Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Big_Byrd_07
Skadi
Level 109
God Stats
8W - 3L
1,729 SR
Queue Stats
90W - 89L
1,564 Elo+
Party 1
Jormungandr
Jormungandr
GobbleMyWood
Jormungandr
Level 156
God Stats
4W - 3L
1,500 SR
Queue Stats
65W - 66L
1,470 Elo+
Solo
Sylvanus
Sylvanus
TurdFurgeson69
Sylvanus
Level 115
God Stats
14W - 11L
1,390 SR
Queue Stats
100W - 93L
1,555 Elo+
Solo
Awilix
Awilix
WingNuutzz
Awilix
Level 153
God Stats
12W - 11L
1,569 SR
Queue Stats
581W - 594L
1,435 Elo+
Party 1
Team Averages
Level 135
1,537 SR
1,505 Elo+

VS

Team Averages
Level 135
1,588 SR
1,553 Elo+
Mercury
Mercury
BreakingCereal
Mercury
Level 149
God Stats
96W - 98L
1,587 SR
Queue Stats
520W - 509L
1,600 Elo+
Solo
Medusa
Medusa
Savagestrap
Medusa
Level 171
God Stats
6W - 5L
1,720 SR
Queue Stats
58W - 44L
1,555 Elo+
Solo
Vulcan
Vulcan
lFrenzy
Vulcan
Level 170
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 27L
1,565 Elo+
Solo
Mulan
Mulan
sdguero_619
Mulan
Level 100
God Stats
26W - 14L
1,610 SR
Queue Stats
57W - 39L
1,529 Elo+
Solo
Ra
Ra
srbibilee
Ra
Level 84
God Stats
8W - 6L
1,523 SR
Queue Stats
111W - 105L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
12
2 / 0 / 6
6,553
655
3,629
8,033
3,235
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

12
2 / 0 / 3
6,675
668
4,164
4,951
1,922
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jormungandr
GobbleMyWood
Jormungandr
11
1 / 1 / 2
6,618
662
5,187
9,652
6,449
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
10
3 / 0 / 7
6,428
643
2,485
8,564
4,514
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Awilix
WingNuutzz
Awilix
12
6 / 0 / 6
6,621
662
5,243
6,811
2,634
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 0
4,752
475
3,405
9,353
2,942
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Medusa
10
0 / 1 / 0
5,324
532
3,541
3,662
1,251
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
lFrenzy
Vulcan
9
0 / 1 / 0
4,624
462
4,921
4,427
1,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

10
1 / 2 / 0
5,292
529
4,610
8,130
7,362
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 6 / 0
4,569
457
3,806
8,098
2,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
1
14
Kills
1
1
Deaths
15
24
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
2
0
6
5
W
2
0
3
3.5
L
0
5
0
0
W
Jormungandr
GobbleMyWood
Jormungandr
1
1
2
2
L
Medusa
0
1
0
0
W
Sylvanus
3
0
7
6.5
W
Awilix
WingNuutzz
Awilix
6
0
6
9
L
Vulcan
lFrenzy
Vulcan
0
1
0
0
L
1
2
0
0.5
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,708
Damage
20,283
38,011
Taken
33,670
18,754
Mitigated
15,355
20,801
Healing
9,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
3,629
521
1,284
4,941
8,033
3,235
628
4,289
3,677
48,430
1,810
W
4,164
1,184
0
1,343
4,951
1,922
0
651
4,243
0
50,991
L
3,405
1,541
0
2,935
9,353
2,942
0
1,679
7,674
0
33,383
W
Jormungandr
GobbleMyWood
Jormungandr
5,187
1,691
0
3,666
9,652
6,449
3
0
9,142
49,908
1,647
L
Medusa
3,541
777
0
1,009
3,662
1,251
0
349
3,313
0
40,121
W
Sylvanus
2,485
595
2,605
4,052
8,564
4,514
300
1,570
6,871
23,983
0
W
Awilix
WingNuutzz
Awilix
5,243
2,234
0
2,910
6,811
2,634
10
2,043
4,605
0
46,866
L
Vulcan
lFrenzy
Vulcan
4,921
434
0
1,500
4,427
1,465
0
1,735
2,692
27,681
0
L
4,610
287
0
2,827
8,130
7,362
0
4,570
3,560
0
36,571
L
3,806
74
252
1,410
8,098
2,335
0
2,622
5,476
28,946
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,895
Gold Earned
24,561
357
Minions Killed
297
0
Camps Cleared
0
942,423
Distance Traveled
950,019
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
6,553
655
86
9
0
186,919
0
W
Skadi
6,675
668
88
9
0
187,091
0
L
Mercury
4,752
475
59
6
0
218,996
0
W
Jormungandr
6,618
662
81
8
0
167,464
0
L
Medusa
5,324
532
72
7
0
194,970
2
W
Sylvanus
6,428
643
30
3
0
164,146
2
W
Awilix
6,621
662
72
7
0
236,803
0
L
Vulcan
4,624
462
49
5
0
186,604
2
L
Mulan
5,292
529
69
7
0
170,856
0
L
Ra
4,569
457
48
5
0
178,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role