56
1,045
21,068
485
L
3,886
2,006
0
862
6,748
2,772
0
4,153
2,595
0
15,173
W
Artemis
Requx
Artemis
4,312
1,880
0
410
2,474
1,288
0
539
1,935
0
12,386
W
4,186
356
468
240
2,828
1,340
0
539
2,289
7,980
0
L
Baron Samedi
monkaSmonkaW
Baron Samedi
2,116
131
487
370
5,762
2,772
0
3,193
2,500
12,769
357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,887
Gold Earned
30,308
76
Minions Killed
93
3
Camps Cleared
3
276,347
Distance Traveled
440,083
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
4,910
982
0
0
0
0
0
L
Sobek
3,410
682
0
0
0
0
0
W
Loki
5,888
1,178
0
0
0
78,955
0
L
Mulan
5,491
1,098
17
3
1
106,003
0
W
Maui
6,049
1,210
4
1
0
102,550
0
W
Eset
6,472
1,294
39
8
2
94,069
0
L
Nut
5,652
1,130
33
7
2
85,767
0
W
Artemis
6,214
1,243
35
7
1
92,954
0
W
Ra
5,685
1,137
15
3
0
71,555
0
L
Baron Samedi
5,424
1,085
26
5
0
84,577
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role