Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Gold II
BunnyFengMin06
Ah Muzen Cab
Gold II
Level 81
God Stats
6W - 0L
1,761 SR
Queue Stats
416W - 409L
1,529 MMR
Solo
Mulan
Mulan
Gold I
DamDamage
Mulan
Gold I
Level 178
God Stats
24W - 13L
1,428 SR
Queue Stats
326W - 320L
1,533 MMR
Solo
Raijin
Raijin
Gold IV
Jd4Crispy
Raijin
Gold IV
Level 49
God Stats
7W - 5L
1,895 SR
Queue Stats
56W - 61L
1,543 MMR
Solo
Fenrir
Fenrir
Gold I
PurplCat
Fenrir
Gold I
Level 129
God Stats
24W - 21L
1,593 SR
Queue Stats
104W - 105L
1,504 MMR
Solo
Charon
Charon
Gold V
w3r3king28
Charon
Gold V
Level 149
God Stats
4W - 1L
1,662 SR
Queue Stats
30W - 23L
1,520 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 117
1,668 SR
1,526 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 154
1,644 SR
1,533 MMR
Sol
Sol
Gold IV
 
Sol
Gold IV
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Guan Yu
Guan Yu
Silver IV
 
Guan Yu
Silver IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hera
Hera
Gold III
Mephala2020
Hera
Gold III
Level 146
God Stats
5W - 2L
1,841 SR
Queue Stats
304W - 300L
1,534 MMR
Solo
Susano
Susano
Gold I
kb123lmnop
Susano
Gold I
Level 155
God Stats
2W - 2L
1,879 SR
Queue Stats
45W - 35L
1,643 MMR
Party 1
Ganesha
Ganesha
Gold III
xxxzubydooxxx
Ganesha
Gold III
Level 159
God Stats
1W - 3L
1,501 SR
Queue Stats
188W - 180L
1,488 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BunnyFengMin06
Ah Muzen Cab
12
1 / 1 / 0
6,414
583
5,709
7,146
3,150
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mulan
DamDamage
Mulan
12
3 / 1 / 1
6,962
633
9,255
11,064
10,830
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Raijin
Jd4Crispy
Raijin
12
1 / 2 / 0
6,749
614
3,827
4,554
1,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
PurplCat
Fenrir
12
2 / 0 / 3
6,629
603
2,395
6,577
2,998
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charon
w3r3king28
Charon
10
1 / 1 / 4
6,366
579
4,539
8,054
5,994
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Bans
ArachneThanatosBacchusThor

VS

Bans
NutBake KujiraAresKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
0 / 1 / 2
5,821
529
3,148
6,050
1,560
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Guan Yu
 
Guan Yu
9
0 / 4 / 2
5,471
497
5,406
11,321
7,654
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 1 / 0
6,279
571
4,272
4,319
1,844
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Susano
kb123lmnop
Susano
11
3 / 1 / 0
6,131
557
4,446
10,395
4,078
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ganesha
10
0 / 1 / 3
5,641
513
2,516
9,038
7,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
12
8
Kills
5
5
Deaths
8
8
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
1
2
1
L
Guan Yu
 
Guan Yu
0
4
2
0.25
W
Ah Muzen Cab
BunnyFengMin06
Ah Muzen Cab
1
1
0
1
W
Mulan
DamDamage
Mulan
3
1
1
3.5
W
Raijin
Jd4Crispy
Raijin
1
2
0
0.5
L
2
1
0
2
W
Fenrir
PurplCat
Fenrir
2
0
3
3.5
L
Susano
kb123lmnop
Susano
3
1
0
3
W
Charon
w3r3king28
Charon
1
1
4
3
L
Ganesha
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,725
Damage
19,788
37,395
Taken
41,123
24,645
Mitigated
22,685
15,659
Healing
14,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
3,148
1,436
0
3,421
6,050
1,560
0
658
5,392
39,220
5,849
L
Guan Yu
 
Guan Yu
5,406
1,258
256
4,275
11,321
7,654
0
509
10,812
0
30,373
W
Ah Muzen Cab
BunnyFengMin06
Ah Muzen Cab
5,709
1,549
0
1,093
7,146
3,150
228
1,919
5,227
0
59,213
W
Mulan
DamDamage
Mulan
9,255
1,767
0
6,106
11,064
10,830
190
946
9,389
0
57,878
W
Raijin
Jd4Crispy
Raijin
3,827
265
0
692
4,554
1,673
0
2,545
1,720
53,362
720
L
4,272
933
0
538
4,319
1,844
0
2,372
1,947
41,562
1,066
W
Fenrir
PurplCat
Fenrir
2,395
754
0
5,164
6,577
2,998
0
27
6,508
0
51,365
L
Susano
kb123lmnop
Susano
4,446
1,443
0
4,691
10,395
4,078
0
698
9,697
0
42,415
W
Charon
w3r3king28
Charon
4,539
875
0
2,604
8,054
5,994
36
3,589
4,298
17,447
847
L
Ganesha
2,516
154
0
1,197
9,038
7,549
0
3,963
5,075
11,337
2,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,120
Gold Earned
29,343
372
Minions Killed
340
0
Camps Cleared
0
1,120,999
Distance Traveled
1,113,967
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,821
529
104
9
0
211,192
2
L
Guan Yu
5,471
497
46
4
0
178,454
2
W
Ah Muzen Cab
6,414
583
79
7
0
209,323
0
W
Mulan
6,962
633
78
7
0
202,011
1
W
Raijin
6,749
614
108
10
0
204,213
3
L
Hera
6,279
571
105
10
0
208,485
6
W
Fenrir
6,629
603
81
7
0
273,518
1
L
Susano
6,131
557
73
7
0
263,546
0
W
Charon
6,366
579
26
2
0
231,934
1
L
Ganesha
5,641
513
12
1
0
252,290
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role